Player Matchup

Jing Wei
Jing Wei
BigRy513
Jing Wei
Level 27
God Stats
14W - 4L
1,699 SR
Queue Stats
18W - 7L
1,526 Elo+
Party 1
Hercules
Hercules
OkayTristance
Hercules
Level 137
God Stats
0W - 1L
1,285 SR
Queue Stats
149W - 130L
1,576 Elo+
Party 1
Ra
Ra
SolarofDarkness
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 1
Team Averages
Level 56
1,495 SR
1,442 Elo+

VS

Team Averages
Level 86
1,501 SR
1,382 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DrMetasin
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 2
Fenrir
Fenrir
Slothhawk9
Fenrir
Level 94
God Stats
2W - 1L
1,504 SR
Queue Stats
23W - 24L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigRy513
Jing Wei
13
1 / 6 / 2
8,932
595
5,370
18,819
8,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
OkayTristance
Hercules
14
3 / 5 / 1
10,311
687
14,431
26,490
21,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 11 / 3
9,124
608
8,203
14,192
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
7 / 0 / 15
12,117
808
23,649
10,130
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
DrMetasin
Heimdallr
16
4 / 3 / 15
10,977
732
14,303
15,952
8,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Slothhawk9
Fenrir
17
11 / 1 / 9
12,296
820
15,875
17,742
17,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
22
22
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
0
15
14.5
L
Jing Wei
BigRy513
Jing Wei
1
6
2
0.33
W
Heimdallr
DrMetasin
Heimdallr
4
3
15
3.83
L
Hercules
OkayTristance
Hercules
3
5
1
0.7
W
Fenrir
Slothhawk9
Fenrir
11
1
9
15.5
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,004
Damage
53,827
59,501
Taken
43,824
36,180
Mitigated
31,127
6,385
Healing
23,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
23,649
1,600
10,826
8,097
10,130
5,254
727
1,687
8,306
71,292
0
L
Jing Wei
BigRy513
Jing Wei
5,370
4,813
0
392
18,819
8,339
0
8,847
9,685
0
19,172
W
Heimdallr
DrMetasin
Heimdallr
14,303
9,289
0
1,623
15,952
8,134
1,264
2,893
12,763
0
34,636
L
Hercules
OkayTristance
Hercules
14,431
2,813
0
4,456
26,490
21,086
0
9,129
16,972
0
36,653
W
Fenrir
Slothhawk9
Fenrir
15,875
3,015
0
3,153
17,742
17,739
462
3,974
13,361
0
34,731
L
8,203
690
865
672
14,192
6,755
0
5,673
8,217
28,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
35,390
138
Minions Killed
195
3
Camps Cleared
8
776,836
Distance Traveled
870,136
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,117
808
124
8
4
300,480
3
L
Jing Wei
8,932
595
42
3
0
247,999
0
W
Heimdallr
10,977
732
38
3
1
250,285
0
L
Hercules
10,311
687
48
3
2
277,768
2
W
Fenrir
12,296
820
33
2
3
319,371
2
L
Ra
9,124
608
48
3
1
251,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role