Player Matchup

Freya
Freya
DiccDestroyer
Freya
Level 144
God Stats
1W - 0L
1,298 SR
Queue Stats
9W - 4L
1,832 Elo+
Party 2
Geb
Geb
Giv3m3Pipe
Geb
Level 156
God Stats
2W - 1L
1,719 SR
Queue Stats
55W - 39L
1,704 Elo+
Party 2
Artemis
Artemis
PipeBeak
Artemis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,799 Elo+
Party 2
Team Averages
Level 126
1,506 SR
1,778 Elo+

VS

Team Averages
Level 110
1,647 SR
1,596 Elo+
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Mushrush
Eset
Level 124
God Stats
85W - 61L
1,706 SR
Queue Stats
304W - 253L
1,643 Elo+
Party 1
Bacchus
Bacchus
StormSupport
Bacchus
Level 137
God Stats
9W - 4L
1,736 SR
Queue Stats
268W - 224L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
9,503
731
9,405
9,467
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 8
9,532
733
4,745
11,803
11,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
PipeBeak
Artemis
13
3 / 1 / 2
8,579
660
10,632
10,378
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 4 / 0
7,406
570
9,512
8,103
3,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
13
0 / 3 / 1
7,606
585
7,552
8,530
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
StormSupport
Bacchus
13
1 / 1 / 0
8,618
663
7,908
10,674
15,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
0
0
W
5
0
2
6
W
0
0
8
4
L
Eset
0
3
1
0.17
W
Artemis
PipeBeak
Artemis
3
1
2
4
L
Bacchus
StormSupport
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,782
Damage
24,972
31,648
Taken
27,307
22,013
Mitigated
24,334
9,078
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,512
3,025
0
0
8,103
3,935
0
3,553
4,550
0
28,575
W
9,405
3,124
0
5,628
9,467
5,260
483
5,182
4,285
37,743
0
W
4,745
309
0
2,197
11,803
11,563
84
4,781
7,022
11,725
0
L
Eset
7,552
660
596
1,414
8,530
4,548
0
4,547
3,983
35,030
0
W
Artemis
PipeBeak
Artemis
10,632
4,622
0
1,253
10,378
5,190
68
5,661
4,717
0
37,155
L
Bacchus
StormSupport
Bacchus
7,908
554
0
3,114
10,674
15,851
0
6,251
4,423
16,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,614
Gold Earned
23,630
157
Minions Killed
138
6
Camps Cleared
4
739,562
Distance Traveled
731,864
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,406
570
52
4
1
215,207
6
W
Freya
9,503
731
80
6
3
251,488
3
W
Geb
9,532
733
10
1
1
263,068
6
L
Eset
7,606
585
57
4
1
248,143
4
W
Artemis
8,579
660
67
5
2
225,006
3
L
Bacchus
8,618
663
29
2
2
268,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role