Player Matchup

Sol
Sol
Dandiercrib1767
Sol
Level 119
God Stats
8W - 2L
1,803 SR
Queue Stats
150W - 144L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
J Blalock
Sylvanus
Level 126
God Stats
78W - 83L
1,492 SR
Queue Stats
177W - 190L
1,447 Elo+
Party 2
Ne Zha
Ne Zha
TR4VIST
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,391 Elo+
Party 2
Skadi
Skadi
Zebulous23
Skadi
Level 94
God Stats
0W - 5L
1,178 SR
Queue Stats
18W - 23L
1,439 Elo+
Party 2
Amaterasu
Amaterasu
thomiseee
Amaterasu
Level 139
God Stats
8W - 13L
1,344 SR
Queue Stats
343W - 354L
1,528 Elo+
Party 2
Team Averages
Level 121
1,463 SR
1,452 Elo+

VS

Team Averages
Level 115
1,504 SR
1,499 Elo+
Izanami
Izanami
Bananapeele2735
Izanami
Level 89
God Stats
2W - 0L
1,387 SR
Queue Stats
39W - 40L
1,466 Elo+
Party 1
Bellona
Bellona
Deadliest6ore
Bellona
Level 124
God Stats
2W - 1L
1,929 SR
Queue Stats
86W - 83L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
Navarooski
Sun Wukong
Level 128
God Stats
1W - 0L
1,276 SR
Queue Stats
104W - 107L
1,537 Elo+
Party 1
Khepri
Khepri
Shloppytoppy55
Khepri
Level 109
God Stats
9W - 7L
1,559 SR
Queue Stats
219W - 230L
1,537 Elo+
Party 1
Anubis
Anubis
zConvictions
Anubis
Level 126
God Stats
2W - 3L
1,371 SR
Queue Stats
389W - 425L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 3
12,002
429
22,338
28,916
13,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
J Blalock
Sylvanus
15
0 / 8 / 0
10,495
375
8,142
32,402
47,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
TR4VIST
Ne Zha
19
4 / 7 / 1
12,403
443
13,967
31,556
15,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
19
0 / 8 / 0
11,381
406
13,139
26,518
12,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
thomiseee
Amaterasu
18
2 / 7 / 1
12,283
439
12,287
36,196
32,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 10
16,902
604
23,973
26,866
13,043
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
20
9 / 2 / 15
16,107
575
20,209
26,208
21,266
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Navarooski
Sun Wukong
20
7 / 1 / 16
17,484
624
35,005
30,825
34,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 1 / 15
14,082
503
6,675
27,912
34,323
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
20
11 / 2 / 17
17,257
616
35,128
27,683
19,393
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
107
7
Kills
34
34
Deaths
7
5
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
1
4
3
0.63
W
Bellona
9
2
15
8.25
L
Sylvanus
J Blalock
Sylvanus
0
8
0
0
W
Sun Wukong
Navarooski
Sun Wukong
7
1
16
15
W
1
1
15
8.5
L
Ne Zha
TR4VIST
Ne Zha
4
7
1
0.64
L
Skadi
0
8
0
0
L
Amaterasu
thomiseee
Amaterasu
2
7
1
0.36
W
Anubis
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,873
Damage
120,990
155,588
Taken
139,494
121,344
Mitigated
122,968
42,979
Healing
77,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,973
19,523
0
16,795
26,866
13,043
5,665
4,797
21,973
0
187,019
L
22,338
6,124
0
6,226
28,916
13,639
0
10,588
18,328
119,954
0
W
Bellona
20,209
5,392
0
7,189
26,208
21,266
1,000
6,369
19,598
0
147,189
L
Sylvanus
J Blalock
Sylvanus
8,142
1,904
4,677
8,288
32,402
47,904
384
13,022
19,380
35,760
0
W
Sun Wukong
Navarooski
Sun Wukong
35,005
7,584
0
17,389
30,825
34,943
1,308
6,365
24,139
0
160,494
W
6,675
859
0
13,480
27,912
34,323
1,160
6,244
20,466
45,260
0
L
Ne Zha
TR4VIST
Ne Zha
13,967
4,255
0
9,905
31,556
15,203
0
7,650
23,906
0
110,520
L
Skadi
13,139
4,447
0
2,883
26,518
12,139
1,158
3,084
23,434
0
122,627
L
Amaterasu
thomiseee
Amaterasu
12,287
4,389
0
11,000
36,196
32,459
0
7,459
28,737
0
98,912
W
Anubis
35,128
1,154
0
22,205
27,683
19,393
4,019
8,969
18,274
177,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,564
Gold Earned
81,832
726
Minions Killed
860
0
Camps Cleared
0
2,547,936
Distance Traveled
2,633,447
34
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,902
604
222
8
0
501,924
5
L
Sol
12,002
429
178
6
0
519,907
12
W
Bellona
16,107
575
152
5
0
585,664
10
L
Sylvanus
10,495
375
44
2
0
464,270
3
W
Sun Wukong
17,484
624
230
8
0
548,724
11
W
Khepri
14,082
503
55
2
0
499,911
9
L
Ne Zha
12,403
443
143
5
0
525,908
5
L
Skadi
11,381
406
191
7
0
469,859
5
L
Amaterasu
12,283
439
170
6
0
567,992
9
W
Anubis
17,257
616
201
7
0
497,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role