Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
D3W_24_8
Tsukuyomi
Level 104
God Stats
5W - 1L
1,698 SR
Queue Stats
294W - 302L
1,541 Elo+
Party 1
Bellona
Bellona
Fried_RICE_cOmbo
Bellona
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 264L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
cl_iknight
Cthulhu
Level 25
God Stats
22W - 17L
1,488 SR
Queue Stats
31W - 35L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
gbkatiems
Danzaburou
Level 100
God Stats
1W - 1L
1,259 SR
Queue Stats
2W - 10L
986 Elo+
Party 4
Team Averages
Level 85
1,489 SR
1,385 Elo+

VS

Team Averages
Level 82
1,463 SR
1,470 Elo+
Geb
Geb
ArcticAggie12
Geb
Level 66
God Stats
0W - 3L
1,243 SR
Queue Stats
141W - 186L
1,324 Elo+
Party 3
Neith
Neith
SheepInWar
Neith
Level 6
God Stats
1W - 2L
1,566 SR
Queue Stats
4W - 2L
1,643 Elo+
Party 2
Olorun
Olorun
blueman_78702
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,506 Elo+
Party 2
Kali
Kali
getmiggywithitt
Kali
Level 84
God Stats
15W - 20L
1,505 SR
Queue Stats
96W - 125L
1,378 Elo+
Party 3
Nike
Nike
maxlogan2014
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 0 / 2
8,518
532
14,821
9,199
5,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
D3W_24_8
Tsukuyomi
12
1 / 2 / 3
7,462
466
6,854
13,691
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 1 / 2
8,574
536
6,780
11,504
10,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
cl_iknight
Cthulhu
11
3 / 0 / 4
7,998
500
8,405
11,689
12,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
gbkatiems
Danzaburou
11
1 / 1 / 2
7,059
441
6,659
8,064
3,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,116
382
4,788
12,419
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
9
0 / 1 / 0
6,064
379
3,134
6,403
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
7,080
443
7,376
12,580
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 2
6,999
437
7,555
15,704
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 2
8,317
520
8,585
13,016
8,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
4
4
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
2
5
L
1
5
1
0.3
W
Tsukuyomi
D3W_24_8
Tsukuyomi
1
2
3
1.25
W
0
1
2
1
L
Neith
0
1
0
0
L
1
2
0
0.5
W
Cthulhu
cl_iknight
Cthulhu
3
0
4
5
W
Danzaburou
gbkatiems
Danzaburou
1
1
2
2
L
1
0
2
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,519
Damage
31,438
54,147
Taken
60,122
36,692
Mitigated
30,569
21,806
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,821
686
0
6,362
9,199
5,147
589
1,952
7,247
80,205
0
L
4,788
712
0
1,100
12,419
7,538
0
7,196
5,223
16,461
0
W
Tsukuyomi
D3W_24_8
Tsukuyomi
6,854
1,693
0
5,747
13,691
5,421
648
2,536
11,155
0
46,485
W
6,780
2,554
0
3,647
11,504
10,393
0
512
10,992
0
66,776
L
Neith
3,134
1,051
0
621
6,403
2,564
259
982
5,421
0
32,365
L
7,376
3,451
156
4,767
12,580
5,370
522
7,940
4,640
56,831
0
W
Cthulhu
cl_iknight
Cthulhu
8,405
1,362
327
3,457
11,689
12,210
140
5,447
6,242
26,720
0
W
Danzaburou
gbkatiems
Danzaburou
6,659
2,686
274
1,992
8,064
3,521
1,809
1,717
6,347
0
39,048
L
7,555
2,899
0
2,230
15,704
6,317
0
5,006
10,698
0
55,496
L
8,585
950
0
3,480
13,016
8,780
0
2,102
10,914
0
69,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
34,576
451
Minions Killed
391
0
Camps Cleared
0
1,515,852
Distance Traveled
1,437,578
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,518
532
120
8
0
273,582
0
L
Geb
6,116
382
21
1
0
277,057
2
W
Tsukuyomi
7,462
466
86
5
0
351,234
0
W
Bellona
8,574
536
137
9
0
346,109
3
L
Neith
6,064
379
54
3
0
234,800
0
L
Olorun
7,080
443
90
6
0
280,961
0
W
Cthulhu
7,998
500
38
2
0
285,434
0
W
Danzaburou
7,059
441
70
4
0
259,493
2
L
Kali
6,999
437
80
5
0
362,917
3
L
Nike
8,317
520
146
9
0
281,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role