Player Matchup

Lancelot
Lancelot
BonnieBons
Lancelot
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,399 Elo+
Party 2
Neith
Neith
Kongg OG
Neith
Level 107
God Stats
1W - 2L
1,193 SR
Queue Stats
8W - 10L
1,427 Elo+
Party 2
Chang'e
Chang'e
Mad Margera
Chang'e
Level 125
God Stats
1W - 1L
1,654 SR
Queue Stats
8W - 19L
1,327 Elo+
Solo
Team Averages
Level 114
1,449 SR
1,384 Elo+

VS

Team Averages
Level 123
1,470 SR
1,473 Elo+
Nu Wa
Nu Wa
M4G42G3ND3RS
Nu Wa
Level 156
God Stats
1W - 0L
1,281 SR
Queue Stats
53W - 49L
1,538 Elo+
Party 1
Chiron
Chiron
TSN mamba
Chiron
Level 147
God Stats
8W - 3L
1,628 SR
Queue Stats
52W - 52L
1,526 Elo+
Party 1
Bellona
Bellona
WorldBreaker29
Bellona
Level 65
God Stats
6W - 4L
1,500 SR
Queue Stats
521W - 754L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BonnieBons
Lancelot
10
1 / 2 / 0
6,410
641
1,598
8,194
3,160
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Kongg OG
Neith
10
0 / 4 / 1
6,338
634
4,899
10,219
3,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Mad Margera
Chang'e
9
0 / 3 / 1
6,011
601
3,043
9,308
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,816
782
9,958
3,986
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
TSN mamba
Chiron
12
5 / 0 / 3
7,877
788
8,522
4,999
1,916
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 5
7,391
739
3,614
8,663
6,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BonnieBons
Lancelot
1
2
0
0.5
L
Neith
Kongg OG
Neith
0
4
1
0.13
W
3
0
4
5
L
Chang'e
Mad Margera
Chang'e
0
3
1
0.17
W
Chiron
TSN mamba
Chiron
5
0
3
6.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,540
Damage
22,094
27,721
Taken
17,648
9,202
Mitigated
9,879
4,555
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BonnieBons
Lancelot
1,598
331
0
500
8,194
3,160
0
2,720
5,474
0
13,592
L
Neith
Kongg OG
Neith
4,899
1,505
731
1,515
10,219
3,234
0
4,811
5,408
0
25,689
W
9,958
3,183
58
1,528
3,986
1,501
1,345
787
3,199
34,535
0
L
Chang'e
Mad Margera
Chang'e
3,043
260
707
1,102
9,308
2,808
0
2,787
6,521
15,694
0
W
Chiron
TSN mamba
Chiron
8,522
2,286
427
1,978
4,999
1,916
783
722
4,277
0
17,774
W
3,614
892
126
2,327
8,663
6,462
348
2,150
6,513
0
22,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,759
Gold Earned
23,084
96
Minions Killed
119
2
Camps Cleared
7
537,250
Distance Traveled
535,993
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,410
641
27
3
0
202,671
4
L
Neith
6,338
634
43
4
0
166,799
0
W
Nu Wa
7,816
782
52
5
2
169,921
0
L
Chang'e
6,011
601
26
3
2
167,780
3
W
Chiron
7,877
788
28
3
1
181,026
1
W
Bellona
7,391
739
39
4
4
185,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role