Player Matchup

Ullr
Ullr
AnAmbulance
Ullr
Level 84
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BigJuicyJenkins
Zhong Kui
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,496 Elo+
Party 2
Zeus
Zeus
C4Nate
Zeus
Level 46
God Stats
3W - 10L
1,282 SR
Queue Stats
163W - 183L
1,549 Elo+
Solo
Hercules
Hercules
DaLilGobbler
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,473 Elo+
Party 2
Lancelot
Lancelot
WeToastyyy
Lancelot
Level 156
God Stats
0W - 2L
1,503 SR
Queue Stats
29W - 41L
1,480 Elo+
Party 2
Team Averages
Level 103
1,508 SR
1,500 Elo+

VS

Team Averages
Level 86
1,674 SR
1,693 Elo+
Baron Samedi
Baron Samedi
IMGONNACOOOOM
Baron Samedi
Level 47
God Stats
4W - 1L
1,506 SR
Queue Stats
112W - 44L
1,767 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RathboneDarkStar
Ah Muzen Cab
Level 103
God Stats
5W - 0L
1,973 SR
Queue Stats
171W - 79L
1,704 Elo+
Party 1
Pele
Pele
Sejul
Pele
Level 124
God Stats
2W - 0L
1,717 SR
Queue Stats
199W - 111L
1,690 Elo+
Party 1
King Arthur
King Arthur
hAsHjAcKs
King Arthur
Level 49
God Stats
5W - 6L
1,443 SR
Queue Stats
207W - 183L
1,605 Elo+
Solo
Anubis
Anubis
markpocalypse
Anubis
Level 109
God Stats
6W - 1L
1,732 SR
Queue Stats
192W - 104L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
11,027
689
14,171
14,359
7,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
BigJuicyJenkins
Zhong Kui
16
1 / 5 / 3
9,642
603
7,882
14,592
10,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
C4Nate
Zeus
17
2 / 5 / 4
10,432
652
14,538
13,060
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DaLilGobbler
Hercules
15
1 / 5 / 5
9,356
585
8,471
15,890
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
WeToastyyy
Lancelot
16
1 / 7 / 4
9,967
623
12,601
19,451
8,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IMGONNACOOOOM
Baron Samedi
17
3 / 3 / 11
11,823
739
4,766
13,729
20,721
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
RathboneDarkStar
Ah Muzen Cab
20
7 / 1 / 14
12,822
801
18,437
13,877
8,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
Sejul
Pele
20
10 / 2 / 10
13,967
873
22,769
22,262
26,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
hAsHjAcKs
King Arthur
17
1 / 1 / 12
11,071
692
5,677
18,416
18,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 0 / 14
11,895
743
13,167
11,149
8,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
7
Kills
25
25
Deaths
7
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Zhong Kui
BigJuicyJenkins
Zhong Kui
1
5
3
0.5
L
Zeus
C4Nate
Zeus
2
5
4
0.8
L
Hercules
DaLilGobbler
Hercules
1
5
5
0.7
W
Baron Samedi
IMGONNACOOOOM
Baron Samedi
3
3
11
2.83
W
Ah Muzen Cab
RathboneDarkStar
Ah Muzen Cab
7
1
14
14
W
Pele
Sejul
Pele
10
2
10
7.5
L
Lancelot
WeToastyyy
Lancelot
1
7
4
0.43
W
King Arthur
hAsHjAcKs
King Arthur
1
1
12
7
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,663
Damage
64,816
77,352
Taken
79,433
44,731
Mitigated
81,628
10,891
Healing
33,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,171
3,269
0
639
14,359
7,239
506
2,503
11,604
0
55,093
L
Zhong Kui
BigJuicyJenkins
Zhong Kui
7,882
769
0
3,623
14,592
10,811
420
3,940
10,587
24,459
0
L
Zeus
C4Nate
Zeus
14,538
909
0
1,954
13,060
5,079
308
2,683
10,269
52,818
0
L
Hercules
DaLilGobbler
Hercules
8,471
1,637
0
2,602
15,890
13,098
324
3,704
11,947
0
19,372
W
Baron Samedi
IMGONNACOOOOM
Baron Samedi
4,766
435
2,294
4,366
13,729
20,721
1,113
6,543
7,070
12,895
0
W
Ah Muzen Cab
RathboneDarkStar
Ah Muzen Cab
18,437
7,544
0
7,655
13,877
8,067
7,918
4,707
9,056
0
65,795
W
Pele
Sejul
Pele
22,769
4,814
0
10,445
22,262
26,374
1,007
3,575
18,419
0
63,244
L
Lancelot
WeToastyyy
Lancelot
12,601
1,177
0
2,073
19,451
8,504
0
4,837
14,469
0
32,867
W
King Arthur
hAsHjAcKs
King Arthur
5,677
179
0
2,946
18,416
18,415
600
4,239
14,077
0
30,630
W
13,167
413
0
5,421
11,149
8,051
2,508
3,356
7,793
52,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,424
Gold Earned
61,578
318
Minions Killed
328
0
Camps Cleared
0
1,481,661
Distance Traveled
1,710,855
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,027
689
109
7
0
302,841
0
L
Zhong Kui
9,642
603
52
3
0
262,412
0
L
Zeus
10,432
652
74
5
0
278,977
3
L
Hercules
9,356
585
28
2
0
296,110
0
W
Baron Samedi
11,823
739
15
1
0
310,685
1
W
Ah Muzen Cab
12,822
801
113
7
0
362,587
3
W
Pele
13,967
873
96
6
0
366,486
5
L
Lancelot
9,967
623
55
3
0
341,321
1
W
King Arthur
11,071
692
27
2
0
357,171
5
W
Anubis
11,895
743
77
5
0
313,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role