Player Matchup

Kuzenbo
Kuzenbo
HnTEvans
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 57L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WalkerGHST
Ah Muzen Cab
Level 106
God Stats
41W - 28L
1,577 SR
Queue Stats
297W - 267L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
Warnzng
Cliodhna
Level 67
God Stats
4W - 6L
1,525 SR
Queue Stats
168W - 170L
1,551 Elo+
Party 2
Vulcan
Vulcan
elgoldentaco
Vulcan
Level 139
God Stats
34W - 14L
1,688 SR
Queue Stats
116W - 82L
1,605 Elo+
Party 2
Mulan
Mulan
oreo_cookie_0207
Mulan
Level 20
God Stats
2W - 1L
1,780 SR
Queue Stats
3W - 7L
1,379 Elo+
Solo
Team Averages
Level 72
1,614 SR
1,525 Elo+

VS

Team Averages
Level 117
1,554 SR
1,551 Elo+
Poseidon
Poseidon
Beircheart
Poseidon
Level 156
God Stats
1W - 2L
1,322 SR
Queue Stats
123W - 81L
1,620 Elo+
Party 1
Horus
Horus
Chunka81
Horus
Level 68
God Stats
2W - 4L
1,583 SR
Queue Stats
27W - 29L
1,440 Elo+
Solo
Ares
Ares
ITSYOURBOILASHER
Ares
Level 44
God Stats
73W - 83L
1,569 SR
Queue Stats
230W - 198L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Megaman2364
Danzaburou
Level 157
God Stats
6W - 6L
1,689 SR
Queue Stats
475W - 430L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
feniks_descendit
Ne Zha
Level 159
God Stats
18W - 14L
1,605 SR
Queue Stats
110W - 103L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HnTEvans
Kuzenbo
20
5 / 5 / 6
13,944
697
10,437
27,143
42,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
WalkerGHST
Ah Muzen Cab
20
5 / 6 / 5
13,614
681
31,850
19,798
8,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Warnzng
Cliodhna
18
0 / 9 / 4
11,946
597
11,628
21,690
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
20
7 / 5 / 7
15,267
763
31,434
15,669
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 6 / 8
13,546
677
8,667
29,476
25,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Beircheart
Poseidon
20
8 / 3 / 11
15,395
770
23,509
16,226
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Chunka81
Horus
20
8 / 5 / 12
14,767
738
20,451
27,438
34,366
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 2 / 16
14,585
729
14,483
22,290
30,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Megaman2364
Danzaburou
20
3 / 2 / 12
14,384
719
18,789
23,785
12,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 7 / 15
14,101
705
17,229
28,837
14,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
19
Kills
31
31
Deaths
19
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Beircheart
Poseidon
8
3
11
4.5
W
Horus
Chunka81
Horus
8
5
12
2.8
L
Kuzenbo
HnTEvans
Kuzenbo
5
5
6
1.6
W
6
2
16
7
W
Danzaburou
Megaman2364
Danzaburou
3
2
12
4.5
L
Ah Muzen Cab
WalkerGHST
Ah Muzen Cab
5
6
5
1.25
L
Cliodhna
Warnzng
Cliodhna
0
9
4
0.22
L
Vulcan
7
5
7
2.1
W
6
7
15
1.93
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,016
Damage
94,461
113,776
Taken
118,576
92,616
Mitigated
99,224
16,338
Healing
37,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Beircheart
Poseidon
23,509
2,249
0
1,120
16,226
6,729
1,618
7,988
8,238
80,150
0
W
Horus
Chunka81
Horus
20,451
8,076
5,146
10,321
27,438
34,366
831
8,663
16,845
0
53,191
L
Kuzenbo
HnTEvans
Kuzenbo
10,437
3,169
0
2,180
27,143
42,644
161
9,495
17,082
25,915
0
W
14,483
297
328
2,728
22,290
30,731
157
8,798
13,492
44,549
0
W
Danzaburou
Megaman2364
Danzaburou
18,789
9,671
0
9,286
23,785
12,700
5,596
6,124
17,661
0
99,140
L
Ah Muzen Cab
WalkerGHST
Ah Muzen Cab
31,850
6,183
0
2,738
19,798
8,589
0
5,157
14,334
0
83,571
L
Cliodhna
Warnzng
Cliodhna
11,628
66
0
1,755
21,690
8,844
0
7,740
13,482
0
31,856
L
Vulcan
31,434
13,026
0
978
15,669
7,191
1,027
6,455
8,876
99,710
0
W
17,229
3,067
0
8,989
28,837
14,698
410
10,298
18,539
0
48,837
L
8,667
862
0
8,687
29,476
25,348
0
8,231
20,799
0
45,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,317
Gold Earned
73,232
357
Minions Killed
465
0
Camps Cleared
0
1,869,384
Distance Traveled
2,039,290
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,395
770
119
6
0
406,584
5
W
Horus
14,767
738
86
4
0
411,586
0
L
Kuzenbo
13,944
697
25
1
0
370,918
0
W
Ares
14,585
729
51
3
0
439,859
3
W
Danzaburou
14,384
719
136
7
0
394,595
2
L
Ah Muzen Cab
13,614
681
82
4
0
368,972
0
L
Cliodhna
11,946
597
45
2
0
369,364
0
L
Vulcan
15,267
763
137
7
0
396,764
1
W
Ne Zha
14,101
705
73
4
0
386,666
6
L
Mulan
13,546
677
68
3
0
363,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role