Player Matchup

Danzaburou
Danzaburou
Diamondhair
Danzaburou
Level 8
God Stats
0W - 10L
987 SR
Queue Stats
15W - 38L
893 Elo+
Party 1
Xing Tian
Xing Tian
MisterDwr
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
923 Elo+
Party 1
Camazotz
Camazotz
QC-CHURCH-420
Camazotz
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 38L
893 Elo+
Party 1
Zeus
Zeus
lishlesbidish
Zeus
Level 62
God Stats
1W - 6L
952 SR
Queue Stats
36W - 78L
1,189 Elo+
Party 1
Hera
Hera
ogrethemad
Hera
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
454W - 449L
1,383 Elo+
Solo
Team Averages
Level 42
1,288 SR
1,056 Elo+

VS

Team Averages
Level 58
1,314 SR
1,320 Elo+
Neith
Neith
MMarioMX
Neith
Level 61
God Stats
1W - 0L
1,329 SR
Queue Stats
20W - 26L
1,202 Elo+
Party 2
Ares
Ares
SeaShadow 101
Ares
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 103L
1,739 Elo+
Solo
Lancelot
Lancelot
SonicCeiling115
Lancelot
Level 26
God Stats
2W - 4L
1,146 SR
Queue Stats
5W - 11L
942 Elo+
Party 2
Baron Samedi
Baron Samedi
cornbread5536
Baron Samedi
Level 49
God Stats
1W - 0L
1,157 SR
Queue Stats
89W - 75L
1,347 Elo+
Solo
Vamana
Vamana
esokrtama
Vamana
Level 109
God Stats
11W - 8L
1,438 SR
Queue Stats
610W - 661L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diamondhair
Danzaburou
11
0 / 6 / 0
6,155
410
3,270
10,600
4,648
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MisterDwr
Xing Tian
8
0 / 5 / 0
5,963
398
2,170
14,897
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
QC-CHURCH-420
Camazotz
9
0 / 5 / 0
5,724
382
2,378
12,102
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 2 / 0
7,345
490
5,109
7,636
2,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 6 / 0
6,847
456
9,199
11,313
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MMarioMX
Neith
14
8 / 0 / 4
8,390
559
14,861
6,167
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 9
7,683
512
5,467
10,064
9,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
13
3 / 1 / 6
7,888
526
1,998
9,403
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
cornbread5536
Baron Samedi
15
5 / 1 / 2
8,889
593
9,600
9,465
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
esokrtama
Vamana
15
3 / 1 / 0
8,663
578
6,633
10,642
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
3
Kills
22
24
Deaths
3
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Diamondhair
Danzaburou
0
6
0
0
W
Neith
MMarioMX
Neith
8
0
4
10
L
Xing Tian
MisterDwr
Xing Tian
0
5
0
0
L
Camazotz
QC-CHURCH-420
Camazotz
0
5
0
0
W
3
0
9
7.5
W
Lancelot
3
1
6
6
W
Baron Samedi
cornbread5536
Baron Samedi
5
1
2
6
W
Vamana
esokrtama
Vamana
3
1
0
3
L
1
2
0
0.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,126
Damage
38,559
56,548
Taken
45,741
29,764
Mitigated
26,502
7,616
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Diamondhair
Danzaburou
3,270
1,168
0
837
10,600
4,648
144
1,420
9,180
0
37,282
W
Neith
MMarioMX
Neith
14,861
7,289
0
1,958
6,167
3,427
1,807
1,744
4,423
0
62,983
L
Xing Tian
MisterDwr
Xing Tian
2,170
473
0
468
14,897
11,513
0
3,471
11,426
18,444
0
L
Camazotz
QC-CHURCH-420
Camazotz
2,378
218
0
3,327
12,102
5,517
88
3,486
8,616
0
28,680
W
5,467
853
0
2,090
10,064
9,291
608
3,709
6,355
23,234
0
W
Lancelot
1,998
338
576
4,033
9,403
4,023
1,725
2,168
7,209
0
36,779
W
Baron Samedi
cornbread5536
Baron Samedi
9,600
1,424
426
5,736
9,465
4,543
2,721
4,961
4,332
58,255
0
W
Vamana
esokrtama
Vamana
6,633
3,928
0
3,554
10,642
5,218
3,442
3,896
6,660
0
53,080
L
5,109
1,450
0
1,330
7,636
2,903
590
1,239
6,397
39,940
0
L
9,199
3,487
0
1,654
11,313
5,183
589
5,451
5,862
45,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
41,513
267
Minions Killed
384
0
Camps Cleared
0
1,197,458
Distance Traveled
1,352,776
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,155
410
49
3
0
220,579
3
W
Neith
8,390
559
99
7
0
267,366
1
L
Xing Tian
5,963
398
22
1
0
249,464
1
L
Camazotz
5,724
382
47
3
0
260,469
0
W
Ares
7,683
512
29
2
0
276,514
0
W
Lancelot
7,888
526
71
5
0
293,994
0
W
Baron Samedi
8,889
593
98
7
0
225,971
4
W
Vamana
8,663
578
87
6
0
288,931
1
L
Zeus
7,345
490
88
6
0
247,874
0
L
Hera
6,847
456
61
4
0
219,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role