Player Matchup

Anubis
Anubis
CynicalBias
Anubis
Level 96
God Stats
4W - 3L
1,649 SR
Queue Stats
90W - 73L
1,654 Elo+
Party 1
Sun Wukong
Sun Wukong
SuperFruit5553
Sun Wukong
Level 92
God Stats
15W - 5L
1,711 SR
Queue Stats
141W - 75L
1,678 Elo+
Party 1
Ymir
Ymir
lineranch
Ymir
Level 129
God Stats
2W - 0L
1,747 SR
Queue Stats
76W - 56L
1,675 Elo+
Party 1
Team Averages
Level 106
1,702 SR
1,669 Elo+

VS

Team Averages
Level 114
1,619 SR
1,599 Elo+
Cupid
Cupid
BigWaffle98
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 44L
1,647 Elo+
Party 2
Ymir
Ymir
Shiftinguzi
Ymir
Level 142
God Stats
16W - 13L
1,578 SR
Queue Stats
204W - 257L
1,453 Elo+
Solo
Freya
Freya
bIdenloveskidz
Freya
Level 118
God Stats
30W - 15L
1,780 SR
Queue Stats
163W - 102L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 1 / 3
10,083
776
11,242
5,754
3,638
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SuperFruit5553
Sun Wukong
14
3 / 0 / 8
9,098
700
9,002
7,908
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
14
1 / 0 / 10
9,011
693
9,200
9,226
4,152
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,615
586
4,709
9,349
3,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 4 / 1
8,254
635
1,985
14,896
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 4 / 0
8,239
634
7,108
9,977
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Anubis
7
1
3
8.5
L
0
4
1
0.13
W
Sun Wukong
SuperFruit5553
Sun Wukong
3
0
8
7
L
1
4
0
0.25
W
Ymir
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
13,802
22,888
Taken
34,222
15,183
Mitigated
18,904
9,958
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,709
1,845
581
2,314
9,349
3,173
0
6,853
2,355
0
27,928
W
Anubis
11,242
355
0
3,317
5,754
3,638
700
2,650
3,003
44,788
0
L
1,985
0
220
4,654
14,896
11,316
0
8,988
5,598
11,909
0
W
Sun Wukong
SuperFruit5553
Sun Wukong
9,002
2,072
0
4,535
7,908
7,393
508
3,251
4,657
0
30,572
L
7,108
1,859
0
2,330
9,977
4,415
0
4,715
5,027
24,310
1,716
W
Ymir
9,200
1,430
0
2,106
9,226
4,152
1,097
2,945
6,131
29,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
24,108
177
Minions Killed
125
10
Camps Cleared
2
709,992
Distance Traveled
610,588
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,615
586
60
5
1
216,136
2
W
Anubis
10,083
776
69
5
2
217,423
1
L
Ymir
8,254
635
11
1
0
190,133
3
W
Sun Wukong
9,098
700
33
3
3
248,448
1
L
Freya
8,239
634
54
4
1
204,319
1
W
Ymir
9,011
693
75
6
5
244,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role