Player Matchup

Odin
Odin
 
Odin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Jumbo_Country_5
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,787 Elo+
Party 1
Chaac
Chaac
Jumpman_2333
Chaac
Level 89
God Stats
4W - 3L
1,732 SR
Queue Stats
112W - 98L
1,574 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mylenh1
Tsukuyomi
Level 128
God Stats
3W - 1L
1,843 SR
Queue Stats
134W - 92L
1,658 Elo+
Party 1
Cu Chulainn
Cu Chulainn
blu22q
Cu Chulainn
Level 128
God Stats
6W - 1L
1,712 SR
Queue Stats
149W - 126L
1,554 Elo+
Party 1
Team Averages
Level 95
1,657 SR
1,615 Elo+

VS

Team Averages
Level 66
1,485 SR
1,492 Elo+
Nemesis
Nemesis
Arizz
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Atlas
Atlas
ClassyPurgatory
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,624 Elo+
Solo
Achilles
Achilles
DesignatedDrunk
Achilles
Level 126
God Stats
4W - 3L
1,645 SR
Queue Stats
389W - 394L
1,458 Elo+
Solo
Hou Yi
Hou Yi
I beam da AK
Hou Yi
Level 57
God Stats
0W - 3L
1,279 SR
Queue Stats
88W - 112L
1,513 Elo+
Solo
The Morrigan
The Morrigan
L0rac1
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
6 / 3 / 23
11,431
714
11,592
25,262
18,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 1 / 25
12,775
798
29,004
9,809
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
11 / 4 / 20
12,720
795
16,691
25,937
35,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
Mylenh1
Tsukuyomi
20
10 / 3 / 23
12,884
805
31,999
25,228
12,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
blu22q
Cu Chulainn
19
9 / 5 / 19
12,281
768
18,142
24,617
29,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arizz
Nemesis
15
0 / 6 / 8
10,410
651
3,266
15,299
11,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 7 / 4
11,911
744
22,172
30,327
34,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
3 / 10 / 4
10,937
684
13,229
27,981
36,242
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
18
4 / 8 / 5
11,187
699
14,187
24,149
13,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
L0rac1
The Morrigan
15
1 / 11 / 5
9,893
618
12,027
20,093
10,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
38
42
Kills
12
16
Deaths
42
110
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
3
23
5.83
L
Nemesis
Arizz
Nemesis
0
6
8
0.67
L
4
7
4
0.86
L
Achilles
3
10
4
0.5
L
Hou Yi
4
8
5
0.81
W
6
1
25
18.5
W
11
4
20
5.25
L
The Morrigan
L0rac1
The Morrigan
1
11
5
0.32
W
Tsukuyomi
Mylenh1
Tsukuyomi
10
3
23
7.17
W
Cu Chulainn
blu22q
Cu Chulainn
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,428
Damage
64,881
110,853
Taken
117,849
101,307
Mitigated
105,371
40,250
Healing
19,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,592
2,803
1,425
8,695
25,262
18,526
838
6,434
16,512
138
20,486
L
Nemesis
Arizz
Nemesis
3,266
1,013
1,849
1,655
15,299
11,011
0
3,386
11,874
0
8,061
L
22,172
7,217
794
4,526
30,327
34,939
385
7,650
22,597
48,282
0
L
Achilles
13,229
1,545
920
3,325
27,981
36,242
0
7,968
19,965
0
26,560
L
Hou Yi
14,187
8,333
392
2,816
24,149
13,144
856
4,292
19,792
0
34,201
W
29,004
14,059
884
1,875
9,809
4,997
2,039
2,733
6,006
57,737
0
W
16,691
3,430
1,122
8,947
25,937
35,578
1,382
8,221
17,649
0
27,400
L
The Morrigan
L0rac1
The Morrigan
12,027
3,193
312
3,091
20,093
10,035
441
5,556
14,479
14,612
4,843
W
Tsukuyomi
Mylenh1
Tsukuyomi
31,999
8,718
1,457
9,988
25,228
12,892
2,934
6,045
16,196
0
63,776
W
Cu Chulainn
blu22q
Cu Chulainn
18,142
3,621
2,575
3,282
24,617
29,314
1,143
6,285
17,373
0
32,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,091
Gold Earned
54,338
166
Minions Killed
140
0
Camps Cleared
0
1,623,808
Distance Traveled
1,041,590
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,431
714
15
1
0
318,899
0
L
Nemesis
10,410
651
15
1
0
169,946
0
L
Atlas
11,911
744
41
3
0
254,670
3
L
Achilles
10,937
684
17
1
0
218,042
1
L
Hou Yi
11,187
699
43
3
0
206,321
1
W
Vulcan
12,775
798
51
3
0
349,696
0
W
Chaac
12,720
795
17
1
0
305,656
0
L
The Morrigan
9,893
618
24
2
0
192,611
0
W
Tsukuyomi
12,884
805
45
3
0
339,391
0
W
Cu Chulainn
12,281
768
38
2
0
310,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role