Player Matchup

King Arthur
King Arthur
IchorusFell
King Arthur
Level 68
God Stats
3W - 3L
1,399 SR
Queue Stats
22W - 27L
1,514 Elo+
Party 2
Cupid
Cupid
OperationTank
Cupid
Level 49
God Stats
5W - 2L
1,642 SR
Queue Stats
17W - 17L
1,498 Elo+
Party 2
Olorun
Olorun
TheDILLY101
Olorun
Level 141
God Stats
2W - 1L
1,202 SR
Queue Stats
286W - 300L
1,551 Elo+
Party 3
Pele
Pele
TwoRightFeet
Pele
Level 65
God Stats
1W - 0L
1,768 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Wicked Cancer
Cerberus
Level 28
God Stats
9W - 2L
1,495 SR
Queue Stats
50W - 38L
1,523 Elo+
Party 3
Team Averages
Level 70
1,501 SR
1,517 Elo+

VS

Team Averages
Level 99
1,416 SR
1,551 Elo+
Cernunnos
Cernunnos
BokutoTendo
Cernunnos
Level 43
God Stats
4W - 6L
1,470 SR
Queue Stats
75W - 92L
1,394 Elo+
Party 1
Janus
Janus
JParadise
Janus
Level 99
God Stats
0W - 3L
1,340 SR
Queue Stats
204W - 143L
1,550 Elo+
Party 1
Geb
Geb
Kazu02
Geb
Level 149
God Stats
0W - 2L
1,358 SR
Queue Stats
181W - 182L
1,524 Elo+
Solo
Horus
Horus
XDragonBoiX
Horus
Level 142
God Stats
15W - 16L
1,611 SR
Queue Stats
193W - 130L
1,615 Elo+
Party 1
Serqet
Serqet
jwreid3
Serqet
Level 62
God Stats
1W - 2L
1,298 SR
Queue Stats
149W - 74L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IchorusFell
King Arthur
12
3 / 0 / 1
6,733
673
7,762
9,412
5,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 0
5,626
563
5,730
5,538
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Olorun
9
0 / 1 / 2
5,569
557
3,418
6,461
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 0 / 1
5,743
574
2,714
8,316
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Wicked Cancer
Cerberus
8
0 / 0 / 4
5,557
556
2,647
6,516
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BokutoTendo
Cernunnos
9
0 / 1 / 0
4,999
500
3,662
5,319
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
JParadise
Janus
10
0 / 1 / 0
5,714
571
4,633
3,674
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Kazu02
Geb
6
0 / 3 / 0
4,618
462
3,484
9,262
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,605
561
5,622
9,087
6,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
jwreid3
Serqet
10
1 / 0 / 0
5,579
558
2,288
6,728
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BokutoTendo
Cernunnos
0
1
0
0
W
King Arthur
IchorusFell
King Arthur
3
0
1
3.5
L
Janus
JParadise
Janus
0
1
0
0
L
Geb
Kazu02
Geb
0
3
0
0
W
2
0
0
2
W
Olorun
0
1
2
1
W
3
0
1
3.5
W
Cerberus
Wicked Cancer
Cerberus
0
0
4
2
L
0
3
0
0
L
Serqet
jwreid3
Serqet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
19,689
36,243
Taken
34,070
16,303
Mitigated
18,219
15,316
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BokutoTendo
Cernunnos
3,662
1,110
0
2,729
5,319
1,794
336
921
4,398
0
29,357
W
King Arthur
IchorusFell
King Arthur
7,762
1,450
0
4,102
9,412
5,718
0
341
9,071
0
47,640
L
Janus
JParadise
Janus
4,633
440
0
602
3,674
1,517
0
2,135
1,539
43,668
0
L
Geb
Kazu02
Geb
3,484
1,243
0
1,220
9,262
5,256
0
2,705
6,557
11,999
0
W
5,730
4,338
226
3,127
5,538
1,921
0
1,623
3,875
0
36,095
W
Olorun
3,418
2,554
0
4,027
6,461
2,441
0
3,115
2,970
39,947
0
W
2,714
1,153
0
908
8,316
2,590
0
364
7,726
0
33,572
W
Cerberus
Wicked Cancer
Cerberus
2,647
347
264
2,662
6,516
3,633
0
2,248
4,124
11,525
0
L
5,622
3,057
75
4,086
9,087
6,999
0
0
9,087
0
40,443
L
Serqet
jwreid3
Serqet
2,288
167
0
4,154
6,728
2,653
0
304
6,227
0
35,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
26,515
322
Minions Killed
324
0
Camps Cleared
0
968,075
Distance Traveled
1,026,260
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,999
500
56
6
0
192,800
2
W
King Arthur
6,733
673
98
10
0
203,552
4
L
Janus
5,714
571
84
8
0
200,922
4
L
Geb
4,618
462
24
2
0
181,865
7
W
Cupid
5,626
563
63
6
0
181,002
1
W
Olorun
5,569
557
77
8
0
184,256
2
W
Pele
5,743
574
61
6
0
206,579
3
W
Cerberus
5,557
556
23
2
0
192,686
0
L
Horus
5,605
561
83
8
0
188,583
3
L
Serqet
5,579
558
77
8
0
262,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role