Player Matchup

Hou Yi
Hou Yi
Diamond I
Redlllll
Hou Yi
Diamond I
Level 160
God Stats
4W - 9L
1,548 SR
Queue Stats
424W - 398L
2,645 MMR
Solo
Camazotz
Camazotz
Masters
ThomạsShelby
Camazotz
Masters
Level 90
God Stats
4W - 3L
1,588 SR
Queue Stats
180W - 144L
2,626 MMR
Solo
Awilix
Awilix
Grandmaster
Zwuncc
Awilix
Grandmaster
Level 123
God Stats
41W - 36L
1,740 SR
Queue Stats
413W - 405L
2,966 MMR
Solo
He Bo
He Bo
Masters
iRichaye
He Bo
Masters
Level 160
God Stats
5W - 9L
1,615 SR
Queue Stats
690W - 670L
2,741 MMR
Party 1
Ares
Ares
Diamond I
lMatteo Jl
Ares
Diamond I
Level 158
God Stats
1W - 2L
1,606 SR
Queue Stats
258W - 250L
2,665 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 138
1,619 SR
2,728 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,682 SR
2,251 MMR
Danzaburou
Danzaburou
Diamond I
 
Danzaburou
Diamond I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
 
Geb
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
UroburoBebo
Gilgamesh
Masters
Level 65
God Stats
4W - 0L
1,732 SR
Queue Stats
44W - 15L
2,882 MMR
Solo
Amaterasu
Amaterasu
Diamond I
iRichPX
Amaterasu
Diamond I
Level 157
God Stats
8W - 4L
1,900 SR
Queue Stats
111W - 94L
2,585 MMR
Solo
Chang'e
Chang'e
Masters
iTaikx
Chang'e
Masters
Level 160
God Stats
8W - 6L
1,779 SR
Queue Stats
204W - 200L
2,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Redlllll
Hou Yi
13
2 / 6 / 1
8,453
470
5,242
17,303
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
14
4 / 10 / 0
9,475
526
16,427
26,256
10,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
Zwuncc
Awilix
14
0 / 5 / 4
8,056
448
6,617
17,831
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
iRichaye
He Bo
14
0 / 4 / 1
7,990
444
5,984
10,987
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 5
7,617
423
4,781
15,178
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
UllrLancelotYu HuangAh Muzen Cab

VS

Bans
PoseidonNemesisCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
9 / 0 / 9
12,378
688
22,206
13,574
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
 
Geb
15
1 / 2 / 13
10,128
563
3,666
15,000
17,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
UroburoBebo
Gilgamesh
18
12 / 1 / 6
12,737
708
14,958
17,226
10,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
iRichPX
Amaterasu
17
3 / 2 / 16
11,533
641
12,305
23,531
23,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
iTaikx
Chang'e
17
5 / 1 / 9
10,613
590
11,952
9,145
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
6
Kills
30
30
Deaths
6
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
9
13.5
W
Geb
 
Geb
1
2
13
3.75
L
Hou Yi
Redlllll
Hou Yi
2
6
1
0.42
L
Camazotz
4
10
0
0.4
W
Gilgamesh
UroburoBebo
Gilgamesh
12
1
6
15
L
Awilix
Zwuncc
Awilix
0
5
4
0.4
W
Amaterasu
iRichPX
Amaterasu
3
2
16
5.5
L
He Bo
iRichaye
He Bo
0
4
1
0.13
W
Chang'e
iTaikx
Chang'e
5
1
9
9.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,051
Damage
65,087
87,555
Taken
78,476
42,447
Mitigated
62,550
19,470
Healing
41,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,206
11,105
0
8,602
13,574
6,563
5,296
1,434
12,140
0
116,187
W
Geb
 
Geb
3,666
551
0
3,940
15,000
17,534
798
3,552
11,448
26,668
0
L
Hou Yi
Redlllll
Hou Yi
5,242
2,607
0
3,674
17,303
6,483
0
1,644
15,659
0
61,381
L
Camazotz
16,427
7,579
0
8,580
26,256
10,142
0
2,298
23,958
0
67,015
W
Gilgamesh
UroburoBebo
Gilgamesh
14,958
6,615
0
8,950
17,226
10,993
441
3,294
13,932
0
97,024
L
Awilix
Zwuncc
Awilix
6,617
2,842
0
4,004
17,831
7,337
0
3,100
14,731
0
69,728
W
Amaterasu
iRichPX
Amaterasu
12,305
5,831
0
12,466
23,531
23,361
2,223
1,542
21,989
0
77,087
L
He Bo
iRichaye
He Bo
5,984
233
0
1,560
10,987
4,563
0
2,378
8,609
80,504
0
W
Chang'e
iTaikx
Chang'e
11,952
384
4,015
3,871
9,145
4,099
3,729
3,508
5,637
88,605
0
L
4,781
425
0
1,652
15,178
13,922
0
6,198
8,980
21,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
57,389
496
Minions Killed
591
0
Camps Cleared
0
1,656,025
Distance Traveled
1,878,040
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,378
688
155
9
0
353,659
5
W
Geb
10,128
563
35
2
0
363,389
6
L
Hou Yi
8,453
470
109
6
0
275,389
1
L
Camazotz
9,475
526
107
6
0
302,572
2
W
Gilgamesh
12,737
708
126
7
0
417,795
3
L
Awilix
8,056
448
111
6
0
387,888
0
W
Amaterasu
11,533
641
119
7
0
384,286
6
L
He Bo
7,990
444
142
8
0
333,286
7
W
Chang'e
10,613
590
156
9
0
358,911
10
L
Ares
7,617
423
27
2
0
356,890
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role