Player Matchup

Thanatos
Thanatos
Carnevali777
Thanatos
Level 99
God Stats
28W - 27L
1,535 SR
Queue Stats
207W - 227L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
GreetedSaturn30
Nu Wa
Level 85
God Stats
0W - 1L
1,444 SR
Queue Stats
78W - 102L
1,445 Elo+
Solo
Hercules
Hercules
Osbourn
Hercules
Level 158
God Stats
7W - 3L
1,478 SR
Queue Stats
134W - 138L
1,477 Elo+
Solo
Izanami
Izanami
ramelao
Izanami
Level 124
God Stats
13W - 10L
1,733 SR
Queue Stats
243W - 251L
1,398 Elo+
Solo
Mulan
Mulan
skiip97
Mulan
Level 86
God Stats
10W - 13L
1,468 SR
Queue Stats
259W - 294L
1,412 Elo+
Party 1
Team Averages
Level 110
1,532 SR
1,430 Elo+

VS

Team Averages
Level 105
1,461 SR
1,410 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
RIAS-GREMORY-DY
Bastet
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 107L
1,460 Elo+
Solo
Cerberus
Cerberus
Rÿim
Cerberus
Level 90
God Stats
1W - 5L
1,428 SR
Queue Stats
88W - 154L
1,360 Elo+
Party 2
Ullr
Ullr
TTVConnerMundim
Ullr
Level 122
God Stats
5W - 3L
1,515 SR
Queue Stats
173W - 249L
1,379 Elo+
Party 2
Izanami
Izanami
billyarchell
Izanami
Level 66
God Stats
9W - 11L
1,362 SR
Queue Stats
35W - 64L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carnevali777
Thanatos
16
4 / 6 / 2
10,744
488
10,496
20,600
11,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 4
9,457
430
11,608
12,303
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Osbourn
Hercules
11
0 / 6 / 2
8,389
381
4,809
23,183
17,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ramelao
Izanami
17
1 / 3 / 3
11,026
501
10,674
15,801
6,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
skiip97
Mulan
19
5 / 4 / 2
12,004
546
21,881
30,565
22,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
5 / 2 / 3
12,250
557
16,749
17,042
14,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 10
10,078
458
11,778
25,090
11,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Rÿim
Cerberus
17
8 / 2 / 11
10,394
472
8,318
17,514
20,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 2 / 5
12,623
574
18,880
13,931
7,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
billyarchell
Izanami
17
0 / 0 / 6
10,047
457
7,254
14,105
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
10
Kills
23
23
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
3
3.25
L
Thanatos
Carnevali777
Thanatos
4
6
2
0.83
L
0
4
4
0.5
L
Hercules
Osbourn
Hercules
0
6
2
0.17
W
1
4
10
1.5
W
Cerberus
Rÿim
Cerberus
8
2
11
6.75
W
9
2
5
5.75
W
Izanami
billyarchell
Izanami
0
0
6
3
L
Izanami
ramelao
Izanami
1
3
3
0.83
L
Mulan
skiip97
Mulan
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,468
Damage
62,979
102,452
Taken
87,682
62,279
Mitigated
58,492
46,520
Healing
36,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,749
3,154
456
9,027
17,042
14,426
769
2,288
14,754
95,552
0
L
Thanatos
Carnevali777
Thanatos
10,496
1,970
0
17,889
20,600
11,354
0
2,502
17,996
0
89,722
L
11,608
1,911
0
2,371
12,303
4,502
42
2,862
9,410
71,004
0
L
Hercules
Osbourn
Hercules
4,809
849
2,064
5,078
23,183
17,497
0
5,136
17,580
0
22,581
W
11,778
4,141
0
11,805
25,090
11,156
0
2,618
22,472
0
81,045
W
Cerberus
Rÿim
Cerberus
8,318
659
392
8,032
17,514
20,056
148
2,565
14,949
30,550
0
W
18,880
6,526
0
889
13,931
7,398
169
1,940
11,991
0
126,797
W
Izanami
billyarchell
Izanami
7,254
5,116
0
6,067
14,105
5,456
2,009
2,197
11,908
0
91,074
L
Izanami
ramelao
Izanami
10,674
6,142
0
4,166
15,801
6,016
2,707
1,345
14,249
0
99,015
L
Mulan
skiip97
Mulan
21,881
3,137
0
14,952
30,565
22,910
503
12,125
18,150
0
103,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,620
Gold Earned
55,392
633
Minions Killed
687
0
Camps Cleared
0
1,899,355
Distance Traveled
2,087,787
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,250
557
167
8
0
389,347
7
L
Thanatos
10,744
488
117
5
0
433,840
0
L
Nu Wa
9,457
430
124
6
0
364,946
1
L
Hercules
8,389
381
31
1
0
326,726
4
W
Bastet
10,078
458
115
5
0
426,990
1
W
Cerberus
10,394
472
69
3
0
453,991
4
W
Ullr
12,623
574
185
8
0
424,728
5
W
Izanami
10,047
457
151
7
0
392,731
5
L
Izanami
11,026
501
167
8
0
403,956
2
L
Mulan
12,004
546
194
9
0
369,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role