Player Matchup

Ymir
Ymir
MealwormKing
Ymir
Level 18
God Stats
25W - 29L
1,492 SR
Queue Stats
192W - 220L
1,228 Elo+
Party 2
Fenrir
Fenrir
SeaShadow 101
Fenrir
Level 44
God Stats
36W - 40L
1,500 SR
Queue Stats
111W - 103L
1,766 Elo+
Solo
Ra
Ra
Vatz81
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,160 Elo+
Party 2
Charybdis
Charybdis
tobi614
Charybdis
Level 48
God Stats
33W - 36L
1,438 SR
Queue Stats
120W - 145L
1,260 Elo+
Party 2
Mercury
Mercury
tomuchsauceivan-
Mercury
Level 41
God Stats
12W - 7L
1,469 SR
Queue Stats
34W - 41L
1,337 Elo+
Party 2
Team Averages
Level 32
1,480 SR
1,350 Elo+

VS

Team Averages
Level 65
1,470 SR
1,312 Elo+
Merlin
Merlin
Haymaker75889
Merlin
Level 104
God Stats
2W - 5L
1,442 SR
Queue Stats
295W - 351L
1,358 Elo+
Party 1
Da Ji
Da Ji
Ironkill31
Da Ji
Level 60
God Stats
2W - 3L
1,559 SR
Queue Stats
88W - 109L
1,383 Elo+
Solo
Amaterasu
Amaterasu
KookyKermit
Amaterasu
Level 18
God Stats
2W - 5L
1,424 SR
Queue Stats
27W - 46L
1,182 Elo+
Party 1
Horus
Horus
Rere BBOYZ
Horus
Level 42
God Stats
16W - 27L
1,424 SR
Queue Stats
101W - 138L
1,296 Elo+
Party 1
Cupid
Cupid
ibunny2000
Cupid
Level 103
God Stats
6W - 7L
1,499 SR
Queue Stats
178W - 201L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,696
513
3,801
14,065
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 1
7,906
527
4,616
7,702
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
0 / 5 / 3
7,232
482
3,211
8,822
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
tobi614
Charybdis
12
4 / 4 / 2
7,465
498
10,906
11,673
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 1 / 1
9,071
605
6,948
10,531
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,303
487
7,848
9,016
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
11
5 / 2 / 2
7,407
494
5,409
7,861
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
KookyKermit
Amaterasu
13
2 / 3 / 0
8,107
540
2,914
8,378
6,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
10
3 / 1 / 3
7,381
492
5,371
12,124
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
11
3 / 4 / 3
7,101
473
13,283
11,421
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
15
Kills
14
14
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Da Ji
5
2
2
3
L
Amaterasu
KookyKermit
Amaterasu
2
3
0
0.67
W
2
2
4
2
L
Horus
3
1
3
4.5
W
2
2
1
1.25
W
Ra
0
5
3
0.3
L
Cupid
3
4
3
1.13
W
Charybdis
tobi614
Charybdis
4
4
2
1.25
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
34,825
52,793
Taken
48,800
27,859
Mitigated
26,306
12,273
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,848
819
0
14
9,016
3,940
924
2,671
6,345
46,968
0
L
Da Ji
5,409
1,260
0
3,329
7,861
3,344
0
398
7,463
0
24,761
L
Amaterasu
KookyKermit
Amaterasu
2,914
1,246
0
1,239
8,378
6,072
612
0
8,378
0
46,612
W
3,801
662
0
2,534
14,065
11,885
0
684
13,381
23,349
0
L
Horus
5,371
2,541
1,628
3,998
12,124
8,926
0
1,992
10,132
0
18,529
W
4,616
1,684
0
3,129
7,702
3,317
630
0
7,702
0
43,491
W
Ra
3,211
648
43
1,322
8,822
3,667
716
4,937
3,885
40,020
0
L
Cupid
13,283
7,140
302
2,921
11,421
4,024
0
1,951
9,470
0
57,408
W
Charybdis
tobi614
Charybdis
10,906
6,332
0
4,155
11,673
4,110
1,269
765
10,908
0
52,593
W
6,948
3,421
0
1,090
10,531
4,880
0
1,462
9,069
0
76,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,370
Gold Earned
37,299
398
Minions Killed
296
0
Camps Cleared
0
1,465,212
Distance Traveled
1,312,828
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,303
487
69
5
0
240,781
0
L
Da Ji
7,407
494
46
3
0
220,504
0
L
Amaterasu
8,107
540
90
6
0
285,469
0
W
Ymir
7,696
513
24
2
0
278,263
1
L
Horus
7,381
492
22
1
0
303,087
0
W
Fenrir
7,906
527
87
6
0
311,631
0
W
Ra
7,232
482
77
5
0
262,286
0
L
Cupid
7,101
473
69
5
0
262,987
2
W
Charybdis
7,465
498
99
7
0
243,054
0
W
Mercury
9,071
605
111
7
0
369,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role