Player Matchup

Achilles
Achilles
Dan Dlamond
Achilles
Level 129
God Stats
20W - 27L
1,358 SR
Queue Stats
206W - 237L
1,311 Elo+
Solo
Chronos
Chronos
KingDavis3rd
Chronos
Level 58
God Stats
16W - 19L
1,440 SR
Queue Stats
79W - 91L
1,344 Elo+
Solo
Chaac
Chaac
WanQuitDntU
Chaac
Level 108
God Stats
2W - 4L
1,213 SR
Queue Stats
327W - 337L
1,389 Elo+
Solo
Janus
Janus
dieselneverburns
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,326 Elo+
Solo
Susano
Susano
sommyIV
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,350 Elo+
Solo
Team Averages
Level 78
1,402 SR
1,344 Elo+

VS

Team Averages
Level 62
1,556 SR
1,316 Elo+
Cerberus
Cerberus
ItsELCarlitos
Cerberus
Level 24
God Stats
2W - 0L
1,676 SR
Queue Stats
43W - 47L
1,280 Elo+
Party 1
Bakasura
Bakasura
RICARDOMONTE415
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,169 Elo+
Party 1
Zhong Kui
Zhong Kui
Scream4MeNow
Zhong Kui
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 96L
1,357 Elo+
Solo
Skadi
Skadi
Sir Donngerlord
Skadi
Level 110
God Stats
13W - 11L
1,506 SR
Queue Stats
430W - 388L
1,308 Elo+
Party 1
Vamana
Vamana
TheSpanishSnake
Vamana
Level 107
God Stats
6W - 0L
1,596 SR
Queue Stats
37W - 21L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dan Dlamond
Achilles
16
5 / 9 / 5
12,167
392
16,344
30,165
22,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
KingDavis3rd
Chronos
20
6 / 9 / 5
14,258
460
26,721
38,585
16,405
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 13 / 1
13,676
441
20,566
46,890
53,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 10 / 8
13,476
435
14,820
21,799
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
sommyIV
Susano
19
2 / 9 / 5
13,028
420
11,063
31,582
13,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsELCarlitos
Cerberus
20
2 / 2 / 24
15,312
494
13,246
29,355
41,177
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
19
3 / 11 / 13
13,814
446
10,586
29,747
15,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Scream4MeNow
Zhong Kui
20
7 / 4 / 15
15,166
489
22,655
22,880
19,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
20 / 2 / 13
17,636
569
48,549
29,799
15,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
18 / 3 / 11
19,196
619
38,342
40,334
38,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
126
21
Kills
50
50
Deaths
22
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dan Dlamond
Achilles
5
9
5
0.83
W
Cerberus
ItsELCarlitos
Cerberus
2
2
24
7
L
Chronos
KingDavis3rd
Chronos
6
9
5
0.94
W
Bakasura
3
11
13
0.86
W
Zhong Kui
Scream4MeNow
Zhong Kui
7
4
15
3.63
W
20
2
13
13.25
W
18
3
11
7.83
L
5
13
1
0.42
L
3
10
8
0.7
L
Susano
sommyIV
Susano
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,514
Damage
133,378
169,021
Taken
152,115
111,757
Mitigated
129,626
24,944
Healing
34,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dan Dlamond
Achilles
16,344
6,296
259
5,680
30,165
22,461
68
8,604
21,129
0
57,195
W
Cerberus
ItsELCarlitos
Cerberus
13,246
1,019
0
9,499
29,355
41,177
1,322
7,087
21,502
72,820
0
L
Chronos
KingDavis3rd
Chronos
26,721
9,925
0
9,297
38,585
16,405
3,155
11,061
27,017
110,680
0
W
Bakasura
10,586
7,044
0
1,275
29,747
15,356
2,400
6,287
22,951
0
105,887
W
Zhong Kui
Scream4MeNow
Zhong Kui
22,655
2,778
0
4,839
22,880
19,282
10,859
7,128
15,046
116,316
0
W
48,549
22,714
0
6,401
29,799
15,660
4,242
10,157
18,506
0
136,444
W
38,342
23,109
0
12,944
40,334
38,151
5,070
8,425
31,037
0
156,024
L
20,566
4,872
0
7,415
46,890
53,126
869
5,210
41,280
0
110,002
L
14,820
1,266
0
0
21,799
6,047
246
4,225
17,574
65,188
0
L
Susano
sommyIV
Susano
11,063
1,812
0
2,293
31,582
13,718
282
7,718
23,700
0
113,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,605
Gold Earned
81,124
615
Minions Killed
762
0
Camps Cleared
0
2,383,852
Distance Traveled
2,903,968
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,167
392
50
2
0
454,253
1
W
Cerberus
15,312
494
138
4
0
607,297
7
L
Chronos
14,258
460
163
5
0
447,552
1
W
Bakasura
13,814
446
116
4
0
557,996
0
W
Zhong Kui
15,166
489
145
5
0
483,350
4
W
Skadi
17,636
569
150
5
0
584,683
2
W
Vamana
19,196
619
213
7
0
670,642
10
L
Chaac
13,676
441
152
5
0
473,340
0
L
Janus
13,476
435
115
4
0
449,216
0
L
Susano
13,028
420
135
4
0
559,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role