Player Matchup

Baron Samedi
Baron Samedi
A7 Era
Baron Samedi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 42L
1,255 Elo+
Party 2
Bellona
Bellona
Ecksperimental
Bellona
Level 82
God Stats
80W - 74L
1,243 SR
Queue Stats
127W - 136L
1,374 Elo+
Solo
Mulan
Mulan
Gaptim_kira
Mulan
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 237L
1,443 Elo+
Solo
Danzaburou
Danzaburou
RocB0neCrusher
Danzaburou
Level 117
God Stats
1W - 2L
1,240 SR
Queue Stats
80W - 99L
1,319 Elo+
Party 2
Gilgamesh
Gilgamesh
TheMrHeaven777
Gilgamesh
Level 115
God Stats
20W - 19L
1,560 SR
Queue Stats
829W - 840L
1,342 Elo+
Solo
Team Averages
Level 106
1,409 SR
1,347 Elo+

VS

Team Averages
Level 88
1,411 SR
1,375 Elo+
Heimdallr
Heimdallr
Dino-Dills
Heimdallr
Level 129
God Stats
8W - 8L
1,416 SR
Queue Stats
328W - 376L
1,343 Elo+
Party 3
Geb
Geb
Donnelwitz
Geb
Level 42
God Stats
14W - 22L
1,475 SR
Queue Stats
20W - 34L
1,406 Elo+
Party 1
Janus
Janus
Majormoe402
Janus
Level 110
God Stats
22W - 21L
1,432 SR
Queue Stats
252W - 255L
1,388 Elo+
Party 3
Kali
Kali
VoltaicWolfen96
Kali
Level 89
God Stats
18W - 14L
1,425 SR
Queue Stats
149W - 168L
1,309 Elo+
Party 1
Fenrir
Fenrir
gibbon0007
Fenrir
Level 69
God Stats
1W - 2L
1,306 SR
Queue Stats
26W - 25L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A7 Era
Baron Samedi
11
6 / 0 / 2
6,967
498
8,909
7,156
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 1 / 0
8,584
613
7,771
8,775
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 5
7,105
508
8,387
9,713
5,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
RocB0neCrusher
Danzaburou
11
2 / 1 / 5
6,909
494
8,616
10,573
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TheMrHeaven777
Gilgamesh
13
2 / 2 / 1
7,568
541
3,431
11,410
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dino-Dills
Heimdallr
9
2 / 5 / 0
5,823
416
7,036
11,314
4,498
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 2
6,067
433
3,983
14,453
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 3
6,746
482
5,321
7,828
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 3 / 2
7,510
536
3,321
12,210
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
gibbon0007
Fenrir
9
0 / 4 / 1
5,878
420
3,871
11,854
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
6
7
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A7 Era
Baron Samedi
6
0
2
7
L
Heimdallr
Dino-Dills
Heimdallr
2
5
0
0.4
L
0
2
2
0.5
W
4
1
0
4
W
3
3
5
1.83
L
0
3
3
0.5
W
Danzaburou
RocB0neCrusher
Danzaburou
2
1
5
4.5
W
Gilgamesh
TheMrHeaven777
Gilgamesh
2
2
1
1.25
L
4
3
2
1.67
L
Fenrir
gibbon0007
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
23,532
47,627
Taken
57,659
23,711
Mitigated
28,487
21,185
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A7 Era
Baron Samedi
8,909
1,535
1,188
4,735
7,156
3,591
0
1,892
5,264
33,846
0
L
Heimdallr
Dino-Dills
Heimdallr
7,036
2,678
0
2,009
11,314
4,498
471
2,741
8,223
0
30,310
L
3,983
977
0
833
14,453
11,330
286
2,985
11,124
20,087
0
W
7,771
2,512
0
1,562
8,775
5,435
852
0
8,775
0
61,438
W
8,387
2,159
0
1,622
9,713
5,263
130
3,959
5,754
0
34,604
L
5,321
454
0
170
7,828
2,573
556
1,424
6,276
49,978
0
W
Danzaburou
RocB0neCrusher
Danzaburou
8,616
3,169
133
5,751
10,573
4,018
0
3,175
7,395
0
34,287
W
Gilgamesh
TheMrHeaven777
Gilgamesh
3,431
848
0
6,194
11,410
5,404
170
278
11,132
0
59,285
L
3,321
1,618
0
3,392
12,210
5,201
1,604
844
11,273
0
42,124
L
Fenrir
gibbon0007
Fenrir
3,871
1,036
0
3,346
11,854
4,885
320
0
11,854
0
26,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
32,024
383
Minions Killed
249
0
Camps Cleared
0
1,405,049
Distance Traveled
1,295,895
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,967
498
54
4
0
293,554
2
L
Heimdallr
5,823
416
42
3
0
244,154
4
L
Geb
6,067
433
32
2
0
278,668
0
W
Bellona
8,584
613
117
8
0
260,453
0
W
Mulan
7,105
508
56
4
0
263,913
2
L
Janus
6,746
482
68
5
0
265,642
3
W
Danzaburou
6,909
494
50
4
0
283,904
0
W
Gilgamesh
7,568
541
106
8
0
303,225
1
L
Kali
7,510
536
72
5
0
244,770
0
L
Fenrir
5,878
420
35
3
0
262,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role