Player Matchup

Cernunnos
Cernunnos
Bolo7u7r
Cernunnos
Level 99
God Stats
1W - 1L
1,415 SR
Queue Stats
82W - 101L
1,444 Elo+
Party 2
Xbalanque
Xbalanque
Keenanq14
Xbalanque
Level 28
God Stats
5W - 7L
1,681 SR
Queue Stats
17W - 22L
1,339 Elo+
Party 3
Horus
Horus
dabeeseman
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,323 Elo+
Party 3
Baron Samedi
Baron Samedi
diosgeneroso
Baron Samedi
Level 122
God Stats
2W - 9L
1,242 SR
Queue Stats
75W - 88L
1,438 Elo+
Party 2
Nike
Nike
remmywhite2
Nike
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,407 Elo+
Party 3
Team Averages
Level 72
1,468 SR
1,390 Elo+

VS

Team Averages
Level 72
1,464 SR
1,352 Elo+
Nu Wa
Nu Wa
Esau
Nu Wa
Level 133
God Stats
59W - 62L
1,507 SR
Queue Stats
283W - 323L
1,451 Elo+
Solo
Bastet
Bastet
TDRWolf
Bastet
Level 104
God Stats
7W - 7L
1,375 SR
Queue Stats
112W - 130L
1,442 Elo+
Party 1
Sobek
Sobek
hipponite
Sobek
Level 28
God Stats
1W - 4L
1,400 SR
Queue Stats
33W - 45L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
hola que hace12
Sun Wukong
Level 85
God Stats
3W - 3L
1,540 SR
Queue Stats
122W - 157L
1,392 Elo+
Solo
Medusa
Medusa
navygrl2009
Medusa
Level 9
God Stats
1W - 6L
1,500 SR
Queue Stats
61W - 146L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bolo7u7r
Cernunnos
20
4 / 3 / 7
15,093
719
13,934
17,528
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Keenanq14
Xbalanque
20
4 / 6 / 12
14,860
708
32,092
31,253
16,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
20
4 / 4 / 19
14,613
696
24,018
39,315
39,508
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
diosgeneroso
Baron Samedi
20
4 / 3 / 7
13,999
667
9,429
18,899
10,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 4 / 11
15,473
737
27,054
31,907
33,623
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Esau
Nu Wa
20
3 / 2 / 8
15,525
739
29,829
14,105
6,500
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
TDRWolf
Bastet
20
8 / 7 / 6
14,617
696
25,929
34,155
16,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
hipponite
Sobek
20
1 / 5 / 16
13,413
639
16,028
33,804
55,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
hola que hace12
Sun Wukong
20
4 / 4 / 12
14,835
706
17,945
26,355
32,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
19
3 / 7 / 6
13,249
631
14,436
16,643
9,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
67
24
Kills
19
20
Deaths
25
56
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bolo7u7r
Cernunnos
4
3
7
2.5
L
Nu Wa
Esau
Nu Wa
3
2
8
3.5
W
Xbalanque
Keenanq14
Xbalanque
4
6
12
1.67
L
Bastet
TDRWolf
Bastet
8
7
6
1.57
W
Horus
4
4
19
3.38
W
Baron Samedi
diosgeneroso
Baron Samedi
4
3
7
2.5
L
Sobek
hipponite
Sobek
1
5
16
1.8
L
Sun Wukong
hola que hace12
Sun Wukong
4
4
12
2.5
L
Medusa
3
7
6
0.86
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,527
Damage
104,167
138,902
Taken
125,062
109,010
Mitigated
120,625
49,741
Healing
24,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bolo7u7r
Cernunnos
13,934
5,716
69
4,432
17,528
8,395
3,428
6,374
11,154
0
108,102
L
Nu Wa
Esau
Nu Wa
29,829
7,484
0
290
14,105
6,500
2,683
1,527
12,434
111,136
0
W
Xbalanque
Keenanq14
Xbalanque
32,092
20,302
0
9,729
31,253
16,980
3,498
9,594
21,659
0
91,664
L
Bastet
TDRWolf
Bastet
25,929
4,389
573
9,120
34,155
16,912
53
1,411
32,408
0
46,049
W
Horus
24,018
9,229
6,432
12,442
39,315
39,508
409
12,219
27,096
0
57,863
W
Baron Samedi
diosgeneroso
Baron Samedi
9,429
233
3,786
5,257
18,899
10,504
1,197
6,711
12,188
46,599
0
L
Sobek
hipponite
Sobek
16,028
2,004
0
5,609
33,804
55,598
116
1,491
31,887
29,928
0
L
Sun Wukong
hola que hace12
Sun Wukong
17,945
2,920
551
5,971
26,355
32,254
878
2,907
23,112
0
49,837
L
Medusa
14,436
7,949
0
1,948
16,643
9,361
0
2,093
14,422
0
34,564
W
27,054
2,992
1,842
5,752
31,907
33,623
612
10,959
20,948
0
69,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,038
Gold Earned
71,639
436
Minions Killed
315
0
Camps Cleared
0
1,731,500
Distance Traveled
1,935,129
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,093
719
128
6
0
322,579
0
L
Nu Wa
15,525
739
139
7
0
343,866
1
W
Xbalanque
14,860
708
115
5
0
351,177
0
L
Bastet
14,617
696
30
1
0
403,114
0
W
Horus
14,613
696
69
3
0
408,274
0
W
Baron Samedi
13,999
667
54
3
0
273,402
0
L
Sobek
13,413
639
26
1
0
442,793
0
L
Sun Wukong
14,835
706
66
3
0
410,883
1
L
Medusa
13,249
631
54
3
0
334,473
1
W
Nike
15,473
737
70
3
0
376,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role