Player Matchup

Camazotz
Camazotz
Anasuni
Camazotz
Level 109
God Stats
2W - 2L
1,622 SR
Queue Stats
141W - 171L
1,402 Elo+
Solo
Ah Puch
Ah Puch
DirtySquid99
Ah Puch
Level 87
God Stats
3W - 2L
1,742 SR
Queue Stats
216W - 235L
1,442 Elo+
Solo
Cliodhna
Cliodhna
ZekeGod101
Cliodhna
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 187L
1,436 Elo+
Solo
Sol
Sol
dragunwingz117
Sol
Level 71
God Stats
2W - 1L
1,721 SR
Queue Stats
129W - 117L
1,467 Elo+
Solo
Bacchus
Bacchus
hoody220
Bacchus
Level 152
God Stats
2W - 5L
1,239 SR
Queue Stats
540W - 583L
1,442 Elo+
Solo
Team Averages
Level 96
1,565 SR
1,438 Elo+

VS

Team Averages
Level 77
1,563 SR
1,375 Elo+
Fenrir
Fenrir
Alphekj
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,270 Elo+
Party 1
Medusa
Medusa
Dethew
Medusa
Level 155
God Stats
4W - 7L
1,478 SR
Queue Stats
175W - 191L
1,423 Elo+
Solo
Janus
Janus
Jerejjas
Janus
Level 124
God Stats
1W - 0L
1,635 SR
Queue Stats
25W - 28L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
ManuDefas
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 1
Ymir
Ymir
mareadn
Ymir
Level 56
God Stats
1W - 0L
1,701 SR
Queue Stats
3W - 1L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Anasuni
Camazotz
16
5 / 3 / 3
8,542
777
8,582
13,624
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
DirtySquid99
Ah Puch
13
2 / 6 / 5
7,878
716
10,475
10,648
4,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
ZekeGod101
Cliodhna
13
1 / 6 / 7
8,003
728
5,805
11,027
5,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 4 / 6
8,397
763
11,082
11,055
5,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
hoody220
Bacchus
14
1 / 3 / 4
8,053
732
8,593
11,564
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alphekj
Fenrir
15
4 / 3 / 11
8,889
808
11,667
13,181
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Medusa
Dethew
Medusa
16
7 / 4 / 10
9,895
900
9,823
8,689
3,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Jerejjas
Janus
17
7 / 0 / 11
9,709
883
12,301
3,929
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ManuDefas
Cabrakan
14
2 / 2 / 14
9,202
837
6,258
11,236
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
mareadn
Ymir
16
2 / 1 / 18
9,239
840
8,884
20,062
17,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
10
Kills
22
22
Deaths
10
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alphekj
Fenrir
4
3
11
3.17
L
Camazotz
Anasuni
Camazotz
5
3
3
2.17
W
Medusa
Dethew
Medusa
7
4
10
3
L
Ah Puch
DirtySquid99
Ah Puch
2
6
5
0.75
W
Janus
Jerejjas
Janus
7
0
11
12.5
W
Cabrakan
ManuDefas
Cabrakan
2
2
14
4.5
L
Cliodhna
ZekeGod101
Cliodhna
1
6
7
0.75
L
1
4
6
1
L
Bacchus
hoody220
Bacchus
1
3
4
1
W
Ymir
mareadn
Ymir
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,537
Damage
48,933
57,918
Taken
57,097
38,288
Mitigated
46,013
19,092
Healing
25,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alphekj
Fenrir
11,667
1,033
3,872
2,712
13,181
8,030
872
6,954
6,018
32
15,962
L
Camazotz
Anasuni
Camazotz
8,582
2,676
826
6,594
13,624
8,314
168
6,287
7,184
0
13,312
W
Medusa
Dethew
Medusa
9,823
3,371
1,504
374
8,689
3,968
2,061
3,870
4,708
0
25,296
L
Ah Puch
DirtySquid99
Ah Puch
10,475
338
1,117
1,041
10,648
4,487
189
3,654
6,915
22,054
0
W
Janus
Jerejjas
Janus
12,301
558
1,438
768
3,929
1,878
659
2,965
964
33,636
0
W
Cabrakan
ManuDefas
Cabrakan
6,258
800
2,457
3,279
11,236
14,875
453
5,500
5,568
9,287
0
L
Cliodhna
ZekeGod101
Cliodhna
5,805
0
1,609
2,946
11,027
5,009
162
5,435
5,386
0
11,695
L
11,082
2,984
471
2,319
11,055
5,937
1,177
6,021
4,920
27,940
0
L
Bacchus
hoody220
Bacchus
8,593
979
790
1,379
11,564
14,541
34
6,078
5,263
13,436
0
W
Ymir
mareadn
Ymir
8,884
1,127
1,216
7,637
20,062
17,262
518
10,861
9,027
13,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
46,934
99
Minions Killed
114
0
Camps Cleared
0
937,612
Distance Traveled
1,047,196
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,889
808
16
1
0
231,549
0
L
Camazotz
8,542
777
9
1
0
205,159
1
W
Medusa
9,895
900
29
3
0
157,545
1
L
Ah Puch
7,878
716
21
2
0
148,668
0
W
Janus
9,709
883
47
4
0
217,528
0
W
Cabrakan
9,202
837
9
1
0
209,300
0
L
Cliodhna
8,003
728
17
2
0
222,995
0
L
Sol
8,397
763
45
4
0
191,190
2
L
Bacchus
8,053
732
7
1
0
169,600
1
W
Ymir
9,239
840
13
1
0
231,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role