Player Matchup

Yu Huang
Yu Huang
DiccDestroyer
Yu Huang
Level 144
God Stats
2W - 0L
1,775 SR
Queue Stats
9W - 4L
1,815 Elo+
Party 2
Danzaburou
Danzaburou
Giv3m3Pipe
Danzaburou
Level 156
God Stats
7W - 2L
1,941 SR
Queue Stats
55W - 39L
1,698 Elo+
Party 2
Fenrir
Fenrir
PipeBeak
Fenrir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,780 Elo+
Party 2
Team Averages
Level 126
1,739 SR
1,764 Elo+

VS

Team Averages
Level 32
1,516 SR
1,539 Elo+
Atlas
Atlas
BaronJace
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,603 Elo+
Party 1
Shiva
Shiva
Zhurkie
Shiva
Level 20
God Stats
1W - 2L
1,547 SR
Queue Stats
1W - 3L
1,503 Elo+
Party 1
Raijin
Raijin
smalldong
Raijin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DiccDestroyer
Yu Huang
17
4 / 0 / 10
11,124
742
21,998
7,435
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Giv3m3Pipe
Danzaburou
16
10 / 2 / 4
12,105
807
22,767
14,607
7,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
PipeBeak
Fenrir
13
0 / 3 / 11
10,309
687
5,205
17,508
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BaronJace
Atlas
13
1 / 4 / 3
9,776
652
8,901
23,016
27,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Zhurkie
Shiva
14
3 / 3 / 2
10,423
695
13,936
19,571
17,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
smalldong
Raijin
14
1 / 7 / 2
9,454
630
3,460
12,852
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
5
5
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
BaronJace
Atlas
1
4
3
0.63
W
Yu Huang
DiccDestroyer
Yu Huang
4
0
10
9
W
Danzaburou
Giv3m3Pipe
Danzaburou
10
2
4
6
W
Fenrir
PipeBeak
Fenrir
0
3
11
1.83
L
Shiva
Zhurkie
Shiva
3
3
2
1.33
L
Raijin
smalldong
Raijin
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,970
Damage
26,297
39,550
Taken
55,439
28,606
Mitigated
50,225
9,333
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BaronJace
Atlas
8,901
3,139
0
1,104
23,016
27,245
0
8,295
14,249
24,951
0
W
Yu Huang
DiccDestroyer
Yu Huang
21,998
2,934
135
2,448
7,435
3,602
1,404
3,072
4,363
54,604
0
W
Danzaburou
Giv3m3Pipe
Danzaburou
22,767
10,167
0
4,365
14,607
7,439
1,568
4,049
10,558
0
58,349
W
Fenrir
PipeBeak
Fenrir
5,205
985
0
2,385
17,508
17,565
348
5,775
11,733
0
16,725
L
Shiva
Zhurkie
Shiva
13,936
2,393
1,491
2,308
19,571
17,444
0
10,776
8,189
0
29,285
L
Raijin
smalldong
Raijin
3,460
255
0
810
12,852
5,536
0
2,062
10,596
38,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
29,653
163
Minions Killed
150
7
Camps Cleared
6
832,078
Distance Traveled
757,126
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,776
652
29
2
1
250,197
2
W
Yu Huang
11,124
742
72
5
4
284,238
3
W
Danzaburou
12,105
807
73
5
2
255,958
5
W
Fenrir
10,309
687
18
1
1
291,882
4
L
Shiva
10,423
695
41
3
4
276,348
4
L
Raijin
9,454
630
80
5
1
230,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role