Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Gatorpatch
Yemoja
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
ThePantyRaider
Hercules
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
328W - 321L
1,524 Elo+
Party 1
Nox
Nox
WABBITFEET
Nox
Level 88
God Stats
5W - 5L
1,161 SR
Queue Stats
332W - 308L
1,529 Elo+
Party 1
Cliodhna
Cliodhna
felixisback2097
Cliodhna
Level 105
God Stats
1W - 1L
1,624 SR
Queue Stats
68W - 63L
1,553 Elo+
Solo
Team Averages
Level 105
1,457 SR
1,521 Elo+

VS

Team Averages
Level 139
1,381 SR
1,510 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AnaDarko
Thor
Level 158
God Stats
4W - 5L
1,093 SR
Queue Stats
538W - 523L
1,539 Elo+
Solo
Hel
Hel
EASLEYBOY
Hel
Level 154
God Stats
3W - 1L
1,629 SR
Queue Stats
417W - 398L
1,563 Elo+
Solo
Rama
Rama
Waximus420
Rama
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,497 Elo+
Solo
Hades
Hades
stickman582
Hades
Level 127
God Stats
3W - 2L
1,185 SR
Queue Stats
162W - 150L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 7 / 2
9,365
669
8,677
11,849
6,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Gatorpatch
Yemoja
16
1 / 4 / 6
9,387
671
5,477
16,314
17,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
18
4 / 5 / 3
10,201
729
14,050
22,511
29,607
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
0 / 4 / 3
8,795
628
13,909
11,970
6,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
15
3 / 7 / 0
9,256
661
14,424
19,236
9,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
7 / 3 / 14
11,068
791
19,467
11,990
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
17
6 / 2 / 14
10,265
733
12,209
16,480
17,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 2 / 12
10,742
767
11,988
11,734
8,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 2 / 18
10,708
765
15,939
14,637
7,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 14
10,768
769
16,114
17,328
13,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
10
Kills
27
27
Deaths
11
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
7
2
0.43
W
Hera
 
Hera
7
3
14
4.67
W
Thor
6
2
14
6.5
W
6
2
12
6
L
Yemoja
Gatorpatch
Yemoja
1
4
6
1
L
Hercules
4
5
3
1.1
L
0
4
3
0.38
W
4
2
18
6.5
L
Cliodhna
3
7
0
0.43
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,537
Damage
75,717
81,880
Taken
72,169
69,976
Mitigated
52,298
25,846
Healing
43,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,677
1,025
1,193
785
11,849
6,561
0
8,800
3,049
30,835
0
W
Hera
 
Hera
19,467
4,509
2,332
1,393
11,990
5,871
1,304
5,416
6,574
41,457
0
W
Thor
12,209
1,193
2,616
4,056
16,480
17,734
56
5,406
11,074
0
17,472
W
11,988
546
12,751
6,606
11,734
8,063
373
4,937
6,797
24,689
0
L
Yemoja
Gatorpatch
Yemoja
5,477
507
3,919
4,011
16,314
17,432
0
7,824
8,490
15,143
0
L
Hercules
14,050
3,679
1,257
7,831
22,511
29,607
0
11,984
10,527
0
21,231
L
13,909
645
1,028
1,687
11,970
6,590
0
7,781
4,189
26,840
0
W
15,939
12,576
1,337
4,387
14,637
7,508
4,303
5,197
9,440
0
26,833
L
Cliodhna
14,424
835
996
3,139
19,236
9,786
0
11,180
8,056
0
23,253
W
16,114
1,656
1,743
6,599
17,328
13,122
312
7,107
10,221
26,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,004
Gold Earned
53,551
125
Minions Killed
138
0
Camps Cleared
0
1,120,114
Distance Traveled
1,272,977
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,365
669
52
4
0
190,040
0
W
Hera
11,068
791
42
3
0
261,668
0
W
Thor
10,265
733
7
1
0
274,864
0
W
Hel
10,742
767
30
2
0
262,104
1
L
Yemoja
9,387
671
18
1
0
189,097
3
L
Hercules
10,201
729
20
1
0
256,596
0
L
Nox
8,795
628
19
1
0
238,173
0
W
Rama
10,708
765
34
2
0
223,666
0
L
Cliodhna
9,256
661
16
1
0
246,208
0
W
Hades
10,768
769
25
2
0
250,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role