Player Matchup

Xing Tian
Xing Tian
Silver II
Ardy_McFly
Xing Tian
Silver II
Level 155
God Stats
3W - 3L
1,917 SR
Queue Stats
66W - 72L
1,401 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Captsugma
Cthulhu
Silver III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,400 MMR
Solo
Skadi
Skadi
Silver III
Mortimiir
Skadi
Silver III
Level 126
God Stats
0W - 3L
1,482 SR
Queue Stats
55W - 62L
1,460 MMR
Party 1
Anubis
Anubis
Gold II
PeachyManatee48
Anubis
Gold II
Level 141
God Stats
0W - 1L
1,801 SR
Queue Stats
454W - 460L
1,423 MMR
Solo
Da Ji
Da Ji
Gold IV
xthugnificense
Da Ji
Gold IV
Level 135
God Stats
4W - 6L
1,584 SR
Queue Stats
329W - 332L
1,452 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,657 SR
1,427 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,625 SR
1,426 MMR
Odin
Odin
Gold II
CHAVA10
Odin
Gold II
Level 125
God Stats
6W - 8L
1,581 SR
Queue Stats
199W - 193L
1,455 MMR
Solo
Arachne
Arachne
Gold III
JusCallMeDadyy
Arachne
Gold III
Level 135
God Stats
9W - 10L
1,575 SR
Queue Stats
419W - 412L
1,361 MMR
Party 3
Merlin
Merlin
Gold I
Phat Shizno
Merlin
Gold I
Level 159
God Stats
243W - 204L
1,605 SR
Queue Stats
719W - 718L
1,522 MMR
Party 3
Loki
Loki
Gold I
RevelationTW_
Loki
Gold I
Level 89
God Stats
4W - 2L
1,682 SR
Queue Stats
43W - 43L
1,619 MMR
Party 2
Xbalanque
Xbalanque
Silver I
gandolftheok
Xbalanque
Silver I
Level 95
God Stats
1W - 1L
1,684 SR
Queue Stats
64W - 72L
1,175 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ardy_McFly
Xing Tian
19
1 / 2 / 1
11,868
475
6,378
17,953
20,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Captsugma
Cthulhu
14
2 / 5 / 4
9,964
399
11,173
22,622
29,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Mortimiir
Skadi
19
4 / 1 / 3
12,143
486
11,229
9,198
4,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 5 / 1
11,353
454
12,193
17,762
9,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 7
10,039
402
12,021
25,328
12,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bans
King ArthurKaliLancelotVamana

VS

Bans
BellonaRavanaHachimanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CHAVA10
Odin
17
1 / 3 / 9
12,314
493
6,678
22,573
28,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
4 / 1 / 6
13,619
545
8,961
22,773
10,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
20
7 / 0 / 5
14,233
569
23,376
14,164
7,104
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 5
15,749
630
21,445
20,489
10,229
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
gandolftheok
Xbalanque
19
2 / 5 / 12
13,429
537
8,885
18,802
8,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
21
21
Deaths
10
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ardy_McFly
Xing Tian
1
2
1
0.75
W
Odin
CHAVA10
Odin
1
3
9
1.83
L
Cthulhu
Captsugma
Cthulhu
2
5
4
0.8
W
4
1
6
7
L
Skadi
Mortimiir
Skadi
4
1
3
5.5
L
2
5
1
0.5
W
Merlin
7
0
5
9.5
W
7
1
5
9.5
W
Xbalanque
gandolftheok
Xbalanque
2
5
12
1.6
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,994
Damage
69,345
92,863
Taken
98,801
76,164
Mitigated
65,051
21,069
Healing
39,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ardy_McFly
Xing Tian
6,378
761
0
1,845
17,953
20,611
129
2,790
15,003
81,479
0
W
Odin
CHAVA10
Odin
6,678
1,040
0
7,065
22,573
28,637
394
8,565
13,916
0
37,214
L
Cthulhu
Captsugma
Cthulhu
11,173
1,208
803
2,983
22,622
29,538
0
6,706
15,613
37,163
0
W
8,961
5,938
0
8,048
22,773
10,307
326
7,784
14,796
0
125,424
L
Skadi
Mortimiir
Skadi
11,229
4,196
0
460
9,198
4,101
0
1,513
7,685
0
98,167
L
12,193
46
0
6,979
17,762
9,563
0
7,148
10,534
122,208
0
W
Merlin
23,376
1,481
359
5,875
14,164
7,104
344
5,997
8,167
142,278
0
W
21,445
7,136
0
12,216
20,489
10,229
3,943
7,636
12,530
0
160,088
W
Xbalanque
gandolftheok
Xbalanque
8,885
2,862
0
6,195
18,802
8,774
2,153
4,221
14,579
0
115,118
L
12,021
3,212
0
7,999
25,328
12,351
0
5,635
19,473
0
84,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,367
Gold Earned
69,344
742
Minions Killed
736
0
Camps Cleared
0
2,323,319
Distance Traveled
2,604,688
16
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,868
475
189
8
0
484,362
5
W
Odin
12,314
493
34
1
0
509,454
9
L
Cthulhu
9,964
399
56
2
0
470,664
8
W
Arachne
13,619
545
142
6
0
597,001
13
L
Skadi
12,143
486
182
7
0
494,215
3
L
Anubis
11,353
454
204
8
0
417,572
0
W
Merlin
14,233
569
192
8
0
494,667
12
W
Loki
15,749
630
219
9
0
551,777
8
W
Xbalanque
13,429
537
149
6
0
451,789
9
L
Da Ji
10,039
402
111
4
0
456,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role