Player Matchup

Ne Zha
Ne Zha
CaliDonut66
Ne Zha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,356 Elo+
Solo
Chang'e
Chang'e
Deathghast5678
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,355 Elo+
Party 1
Discordia
Discordia
SBarbeau
Discordia
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,307 Elo+
Party 4
Cerberus
Cerberus
iwrestleabear
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,319 Elo+
Party 4
Jing Wei
Jing Wei
kal90a
Jing Wei
Level 124
God Stats
1W - 0L
1,458 SR
Queue Stats
20W - 24L
1,344 Elo+
Party 1
Team Averages
Level 93
1,492 SR
1,336 Elo+

VS

Team Averages
Level 82
1,459 SR
1,398 Elo+
Kuzenbo
Kuzenbo
ColAngus84
Kuzenbo
Level 98
God Stats
4W - 7L
1,287 SR
Queue Stats
78W - 82L
1,404 Elo+
Party 2
Tiamat
Tiamat
IcyTWhite10
Tiamat
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 212L
1,453 Elo+
Party 3
Terra
Terra
MC2LITTY
Terra
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 72L
1,298 Elo+
Party 3
Charybdis
Charybdis
SUPER DEMON134
Charybdis
Level 27
God Stats
1W - 3L
1,246 SR
Queue Stats
113W - 135L
1,459 Elo+
Party 2
Izanami
Izanami
atamarmion
Izanami
Level 159
God Stats
3W - 3L
1,759 SR
Queue Stats
645W - 693L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
5 / 4 / 24
11,478
717
20,082
22,405
12,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 2 / 24
10,743
671
11,667
14,622
7,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
SBarbeau
Discordia
20
13 / 3 / 17
13,190
824
27,639
17,419
8,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
iwrestleabear
Cerberus
18
3 / 4 / 23
11,245
703
14,832
27,818
26,233
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
kal90a
Jing Wei
20
15 / 1 / 16
13,843
865
32,797
18,035
9,749
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ColAngus84
Kuzenbo
18
5 / 7 / 6
10,895
681
16,440
35,706
43,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
15
2 / 10 / 8
9,602
600
9,452
22,858
11,406
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
MC2LITTY
Terra
17
0 / 5 / 6
10,120
633
4,791
21,846
16,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SUPER DEMON134
Charybdis
17
4 / 7 / 6
10,475
655
17,550
20,049
9,515
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
atamarmion
Izanami
19
3 / 7 / 7
11,144
697
27,011
19,449
8,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
47
36
Kills
14
14
Deaths
36
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
4
24
4.25
L
Kuzenbo
ColAngus84
Kuzenbo
5
7
6
1.14
W
0
2
24
6
L
Tiamat
2
10
8
0.6
L
Terra
MC2LITTY
Terra
0
5
6
0.6
W
Discordia
SBarbeau
Discordia
13
3
17
7.17
L
Charybdis
SUPER DEMON134
Charybdis
4
7
6
1
L
Izanami
atamarmion
Izanami
3
7
7
0.93
W
Cerberus
iwrestleabear
Cerberus
3
4
23
3.63
W
Jing Wei
kal90a
Jing Wei
15
1
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,017
Damage
75,244
100,299
Taken
119,908
63,437
Mitigated
88,918
61,644
Healing
40,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
20,082
2,412
2,143
7,314
22,405
12,045
2,213
6,106
16,299
0
38,059
L
Kuzenbo
ColAngus84
Kuzenbo
16,440
3,705
2,016
9,995
35,706
43,190
0
17,377
18,329
30,513
0
W
11,667
617
14,697
7,581
14,622
7,071
1,249
5,659
8,963
21,556
0
L
Tiamat
9,452
975
1,323
3,633
22,858
11,406
0
10,445
12,413
16,017
0
L
Terra
MC2LITTY
Terra
4,791
486
9,799
6,040
21,846
16,235
0
10,033
11,813
15,492
0
W
Discordia
SBarbeau
Discordia
27,639
3,459
3,977
5,677
17,419
8,339
548
7,159
10,260
50,964
0
L
Charybdis
SUPER DEMON134
Charybdis
17,550
7,960
889
1,223
20,049
9,515
0
9,060
10,989
0
29,241
L
Izanami
atamarmion
Izanami
27,011
18,876
2,076
3,627
19,449
8,572
252
7,223
12,226
0
59,398
W
Cerberus
iwrestleabear
Cerberus
14,832
942
3,521
10,062
27,818
26,233
202
4,522
23,296
27,394
0
W
Jing Wei
kal90a
Jing Wei
32,797
24,283
1,464
5,208
18,035
9,749
3,649
7,237
10,798
0
67,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,499
Gold Earned
52,236
239
Minions Killed
149
0
Camps Cleared
0
1,505,730
Distance Traveled
1,246,329
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,478
717
31
2
0
308,505
2
L
Kuzenbo
10,895
681
21
1
0
271,814
0
W
Chang'e
10,743
671
21
1
0
324,149
0
L
Tiamat
9,602
600
13
1
0
241,074
1
L
Terra
10,120
633
11
1
0
282,992
0
W
Discordia
13,190
824
49
3
0
274,570
0
L
Charybdis
10,475
655
31
2
0
239,861
0
L
Izanami
11,144
697
73
5
0
210,588
0
W
Cerberus
11,245
703
28
2
0
306,405
0
W
Jing Wei
13,843
865
110
7
0
292,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role