Player Matchup

Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Akunua
Baron Samedi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,510 Elo+
Party 3
Fenrir
Fenrir
Grootsboot
Fenrir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,432 Elo+
Solo
King Arthur
King Arthur
MunchingTwinkie
King Arthur
Level 157
God Stats
2W - 3L
1,553 SR
Queue Stats
98W - 84L
1,581 Elo+
Party 3
Vamana
Vamana
SkylerNetwork
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Solo
Team Averages
Level 63
1,511 SR
1,504 Elo+

VS

Team Averages
Level 63
1,529 SR
1,603 Elo+
Cupid
Cupid
FrostbitInk
Cupid
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 137L
1,621 Elo+
Party 1
Nike
Nike
KingOhzar
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 108L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RainbowGorilla
Cu Chulainn
Level 88
God Stats
6W - 9L
1,314 SR
Queue Stats
295W - 230L
1,624 Elo+
Party 1
Odin
Odin
jayslomaro
Odin
Level 29
God Stats
9W - 1L
1,955 SR
Queue Stats
274W - 202L
1,620 Elo+
Party 2
Sobek
Sobek
redslick
Sobek
Level 67
God Stats
2W - 4L
1,376 SR
Queue Stats
434W - 355L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
4 / 6 / 11
12,434
654
21,755
20,481
14,345
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Akunua
Baron Samedi
17
4 / 6 / 5
10,573
556
21,427
20,231
22,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Grootsboot
Fenrir
19
4 / 6 / 13
12,180
641
14,846
28,911
33,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
MunchingTwinkie
King Arthur
19
4 / 8 / 12
11,755
619
31,168
31,077
49,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
4 / 11 / 10
12,895
679
20,626
36,350
39,131
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 16
14,065
740
30,762
22,209
11,533
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
15
2 / 7 / 8
10,706
563
7,611
16,165
17,068
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
RainbowGorilla
Cu Chulainn
20
16 / 2 / 16
16,284
857
48,327
31,880
29,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 23
13,704
721
12,876
28,569
25,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
redslick
Sobek
20
3 / 3 / 29
14,106
742
19,642
39,051
57,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
129
20
Kills
37
37
Deaths
20
51
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
6
11
1.58
L
Baron Samedi
Akunua
Baron Samedi
4
6
5
1.08
W
9
7
16
2.43
L
Fenrir
Grootsboot
Fenrir
4
6
13
1.75
W
Nike
2
7
8
0.86
L
King Arthur
MunchingTwinkie
King Arthur
4
8
12
1.25
W
Cu Chulainn
RainbowGorilla
Cu Chulainn
16
2
16
12
L
4
11
10
0.82
W
7
1
23
18.5
W
Sobek
redslick
Sobek
3
3
29
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,822
Damage
119,218
137,050
Taken
137,874
158,889
Mitigated
142,112
39,426
Healing
73,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
21,755
2,035
1,547
1,536
20,481
14,345
370
3,548
16,933
45,903
0
L
Baron Samedi
Akunua
Baron Samedi
21,427
1,548
9,341
5,454
20,231
22,134
720
4,697
15,534
31,585
0
W
30,762
17,634
3,665
7,237
22,209
11,533
4,421
5,314
16,895
0
50,514
L
Fenrir
Grootsboot
Fenrir
14,846
3,527
1,517
8,925
28,911
33,993
877
3,157
25,754
0
27,339
W
Nike
7,611
1,621
1,372
1,019
16,165
17,068
482
5,910
10,255
0
13,009
L
King Arthur
MunchingTwinkie
King Arthur
31,168
3,106
0
1,317
31,077
49,286
99
5,137
25,940
0
48,836
W
Cu Chulainn
RainbowGorilla
Cu Chulainn
48,327
11,954
2,291
17,129
31,880
29,923
2,743
8,862
21,843
0
94,538
L
20,626
11,448
2,064
7,725
36,350
39,131
814
3,103
33,247
32
38,101
W
12,876
2,534
2,981
14,775
28,569
25,790
704
9,863
18,706
0
24,438
W
Sobek
redslick
Sobek
19,642
1,671
2,742
19,881
39,051
57,798
614
13,233
25,818
34,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,837
Gold Earned
68,865
169
Minions Killed
188
0
Camps Cleared
0
1,462,203
Distance Traveled
1,675,498
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,434
654
59
3
0
289,456
0
L
Baron Samedi
10,573
556
20
1
0
255,459
0
W
Cupid
14,065
740
42
2
0
273,078
0
L
Fenrir
12,180
641
27
1
0
359,279
0
W
Nike
10,706
563
8
0
0
296,417
0
L
King Arthur
11,755
619
32
2
0
270,480
0
W
Cu Chulainn
16,284
857
84
4
0
367,605
0
L
Vamana
12,895
679
31
2
0
287,529
2
W
Odin
13,704
721
28
1
0
387,158
0
W
Sobek
14,106
742
26
1
0
351,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role