Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DaRk-GeRaRd1026
Sun Wukong
Level 95
God Stats
3W - 4L
1,494 SR
Queue Stats
536W - 512L
1,520 Elo+
Party 2
Bakasura
Bakasura
DaRk-Naruto1505
Bakasura
Level 72
God Stats
10W - 7L
1,820 SR
Queue Stats
265W - 256L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
DaRk-chonchijr
Baron Samedi
Level 79
God Stats
11W - 11L
1,611 SR
Queue Stats
319W - 332L
1,539 Elo+
Party 2
Hera
Hera
DaRk-dgutz35
Hera
Level 42
God Stats
3W - 1L
1,573 SR
Queue Stats
153W - 139L
1,513 Elo+
Party 2
Team Averages
Level 75
1,600 SR
1,521 Elo+

VS

Team Averages
Level 95
1,617 SR
1,595 Elo+
Anhur
Anhur
CanIPlayPlease
Anhur
Level 65
God Stats
4W - 3L
1,686 SR
Queue Stats
9W - 4L
1,710 Elo+
Party 1
Ao Kuang
Ao Kuang
CorruptWolf0
Ao Kuang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,598 Elo+
Party 1
Horus
Horus
Dniceguy
Horus
Level 120
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 5L
1,598 Elo+
Party 1
Persephone
Persephone
ElderKillian
Persephone
Level 121
God Stats
1W - 3L
1,672 SR
Queue Stats
40W - 40L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
SteeIAtIas
Gilgamesh
Level 27
God Stats
2W - 2L
1,488 SR
Queue Stats
5W - 2L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
6 / 4 / 4
9,452
556
11,528
13,628
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
DaRk-GeRaRd1026
Sun Wukong
15
4 / 1 / 7
9,979
587
11,575
16,041
11,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
18
14 / 1 / 6
11,154
656
15,996
14,757
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DaRk-chonchijr
Baron Samedi
13
3 / 3 / 11
9,255
544
6,107
15,239
11,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
3 / 3 / 8
9,342
550
13,860
10,071
4,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 4
7,962
468
11,952
15,305
5,270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
CorruptWolf0
Ao Kuang
13
5 / 6 / 1
8,888
523
7,615
18,198
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Dniceguy
Horus
11
2 / 5 / 5
8,198
482
7,867
18,492
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
ElderKillian
Persephone
15
2 / 5 / 3
9,341
549
11,142
14,589
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SteeIAtIas
Gilgamesh
12
0 / 6 / 1
7,527
443
3,720
16,840
13,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
30
Kills
12
12
Deaths
30
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
4
4
2
L
3
8
4
0.63
L
Ao Kuang
CorruptWolf0
Ao Kuang
5
6
1
0.92
W
Sun Wukong
DaRk-GeRaRd1026
Sun Wukong
4
1
7
7.5
W
Bakasura
14
1
6
17
W
Baron Samedi
DaRk-chonchijr
Baron Samedi
3
3
11
2.83
W
3
3
8
2.33
L
Horus
Dniceguy
Horus
2
5
5
0.9
L
Persephone
ElderKillian
Persephone
2
5
3
0.7
L
Gilgamesh
SteeIAtIas
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,066
Damage
42,296
69,736
Taken
83,424
39,554
Mitigated
48,032
24,042
Healing
22,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,528
5,831
0
3,618
13,628
4,880
1,260
2,032
11,596
0
74,688
L
11,952
6,358
0
2,594
15,305
5,270
0
3,863
11,302
0
42,524
L
Ao Kuang
CorruptWolf0
Ao Kuang
7,615
2,427
0
5,658
18,198
8,425
0
5,171
12,490
35,776
10,341
W
Sun Wukong
DaRk-GeRaRd1026
Sun Wukong
11,575
2,548
0
5,510
16,041
11,617
58
3,921
12,120
0
73,220
W
Bakasura
15,996
10,400
0
5,240
14,757
7,564
0
2,999
11,758
0
77,272
W
Baron Samedi
DaRk-chonchijr
Baron Samedi
6,107
781
3,237
5,382
15,239
11,391
486
4,405
10,834
32,872
0
W
13,860
5,049
0
1,055
10,071
4,102
86
5,364
4,707
63,958
0
L
Horus
Dniceguy
Horus
7,867
3,763
1,147
6,424
18,492
15,259
0
4,857
13,102
0
22,011
L
Persephone
ElderKillian
Persephone
11,142
1,445
257
2,729
14,589
6,077
644
4,822
9,210
78,734
0
L
Gilgamesh
SteeIAtIas
Gilgamesh
3,720
1,805
0
3,234
16,840
13,001
412
1,254
14,857
0
46,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
41,916
526
Minions Killed
346
0
Camps Cleared
0
1,717,478
Distance Traveled
1,544,359
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,452
556
114
7
0
293,422
0
L
Anhur
7,962
468
61
4
0
276,076
1
L
Ao Kuang
8,888
523
61
4
0
343,027
4
W
Sun Wukong
9,979
587
120
7
0
376,136
1
W
Bakasura
11,154
656
147
9
0
410,069
0
W
Baron Samedi
9,255
544
42
2
0
298,735
0
W
Hera
9,342
550
103
6
0
339,116
0
L
Horus
8,198
482
19
1
0
318,751
0
L
Persephone
9,341
549
117
7
0
311,439
5
L
Gilgamesh
7,527
443
88
5
0
295,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role