Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Andamaru
Anhur
Level 127
God Stats
6W - 10L
1,663 SR
Queue Stats
96W - 97L
1,484 Elo+
Solo
Horus
Horus
Mebanearon42069
Horus
Level 46
God Stats
3W - 2L
1,573 SR
Queue Stats
136W - 122L
1,481 Elo+
Solo
Team Averages
Level 108
1,547 SR
1,493 Elo+

VS

Team Averages
Level 81
1,583 SR
1,535 Elo+
Scylla
Scylla
 
Scylla
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DeathFateBR
Baba Yaga
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 9L
1,604 Elo+
Solo
Da Ji
Da Ji
DeusGratis
Da Ji
Level 86
God Stats
10W - 9L
1,641 SR
Queue Stats
291W - 245L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
EpicVrau
Gilgamesh
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,431 Elo+
Solo
Hun Batz
Hun Batz
statusdapartida
Hun Batz
Level 154
God Stats
16W - 7L
1,774 SR
Queue Stats
279W - 239L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 0 / 1
5,717
1,143
1,263
4,247
2,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
 
Cerberus
10
0 / 1 / 1
5,508
1,102
1,148
3,979
3,255
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
 
Janus
9
0 / 0 / 0
4,954
991
0
0
0
Anhur
Andamaru
Anhur
10
1 / 1 / 0
5,856
1,171
3,139
3,353
1,210
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 0 / 1
5,463
1,093
7,451
4,733
2,382
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

397

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 1
5,892
1,178
3,519
1,805
279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
DeathFateBR
Baba Yaga
10
0 / 1 / 1
5,466
1,093
2,624
3,156
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
10
0 / 0 / 2
5,352
1,070
2,891
2,777
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
EpicVrau
Gilgamesh
10
0 / 0 / 2
5,861
1,172
1,792
4,565
1,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
10
1 / 0 / 1
5,827
1,165
2,572
1,776
1,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
1
Kills
2
2
Deaths
1
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Cerberus
 
Cerberus
0
1
1
0.5
L
Janus
 
Janus
0
0
0
0
W
Scylla
 
Scylla
1
0
1
1.5
L
Anhur
Andamaru
Anhur
1
1
0
1
W
Baba Yaga
DeathFateBR
Baba Yaga
0
1
1
0.5
W
Da Ji
0
0
2
1
W
Gilgamesh
EpicVrau
Gilgamesh
0
0
2
1
L
0
0
1
0.5
W
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,001
Damage
13,398
16,312
Taken
14,079
9,053
Mitigated
4,798
1,835
Healing
2,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,263
472
0
0
4,247
2,206
0
1,359
2,888
0
20,558
L
Cerberus
 
Cerberus
1,148
119
0
465
3,979
3,255
0
2,325
1,654
7,213
0
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
3,519
50
0
250
1,805
279
0
0
1,805
18,734
0
L
Anhur
Andamaru
Anhur
3,139
1,437
0
0
3,353
1,210
0
316
3,037
0
9,474
W
Baba Yaga
DeathFateBR
Baba Yaga
2,624
153
0
550
3,156
745
0
512
2,644
15,365
0
W
Da Ji
2,891
701
0
40
2,777
995
0
149
2,628
0
4,111
W
Gilgamesh
EpicVrau
Gilgamesh
1,792
586
803
414
4,565
1,766
0
72
4,493
0
4,955
L
7,451
2,868
379
991
4,733
2,382
0
2,143
2,590
0
14,481
W
Hun Batz
2,572
610
0
518
1,776
1,013
0
415
1,361
0
9,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,498
Gold Earned
28,398
93
Minions Killed
77
4
Camps Cleared
6
420,517
Distance Traveled
510,599
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,717
1,143
47
9
1
117,822
1
L
Cerberus
5,508
1,102
19
4
0
99,374
3
L
Janus
4,954
991
0
0
0
0
0
W
Scylla
5,892
1,178
21
4
0
109,517
1
L
Anhur
5,856
1,171
10
2
3
94,741
0
W
Baba Yaga
5,466
1,093
25
5
3
91,635
0
W
Da Ji
5,352
1,070
3
1
1
90,313
1
W
Gilgamesh
5,861
1,172
9
2
0
112,682
1
L
Horus
5,463
1,093
17
3
0
108,580
2
W
Hun Batz
5,827
1,165
19
4
2
106,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role