Player Matchup

The Morrigan
The Morrigan
Deadlostlyfr
The Morrigan
Level 124
God Stats
1W - 1L
1,316 SR
Queue Stats
56W - 55L
1,458 Elo+
Solo
Skadi
Skadi
HotMoistEwok
Skadi
Level 121
God Stats
6W - 4L
1,833 SR
Queue Stats
231W - 217L
1,485 Elo+
Party 1
Atlas
Atlas
HotMoistJawa
Atlas
Level 142
God Stats
4W - 2L
1,703 SR
Queue Stats
320W - 314L
1,515 Elo+
Party 1
Thoth
Thoth
Jail Yard
Thoth
Level 129
God Stats
5W - 7L
1,437 SR
Queue Stats
379W - 374L
1,592 Elo+
Party 3
Anubis
Anubis
brockbaseball24
Anubis
Level 66
God Stats
1W - 2L
1,254 SR
Queue Stats
154W - 150L
1,523 Elo+
Party 3
Team Averages
Level 116
1,509 SR
1,515 Elo+

VS

Team Averages
Level 120
1,583 SR
1,516 Elo+
Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DesertDemonz
Hachiman
Level 128
God Stats
8W - 7L
1,686 SR
Queue Stats
345W - 346L
1,533 Elo+
Solo
Nike
Nike
ProminentSponge
Nike
Level 98
God Stats
0W - 1L
1,734 SR
Queue Stats
30W - 39L
1,471 Elo+
Party 2
The Morrigan
The Morrigan
muffinman2023
The Morrigan
Level 129
God Stats
0W - 2L
1,492 SR
Queue Stats
28W - 25L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deadlostlyfr
The Morrigan
18
2 / 3 / 11
11,394
670
9,012
10,225
4,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 2 / 13
12,124
713
15,276
13,290
7,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 3 / 16
11,799
694
9,121
17,158
19,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Jail Yard
Thoth
18
8 / 4 / 4
12,187
717
16,767
13,121
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 10
11,793
694
8,632
12,702
8,576
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 3 / 8
10,605
624
7,337
11,514
11,434
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
 
Cerberus
16
2 / 5 / 11
10,310
606
7,980
19,953
20,856
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
DesertDemonz
Hachiman
19
2 / 3 / 9
10,653
627
15,703
10,582
4,012
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 8
10,547
620
13,320
16,529
14,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
muffinman2023
The Morrigan
18
4 / 6 / 8
11,365
669
14,272
12,469
4,994
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
21
Kills
14
15
Deaths
23
54
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
8
2.33
L
Cerberus
 
Cerberus
2
5
11
1.5
W
The Morrigan
Deadlostlyfr
The Morrigan
2
3
11
2.5
L
Hachiman
DesertDemonz
Hachiman
2
3
9
2.17
W
5
2
13
5.75
W
3
3
16
3.67
W
Thoth
Jail Yard
Thoth
8
4
4
2.5
L
3
6
8
1.17
W
3
3
10
2.67
L
The Morrigan
muffinman2023
The Morrigan
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,808
Damage
58,612
66,496
Taken
71,047
46,573
Mitigated
55,765
17,424
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,337
1,207
3,845
1,597
11,514
11,434
0
7,545
3,969
0
12,889
L
Cerberus
 
Cerberus
7,980
117
1,053
3,477
19,953
20,856
329
9,766
10,187
13,555
0
W
The Morrigan
Deadlostlyfr
The Morrigan
9,012
953
1,111
1,336
10,225
4,862
1,573
3,501
5,331
33,085
0
L
Hachiman
DesertDemonz
Hachiman
15,703
7,409
2,496
646
10,582
4,012
928
7,157
3,425
0
31,603
W
15,276
4,788
1,108
1,511
13,290
7,241
4,685
4,971
8,129
0
35,355
W
9,121
2,265
2,576
2,124
17,158
19,290
1,210
5,512
11,242
28,997
0
W
Thoth
Jail Yard
Thoth
16,767
970
2,084
2,250
13,121
6,604
1,287
2,141
10,926
34,298
0
L
13,320
891
1,126
1,818
16,529
14,469
0
11,200
5,329
0
27,374
W
8,632
447
451
2,873
12,702
8,576
661
4,374
8,247
31,557
0
L
The Morrigan
muffinman2023
The Morrigan
14,272
590
1,060
1,870
12,469
4,994
491
7,864
4,604
55,558
2,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,297
Gold Earned
53,480
198
Minions Killed
163
0
Camps Cleared
0
1,454,217
Distance Traveled
1,430,176
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,605
624
13
1
0
310,926
0
L
Cerberus
10,310
606
14
1
0
246,920
0
W
The Morrigan
11,394
670
63
4
0
280,509
1
L
Hachiman
10,653
627
21
1
0
296,359
4
W
Skadi
12,124
713
35
2
0
289,322
3
W
Atlas
11,799
694
27
2
0
318,716
3
W
Thoth
12,187
717
27
2
0
286,829
3
L
Nike
10,547
620
34
2
0
314,878
1
W
Anubis
11,793
694
46
3
0
278,841
1
L
The Morrigan
11,365
669
81
5
0
261,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role