Player Matchup

Janus
Janus
IM THE GOAT4647
Janus
Level 65
God Stats
1W - 0L
1,687 SR
Queue Stats
15W - 24L
1,388 Elo+
Party 1
Lancelot
Lancelot
khalibater96
Lancelot
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,456 Elo+
Party 1
Freya
Freya
workadaynest14
Freya
Level 87
God Stats
1W - 2L
1,354 SR
Queue Stats
16W - 18L
1,469 Elo+
Party 1
Team Averages
Level 70
1,514 SR
1,438 Elo+

VS

Team Averages
Level 97
1,488 SR
1,180 Elo+
Ymir
Ymir
Monksta06
Ymir
Level 140
God Stats
5W - 3L
1,667 SR
Queue Stats
72W - 77L
1,274 Elo+
Party 2
Da Ji
Da Ji
Rid3MeDatBoi
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,260 Elo+
Party 2
Anubis
Anubis
Soulinx
Anubis
Level 62
God Stats
1W - 4L
1,297 SR
Queue Stats
50W - 57L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
8,887
741
9,538
7,622
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
khalibater96
Lancelot
11
0 / 5 / 10
7,927
661
5,404
8,864
3,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
9 / 2 / 5
10,122
844
13,478
9,197
3,537
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 9
9,085
757
6,623
12,466
15,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 5 / 8
8,678
723
9,578
11,610
5,813
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Soulinx
Anubis
13
6 / 8 / 4
9,255
771
5,843
10,424
5,983
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
15
Kills
11
11
Deaths
15
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
Ymir
2
2
9
3.25
L
3
5
8
1.4
L
Anubis
Soulinx
Anubis
6
8
4
1
W
Lancelot
khalibater96
Lancelot
0
5
10
1
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
22,044
25,683
Taken
34,500
10,163
Mitigated
27,278
5,588
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,538
778
0
750
7,622
2,742
0
3,154
4,468
31,915
0
L
Ymir
6,623
563
82
2,877
12,466
15,482
481
7,695
4,437
16,077
0
L
9,578
2,487
0
250
11,610
5,813
136
7,156
4,362
0
16,556
L
Anubis
Soulinx
Anubis
5,843
367
0
803
10,424
5,983
441
7,732
2,447
25,481
0
W
Lancelot
khalibater96
Lancelot
5,404
1,200
222
1,242
8,864
3,884
0
4,635
4,229
0
12,083
W
13,478
4,798
0
3,374
9,197
3,537
1,040
4,980
4,217
32,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
27,018
112
Minions Killed
94
7
Camps Cleared
2
545,751
Distance Traveled
568,002
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,887
741
43
4
3
185,777
1
L
Ymir
9,085
757
29
2
0
206,690
4
L
Da Ji
8,678
723
17
1
2
193,927
0
L
Anubis
9,255
771
48
4
0
167,385
1
W
Lancelot
7,927
661
18
2
1
181,221
0
W
Freya
10,122
844
51
4
3
178,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role