Player Matchup

Hera
Hera
Im PDA
Hera
Level 97
God Stats
5W - 3L
1,768 SR
Queue Stats
235W - 242L
1,357 Elo+
Solo
Sol
Sol
Ribk
Sol
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,310 Elo+
Party 1
Terra
Terra
SF Nole
Terra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,263 Elo+
Party 1
Atlas
Atlas
dougrom4627
Atlas
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,387 Elo+
Party 1
Ne Zha
Ne Zha
umm233
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,545 Elo+
Solo
Team Averages
Level 71
1,554 SR
1,372 Elo+

VS

Team Averages
Level 106
1,631 SR
1,380 Elo+
Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PandaGram8
Sun Wukong
Level 73
God Stats
1W - 1L
1,712 SR
Queue Stats
142W - 155L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PitifulKitten79
Tsukuyomi
Level 154
God Stats
24W - 19L
1,645 SR
Queue Stats
582W - 621L
1,406 Elo+
Solo
Jormungandr
Jormungandr
TheFoolyCooley
Jormungandr
Level 146
God Stats
4W - 1L
1,800 SR
Queue Stats
340W - 365L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
vl DEMON Iv
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 97L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Im PDA
Hera
20
16 / 6 / 19
17,601
704
34,987
21,291
13,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Ribk
Sol
20
14 / 9 / 21
16,842
674
51,702
35,809
20,982
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
SF Nole
Terra
20
1 / 4 / 32
15,971
639
5,316
29,025
42,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 3 / 37
17,582
703
19,315
33,136
47,352
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
umm233
Ne Zha
20
13 / 10 / 20
18,197
728
36,237
34,410
21,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
3 / 6 / 16
16,380
655
27,587
30,925
35,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
PandaGram8
Sun Wukong
20
7 / 10 / 15
15,815
633
19,445
34,998
35,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
PitifulKitten79
Tsukuyomi
20
9 / 9 / 12
17,632
705
41,747
26,218
12,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
TheFoolyCooley
Jormungandr
20
12 / 12 / 12
17,789
712
29,637
51,956
69,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
vl DEMON Iv
Sylvanus
19
1 / 12 / 8
12,856
514
7,589
35,013
31,636
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
95
47
Kills
32
32
Deaths
49
129
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
6
16
1.83
W
Hera
Im PDA
Hera
16
6
19
4.25
L
Sun Wukong
PandaGram8
Sun Wukong
7
10
15
1.45
L
Tsukuyomi
PitifulKitten79
Tsukuyomi
9
9
12
1.67
W
Sol
Ribk
Sol
14
9
21
2.72
W
Terra
SF Nole
Terra
1
4
32
4.25
L
Jormungandr
TheFoolyCooley
Jormungandr
12
12
12
1.5
W
3
3
37
7.17
W
Ne Zha
umm233
Ne Zha
13
10
20
2.3
L
Sylvanus
vl DEMON Iv
Sylvanus
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,557
Damage
126,005
153,671
Taken
179,110
146,341
Mitigated
185,134
55,891
Healing
48,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
27,587
8,952
969
9,225
30,925
35,564
126
20,963
9,962
60,237
0
W
Hera
Im PDA
Hera
34,987
9,926
1,600
2,492
21,291
13,696
1,892
11,042
10,249
66,432
0
L
Sun Wukong
PandaGram8
Sun Wukong
19,445
2,882
823
6,460
34,998
35,194
1,652
22,544
12,454
0
28,500
L
Tsukuyomi
PitifulKitten79
Tsukuyomi
41,747
6,584
2,717
4,365
26,218
12,791
4,089
14,973
11,245
0
85,382
W
Sol
Ribk
Sol
51,702
29,524
1,196
11,717
35,809
20,982
7,359
17,636
18,173
96,241
0
W
Terra
SF Nole
Terra
5,316
867
7,952
7,918
29,025
42,807
810
9,798
19,227
11,106
0
L
Jormungandr
TheFoolyCooley
Jormungandr
29,637
5,125
1,414
11,668
51,956
69,949
1,237
29,225
22,731
67,362
0
W
19,315
7,103
4,441
6,890
33,136
47,352
1,195
11,782
21,354
48,735
0
W
Ne Zha
umm233
Ne Zha
36,237
12,286
1,551
10,134
34,410
21,504
319
14,555
19,855
0
69,641
L
Sylvanus
vl DEMON Iv
Sylvanus
7,589
964
5,533
5,304
35,013
31,636
561
23,615
11,398
10,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,193
Gold Earned
80,472
261
Minions Killed
195
0
Camps Cleared
0
2,134,531
Distance Traveled
1,953,756
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
16,380
655
59
2
0
476,405
1
W
Hera
17,601
704
74
3
0
416,139
0
L
Sun Wukong
15,815
633
10
0
0
360,035
0
L
Tsukuyomi
17,632
705
70
3
0
442,590
0
W
Sol
16,842
674
75
3
0
346,457
0
W
Terra
15,971
639
13
1
0
488,086
0
L
Jormungandr
17,789
712
52
2
0
319,456
0
W
Atlas
17,582
703
47
2
0
474,953
0
W
Ne Zha
18,197
728
52
2
0
408,896
0
L
Sylvanus
12,856
514
4
0
0
355,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role