Player Matchup

Merlin
Merlin
ChristianS118
Merlin
Level 148
God Stats
25W - 13L
1,756 SR
Queue Stats
437W - 405L
1,584 Elo+
Party 3
Aphrodite
Aphrodite
F4ANNY
Aphrodite
Level 126
God Stats
12W - 15L
1,475 SR
Queue Stats
260W - 224L
1,557 Elo+
Party 3
Hades
Hades
M4NGELL
Hades
Level 138
God Stats
6W - 8L
1,581 SR
Queue Stats
293W - 262L
1,573 Elo+
Party 3
Artemis
Artemis
RestoredEar360
Artemis
Level 49
God Stats
7W - 12L
1,675 SR
Queue Stats
88W - 88L
1,585 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zBandon
Tsukuyomi
Level 160
God Stats
1W - 0L
1,831 SR
Queue Stats
59W - 35L
1,643 Elo+
Party 3
Team Averages
Level 124
1,664 SR
1,589 Elo+

VS

Team Averages
Level 105
1,615 SR
1,682 Elo+
Kukulkan
Kukulkan
B4d 4rizon4 Kid
Kukulkan
Level 32
God Stats
19W - 15L
1,698 SR
Queue Stats
22W - 22L
1,522 Elo+
Party 2
Ganesha
Ganesha
Baasana
Ganesha
Level 157
God Stats
2W - 5L
1,505 SR
Queue Stats
358W - 189L
1,814 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DAeBECKS
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,309 SR
Queue Stats
156W - 164L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
Lipoit
Gilgamesh
Level 160
God Stats
5W - 3L
1,812 SR
Queue Stats
330W - 145L
1,773 Elo+
Party 1
Mercury
Mercury
Ronuborgungulus
Mercury
Level 47
God Stats
33W - 17L
1,751 SR
Queue Stats
286W - 169L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 6
15,229
544
22,703
19,083
10,483
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
F4ANNY
Aphrodite
18
3 / 6 / 9
13,344
477
8,280
23,739
25,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
M4NGELL
Hades
20
1 / 2 / 9
14,754
527
24,371
34,371
28,896
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 9 / 2
12,326
440
7,461
24,846
11,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
zBandon
Tsukuyomi
20
18 / 5 / 4
18,578
664
42,879
35,553
19,029
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
2 / 5 / 4
13,060
466
20,467
18,877
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Baasana
Ganesha
18
0 / 4 / 16
13,636
487
10,804
34,977
40,713
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
DAeBECKS
Ah Muzen Cab
20
6 / 6 / 5
15,199
543
15,018
20,059
9,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Lipoit
Gilgamesh
20
2 / 6 / 9
14,208
507
25,906
44,981
53,220
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
15 / 7 / 3
16,957
606
25,976
27,122
14,391
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
62
28
Kills
25
25
Deaths
28
30
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
5
4
0.8
L
Ganesha
Baasana
Ganesha
0
4
16
2
W
5
3
6
2.67
L
Ah Muzen Cab
DAeBECKS
Ah Muzen Cab
6
6
5
1.42
W
Aphrodite
F4ANNY
Aphrodite
3
6
9
1.25
L
Gilgamesh
Lipoit
Gilgamesh
2
6
9
1.08
W
Hades
M4NGELL
Hades
1
2
9
2.75
W
1
9
2
0.22
L
15
7
3
2.36
W
Tsukuyomi
zBandon
Tsukuyomi
18
5
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,694
Damage
98,171
137,592
Taken
146,016
95,333
Mitigated
126,986
57,056
Healing
25,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
20,467
706
0
2,164
18,877
8,753
765
8,576
10,141
106,301
0
L
Ganesha
Baasana
Ganesha
10,804
1,208
4,472
6,968
34,977
40,713
0
15,866
18,631
44,639
0
W
22,703
677
119
1,944
19,083
10,483
105
7,038
12,045
135,914
0
L
Ah Muzen Cab
DAeBECKS
Ah Muzen Cab
15,018
5,004
0
3,746
20,059
9,909
10,428
2,581
17,398
0
143,557
W
Aphrodite
F4ANNY
Aphrodite
8,280
646
7,336
9,671
23,739
25,632
42
9,125
14,614
47,235
0
L
Gilgamesh
Lipoit
Gilgamesh
25,906
6,066
0
7,367
44,981
53,220
0
20,602
23,365
0
118,842
W
Hades
M4NGELL
Hades
24,371
3,784
458
19,419
34,371
28,896
2,511
5,451
28,920
130,483
0
W
7,461
4,526
0
5,805
24,846
11,293
632
2,616
22,230
0
73,861
L
25,976
17,560
0
992
27,122
14,391
1,026
7,432
19,470
0
182,677
W
Tsukuyomi
zBandon
Tsukuyomi
42,879
14,891
0
12,304
35,553
19,029
5,535
7,580
27,973
0
204,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,231
Gold Earned
73,060
819
Minions Killed
753
0
Camps Cleared
0
2,573,548
Distance Traveled
2,722,300
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,060
466
177
6
0
511,029
2
L
Ganesha
13,636
487
14
1
0
560,510
14
W
Merlin
15,229
544
202
7
0
509,948
7
L
Ah Muzen Cab
15,199
543
209
7
0
494,482
1
W
Aphrodite
13,344
477
61
2
0
538,665
4
L
Gilgamesh
14,208
507
150
5
0
502,638
1
W
Hades
14,754
527
214
8
0
504,322
2
W
Artemis
12,326
440
125
4
0
438,924
3
L
Mercury
16,957
606
203
7
0
653,641
0
W
Tsukuyomi
18,578
664
217
8
0
581,689
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role