Player Matchup

Cerberus
Cerberus
DatCookieDoe123
Cerberus
Level 120
God Stats
1W - 0L
1,332 SR
Queue Stats
433W - 266L
1,773 Elo+
Party 1
Danzaburou
Danzaburou
Diamondking379
Danzaburou
Level 103
God Stats
5W - 4L
1,649 SR
Queue Stats
415W - 255L
1,770 Elo+
Party 1
Merlin
Merlin
ToastyGoose
Merlin
Level 19
God Stats
8W - 0L
1,705 SR
Queue Stats
70W - 8L
1,959 Elo+
Party 1
Team Averages
Level 81
1,562 SR
1,834 Elo+

VS

Team Averages
Level 113
1,418 SR
1,366 Elo+
Chaac
Chaac
Archangel2835
Chaac
Level 105
God Stats
2W - 11L
1,114 SR
Queue Stats
97W - 98L
1,483 Elo+
Party 2
Lancelot
Lancelot
Brisingrr93
Lancelot
Level 93
God Stats
1W - 2L
1,526 SR
Queue Stats
19W - 35L
1,216 Elo+
Party 2
Vulcan
Vulcan
ChildishHippie
Vulcan
Level 141
God Stats
23W - 22L
1,614 SR
Queue Stats
576W - 654L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
12 / 2 / 10
12,841
803
20,695
19,478
7,656
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Diamondking379
Danzaburou
15
6 / 0 / 14
12,489
781
9,151
14,610
20,412
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
15
5 / 1 / 13
11,262
704
15,657
10,036
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
10,213
638
11,726
26,492
25,871
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
Brisingrr93
Lancelot
11
2 / 12 / 1
8,950
559
11,474
23,032
8,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 3 / 0
7,838
490
3,074
4,550
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
23
Kills
3
3
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Lancelot
Brisingrr93
Lancelot
2
12
1
0.21
L
0
3
0
0
W
Cerberus
12
2
10
8.5
W
Danzaburou
Diamondking379
Danzaburou
6
0
14
13
W
Merlin
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,503
Damage
26,274
44,124
Taken
54,074
33,554
Mitigated
35,366
11,623
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,726
3,386
173
4,533
26,492
25,871
0
16,085
10,407
0
46,821
L
Lancelot
Brisingrr93
Lancelot
11,474
3,048
0
954
23,032
8,012
128
16,087
6,945
0
20,827
L
3,074
1,484
0
308
4,550
1,483
0
2,860
1,690
9,138
0
W
Cerberus
20,695
3,060
0
6,869
19,478
7,656
478
1,726
17,348
55,369
0
W
Danzaburou
Diamondking379
Danzaburou
9,151
3,685
0
2,385
14,610
20,412
679
1,224
13,386
0
27,654
W
Merlin
15,657
4,494
0
2,369
10,036
5,486
474
834
9,202
48,101
4,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
27,001
230
Minions Killed
106
11
Camps Cleared
1
818,430
Distance Traveled
548,122
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,213
638
70
4
0
253,828
1
L
Lancelot
8,950
559
22
1
0
230,222
0
L
Vulcan
7,838
490
14
1
1
64,072
2
W
Cerberus
12,841
803
129
8
4
285,575
1
W
Danzaburou
12,489
781
31
2
1
276,292
0
W
Merlin
11,262
704
70
4
6
256,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role