Player Matchup

Hercules
Hercules
Dalruno
Hercules
Level 124
God Stats
3W - 1L
1,693 SR
Queue Stats
148W - 161L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Emperiyo
Sun Wukong
Level 149
God Stats
4W - 7L
1,195 SR
Queue Stats
616W - 668L
1,429 Elo+
Solo
Chang'e
Chang'e
JQKERLEGEND
Chang'e
Level 120
God Stats
4W - 3L
1,784 SR
Queue Stats
297W - 306L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
lCamposI
Zhong Kui
Level 103
God Stats
3W - 1L
1,322 SR
Queue Stats
101W - 113L
1,412 Elo+
Solo
Izanami
Izanami
xMissBarbieDoll
Izanami
Level 152
God Stats
9W - 7L
1,378 SR
Queue Stats
515W - 548L
1,455 Elo+
Solo
Team Averages
Level 130
1,474 SR
1,434 Elo+

VS

Team Averages
Level 107
1,485 SR
1,428 Elo+
Anubis
Anubis
Chernobyl_Glitch
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,457 Elo+
Solo
Ne Zha
Ne Zha
EvLMusHroOoM
Ne Zha
Level 160
God Stats
13W - 18L
1,178 SR
Queue Stats
411W - 422L
1,464 Elo+
Solo
Artemis
Artemis
FrozenFox_Ryan
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,362 Elo+
Party 1
Chang'e
Chang'e
Preds_UwU
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 125L
1,437 Elo+
Party 1
Freya
Freya
thebossplay559
Freya
Level 65
God Stats
1W - 2L
1,747 SR
Queue Stats
49W - 58L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dalruno
Hercules
18
2 / 1 / 11
10,606
816
4,906
16,787
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Emperiyo
Sun Wukong
16
3 / 4 / 8
9,437
726
13,296
21,124
15,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
JQKERLEGEND
Chang'e
16
5 / 4 / 10
10,040
772
13,197
15,254
8,338
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
lCamposI
Zhong Kui
18
7 / 5 / 10
10,718
824
20,818
16,669
11,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 4 / 8
9,512
732
11,134
12,752
4,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
8,694
669
10,519
13,337
7,368
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
4 / 4 / 8
8,950
688
13,076
15,507
14,826
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 3 / 11
9,400
723
18,356
15,924
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
Preds_UwU
Chang'e
17
4 / 3 / 9
9,722
748
15,785
16,084
7,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 6
9,382
722
7,905
13,111
5,817
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
58
19
Kills
17
18
Deaths
19
47
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Hercules
Dalruno
Hercules
2
1
11
7.5
W
Sun Wukong
Emperiyo
Sun Wukong
3
4
8
1.75
L
Ne Zha
4
4
8
2
L
3
3
11
2.83
W
Chang'e
JQKERLEGEND
Chang'e
5
4
10
2.5
L
Chang'e
Preds_UwU
Chang'e
4
3
9
2.83
W
Zhong Kui
lCamposI
Zhong Kui
7
5
10
2.4
L
4
4
6
1.75
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,351
Damage
65,641
82,586
Taken
73,963
55,585
Mitigated
43,098
41,036
Healing
34,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,519
2,012
1,902
1,990
13,337
7,368
0
5,821
7,516
22,341
0
W
Hercules
Dalruno
Hercules
4,906
844
1,350
7,338
16,787
15,664
487
6,684
9,699
0
10,509
W
Sun Wukong
Emperiyo
Sun Wukong
13,296
1,323
2,242
7,348
21,124
15,352
141
8,813
11,973
5,292
20,682
L
Ne Zha
13,076
2,179
1,414
2,840
15,507
14,826
0
8,869
6,638
0
18,072
L
18,356
5,628
1,314
3,667
15,924
7,834
1,293
7,684
8,240
0
39,777
W
Chang'e
JQKERLEGEND
Chang'e
13,197
453
6,931
5,696
15,254
8,338
569
4,873
10,157
27,786
0
L
Chang'e
Preds_UwU
Chang'e
15,785
1,416
10,740
6,450
16,084
7,253
1,090
7,247
8,837
21,223
0
W
Zhong Kui
lCamposI
Zhong Kui
20,818
1,571
1,513
4,000
16,669
11,666
2,273
6,816
9,603
36,656
0
L
7,905
2,775
1,798
2,668
13,111
5,817
618
7,104
6,007
16,400
0
W
11,134
5,859
1,760
2,858
12,752
4,565
4,179
5,673
6,945
0
32,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
46,148
136
Minions Killed
113
0
Camps Cleared
0
1,123,844
Distance Traveled
1,080,806
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,694
669
36
3
0
186,723
2
W
Hercules
10,606
816
9
1
0
249,480
0
W
Sun Wukong
9,437
726
15
1
0
234,394
1
L
Ne Zha
8,950
688
7
1
0
225,575
3
L
Artemis
9,400
723
35
3
0
204,835
0
W
Chang'e
10,040
772
26
2
0
235,734
2
L
Chang'e
9,722
748
19
1
0
224,756
0
W
Zhong Kui
10,718
824
35
3
0
203,397
0
L
Freya
9,382
722
16
1
0
238,917
4
W
Izanami
9,512
732
51
4
0
200,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role