Player Matchup

Awilix
Awilix
Crackajackah
Awilix
Level 69
God Stats
5W - 2L
1,654 SR
Queue Stats
33W - 31L
1,495 Elo+
Party 1
Vulcan
Vulcan
Hendosplendo22
Vulcan
Level 67
God Stats
3W - 0L
1,788 SR
Queue Stats
21W - 16L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
jacoflaco
Danzaburou
Level 64
God Stats
15W - 6L
1,643 SR
Queue Stats
46W - 40L
1,450 Elo+
Party 1
Team Averages
Level 67
1,695 SR
1,530 Elo+

VS

Team Averages
Level 40
1,487 SR
1,524 Elo+
The Morrigan
The Morrigan
ChristaAB
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
DJDemon24
Mulan
Level 101
God Stats
0W - 2L
1,233 SR
Queue Stats
16W - 15L
1,544 Elo+
Party 2
Mercury
Mercury
Hellpryo29
Mercury
Level 18
God Stats
0W - 1L
1,729 SR
Queue Stats
30W - 23L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
19 / 2 / 13
10,461
1,046
11,603
10,785
5,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 0 / 25
10,479
1,048
20,666
8,028
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
jacoflaco
Danzaburou
13
8 / 2 / 19
10,064
1,006
10,331
8,811
3,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChristaAB
The Morrigan
9
0 / 15 / 3
6,695
670
4,011
15,981
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
DJDemon24
Mulan
13
3 / 11 / 1
8,475
848
10,754
20,065
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Hellpryo29
Mercury
10
1 / 10 / 0
6,876
688
2,298
14,501
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
8
36
Kills
4
4
Deaths
36
57
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ChristaAB
The Morrigan
0
15
3
0.1
W
Awilix
19
2
13
12.75
L
Mulan
DJDemon24
Mulan
3
11
1
0.32
L
Mercury
Hellpryo29
Mercury
1
10
0
0.1
W
9
0
25
21.5
W
Danzaburou
jacoflaco
Danzaburou
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,600
Damage
17,063
27,624
Taken
50,547
12,372
Mitigated
29,334
7,798
Healing
1,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ChristaAB
The Morrigan
4,011
1,650
0
10
15,981
5,647
0
7,115
8,866
9,482
0
W
Awilix
11,603
4,869
0
1,740
10,785
5,028
515
1,462
9,164
0
27,945
L
Mulan
DJDemon24
Mulan
10,754
834
0
1,987
20,065
17,036
0
7,602
12,463
0
21,948
L
Mercury
Hellpryo29
Mercury
2,298
616
0
0
14,501
6,651
0
5,949
8,552
0
12,766
W
20,666
5,267
225
3,185
8,028
3,800
680
1,617
6,253
47,753
0
W
Danzaburou
jacoflaco
Danzaburou
10,331
4,233
0
2,648
8,811
3,544
674
1,347
7,230
0
33,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
22,046
135
Minions Killed
51
7
Camps Cleared
2
623,655
Distance Traveled
464,227
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,695
670
9
1
0
138,882
3
W
Awilix
10,461
1,046
27
3
2
212,266
1
L
Mulan
8,475
848
18
2
2
155,957
2
L
Mercury
6,876
688
24
2
0
169,388
1
W
Vulcan
10,479
1,048
66
7
3
224,327
0
W
Danzaburou
10,064
1,006
42
4
2
187,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role