Player Matchup

Janus
Janus
 
Janus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Hobock
Ao Kuang
Level 67
God Stats
1W - 2L
1,395 SR
Queue Stats
21W - 28L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
MayLayRivers
Cthulhu
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,401 Elo+
Party 2
Nox
Nox
Milesarg
Nox
Level 49
God Stats
39W - 31L
1,576 SR
Queue Stats
44W - 40L
1,526 Elo+
Solo
Cupid
Cupid
Obi1KenBloMe
Cupid
Level 13
God Stats
1W - 5L
1,427 SR
Queue Stats
9W - 22L
1,323 Elo+
Party 2
Team Averages
Level 59
1,479 SR
1,417 Elo+

VS

Team Averages
Level 97
1,738 SR
1,660 Elo+
Aphrodite
Aphrodite
Mirechi
Aphrodite
Level 141
God Stats
257W - 84L
2,000 SR
Queue Stats
1,896W - 946L
1,943 Elo+
Party 1
Vulcan
Vulcan
N8Dogg196
Vulcan
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
37W - 45L
1,409 Elo+
Party 3
Ymir
Ymir
SicklyCargo
Ymir
Level 131
God Stats
4W - 6L
1,256 SR
Queue Stats
120W - 121L
1,453 Elo+
Party 3
Shiva
Shiva
Yuliet
Shiva
Level 43
God Stats
48W - 2L
2,091 SR
Queue Stats
380W - 42L
1,993 Elo+
Party 1
Serqet
Serqet
nitenichi
Serqet
Level 140
God Stats
33W - 19L
1,629 SR
Queue Stats
279W - 294L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 11 / 0
9,154
915
9,147
18,376
7,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Hobock
Ao Kuang
14
0 / 8 / 0
8,510
851
3,553
17,673
9,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MayLayRivers
Cthulhu
14
0 / 5 / 1
8,719
872
15,388
23,603
24,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 6 / 0
8,439
844
9,933
15,077
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 7 / 1
9,179
918
6,383
18,841
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

41

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mirechi
Aphrodite
18
9 / 0 / 26
12,657
1,266
35,522
12,289
9,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
N8Dogg196
Vulcan
17
2 / 0 / 24
10,447
1,045
13,847
4,743
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 30
10,476
1,048
6,887
11,415
10,720
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Yuliet
Shiva
18
10 / 1 / 26
11,506
1,151
23,138
17,000
21,505
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
nitenichi
Serqet
17
14 / 0 / 12
12,353
1,235
10,553
6,758
4,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
155
1
Kills
37
37
Deaths
1
2
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
11
0
0.09
L
Ao Kuang
Hobock
Ao Kuang
0
8
0
0
L
Cthulhu
MayLayRivers
Cthulhu
0
5
1
0.1
L
0
6
0
0
W
Aphrodite
Mirechi
Aphrodite
9
0
26
22
W
Vulcan
N8Dogg196
Vulcan
2
0
24
14
L
0
7
1
0.07
W
2
0
30
17
W
Shiva
Yuliet
Shiva
10
1
26
23
W
Serqet
nitenichi
Serqet
14
0
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
89,947
93,570
Taken
52,205
55,778
Mitigated
49,216
5,168
Healing
27,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,147
446
0
145
18,376
7,454
0
10,654
7,619
26,756
0
L
Ao Kuang
Hobock
Ao Kuang
3,553
1,109
0
814
17,673
9,156
0
8,529
8,895
6,355
1,709
L
Cthulhu
MayLayRivers
Cthulhu
15,388
1,043
643
1,334
23,603
24,489
0
14,898
8,247
29,029
0
L
9,933
1,060
0
1,080
15,077
6,332
0
9,872
4,832
14,337
0
W
Aphrodite
Mirechi
Aphrodite
35,522
3,685
14,513
9,832
12,289
9,956
0
7,776
4,161
59,162
0
W
Vulcan
N8Dogg196
Vulcan
13,847
4,093
0
0
4,743
2,385
0
4,186
422
32,170
0
L
6,383
3,453
0
1,152
18,841
8,347
0
12,303
6,538
0
23,565
W
6,887
1,376
0
0
11,415
10,720
0
8,714
2,534
11,990
0
W
Shiva
Yuliet
Shiva
23,138
4,687
1,793
982
17,000
21,505
0
10,867
5,831
0
36,340
W
Serqet
nitenichi
Serqet
10,553
2,200
0
157
6,758
4,650
0
4,824
1,777
0
20,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,001
Gold Earned
57,439
140
Minions Killed
177
4
Camps Cleared
8
878,646
Distance Traveled
1,078,813
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,154
915
46
5
0
160,924
0
L
Ao Kuang
8,510
851
11
1
2
168,177
0
L
Cthulhu
8,719
872
24
2
1
211,781
0
L
Nox
8,439
844
11
1
0
171,660
1
W
Aphrodite
12,657
1,266
51
5
3
194,048
0
W
Vulcan
10,447
1,045
56
6
0
218,854
0
L
Cupid
9,179
918
48
5
1
166,104
0
W
Ymir
10,476
1,048
16
2
2
218,762
0
W
Shiva
11,506
1,151
27
3
2
197,648
1
W
Serqet
12,353
1,235
27
3
1
249,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role