Player Matchup

Jing Wei
Jing Wei
ASAPZey
Jing Wei
Level 19
God Stats
2W - 3L
1,386 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 1
Hou Yi
Hou Yi
HonicTehSedgehog
Hou Yi
Level 86
God Stats
0W - 2L
1,755 SR
Queue Stats
3W - 4L
1,746 Elo+
Solo
Athena
Athena
ItsMarkerrrrr24
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 1
Ratatoskr
Ratatoskr
Thy_Tiger
Ratatoskr
Level 64
God Stats
1W - 4L
1,496 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 1
Baron Samedi
Baron Samedi
superkilljoy
Baron Samedi
Level 27
God Stats
0W - 4L
1,483 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 1
Team Averages
Level 44
1,524 SR
1,340 Elo+

VS

Team Averages
Level 71
1,404 SR
1,354 Elo+
Jing Wei
Jing Wei
Brave_Spaghetti
Jing Wei
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,357 Elo+
Solo
Ra
Ra
GrunMaster3286
Ra
Level 29
God Stats
2W - 2L
1,169 SR
Queue Stats
27W - 39L
1,286 Elo+
Party 2
Khepri
Khepri
Lublubb420
Khepri
Level 84
God Stats
12W - 12L
1,543 SR
Queue Stats
34W - 53L
1,351 Elo+
Party 2
King Arthur
King Arthur
Mr 5ync
King Arthur
Level 96
God Stats
2W - 3L
1,219 SR
Queue Stats
155W - 165L
1,439 Elo+
Solo
Arachne
Arachne
OGeez man
Arachne
Level 105
God Stats
13W - 8L
1,589 SR
Queue Stats
68W - 75L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASAPZey
Jing Wei
13
0 / 6 / 0
8,587
390
5,708
14,553
6,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 9 / 3
9,142
416
10,559
21,279
9,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 1
7,688
349
9,051
20,082
15,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Thy_Tiger
Ratatoskr
17
4 / 1 / 0
10,811
491
8,083
12,577
6,519
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
superkilljoy
Baron Samedi
16
1 / 1 / 2
10,184
463
8,532
13,588
20,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
6 / 0 / 6
11,164
507
18,457
7,938
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 4 / 10
12,202
555
12,171
15,813
7,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Lublubb420
Khepri
16
0 / 0 / 10
10,523
478
6,942
13,103
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Mr 5ync
King Arthur
15
1 / 3 / 0
10,404
473
8,176
16,981
22,788
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arachne
OGeez man
Arachne
18
10 / 0 / 3
11,724
533
11,714
18,634
11,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
21
21
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ASAPZey
Jing Wei
0
6
0
0
W
Jing Wei
6
0
6
9
W
4
4
10
2.25
L
1
9
3
0.28
L
0
4
1
0.13
W
Khepri
Lublubb420
Khepri
0
0
10
5
W
King Arthur
Mr 5ync
King Arthur
1
3
0
0.33
W
Arachne
OGeez man
Arachne
10
0
3
11.5
L
Ratatoskr
Thy_Tiger
Ratatoskr
4
1
0
4
L
Baron Samedi
superkilljoy
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
57,460
82,079
Taken
72,469
58,712
Mitigated
62,465
17,726
Healing
30,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ASAPZey
Jing Wei
5,708
5,232
0
2,885
14,553
6,219
1,482
2,679
11,874
0
49,033
W
Jing Wei
18,457
13,001
0
4,581
7,938
3,924
2,412
2,705
4,931
0
84,826
W
12,171
2,416
2,419
7,034
15,813
7,998
786
1,352
14,375
99,804
0
L
10,559
6,237
0
5,855
21,279
9,469
2,822
5,681
15,332
0
75,044
L
9,051
1,781
0
1,040
20,082
15,997
0
6,324
13,670
34,516
0
W
Khepri
Lublubb420
Khepri
6,942
406
0
4,378
13,103
16,430
536
2,940
9,749
36,986
0
W
King Arthur
Mr 5ync
King Arthur
8,176
764
0
2,965
16,981
22,788
0
7,868
8,977
683
62,755
W
Arachne
OGeez man
Arachne
11,714
7,842
0
8,678
18,634
11,325
1,185
2,161
16,369
0
109,312
L
Ratatoskr
Thy_Tiger
Ratatoskr
8,083
1,688
0
688
12,577
6,519
0
1,900
10,601
0
97,388
L
Baron Samedi
superkilljoy
Baron Samedi
8,532
764
2,897
4,361
13,588
20,508
153
2,623
10,873
54,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,412
Gold Earned
56,017
492
Minions Killed
592
0
Camps Cleared
0
2,093,213
Distance Traveled
2,217,863
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,587
390
84
4
0
381,142
5
W
Jing Wei
11,164
507
111
5
0
431,467
7
W
Ra
12,202
555
162
7
0
433,417
3
L
Hou Yi
9,142
416
105
5
0
346,584
4
L
Athena
7,688
349
62
3
0
448,982
3
W
Khepri
10,523
478
48
2
0
461,354
5
W
King Arthur
10,404
473
119
5
0
377,734
2
W
Arachne
11,724
533
152
7
0
513,891
4
L
Ratatoskr
10,811
491
149
7
0
528,364
6
L
Baron Samedi
10,184
463
92
4
0
388,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role