Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MopStick15
Danzaburou
Level 146
God Stats
5W - 6L
1,438 SR
Queue Stats
361W - 346L
1,516 Elo+
Solo
Fenrir
Fenrir
danielira114
Fenrir
Level 118
God Stats
10W - 10L
1,681 SR
Queue Stats
241W - 242L
1,471 Elo+
Solo
Team Averages
Level 122
1,524 SR
1,497 Elo+

VS

Team Averages
Level 102
1,678 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
BigBiscuit021
Morgan Le Fay
Level 57
God Stats
1W - 2L
1,713 SR
Queue Stats
22W - 30L
1,506 Elo+
Party 2
Ganesha
Ganesha
Fyruss
Ganesha
Level 104
God Stats
21W - 18L
1,671 SR
Queue Stats
226W - 226L
1,559 Elo+
Party 2
Chaac
Chaac
GravyTrain5754
Chaac
Level 105
God Stats
11W - 13L
1,627 SR
Queue Stats
63W - 74L
1,497 Elo+
Party 2
Mercury
Mercury
Hakson03
Mercury
Level 140
God Stats
3W - 5L
1,758 SR
Queue Stats
366W - 370L
1,509 Elo+
Solo
Cupid
Cupid
diego97yey
Cupid
Level 106
God Stats
12W - 8L
1,622 SR
Queue Stats
189W - 178L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 2 / 4
8,265
551
10,482
8,461
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
 
Erlang Shen
12
4 / 4 / 6
8,132
542
10,746
16,454
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
 
Janus
12
4 / 1 / 3
8,003
534
5,411
7,055
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MopStick15
Danzaburou
15
5 / 0 / 4
9,425
628
12,430
10,512
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
12
3 / 2 / 7
7,922
528
7,042
14,418
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBiscuit021
Morgan Le Fay
10
0 / 8 / 3
6,338
423
5,834
11,818
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Fyruss
Ganesha
9
0 / 2 / 5
6,562
437
5,688
11,348
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 3
7,385
492
9,130
14,475
11,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Hakson03
Mercury
12
3 / 4 / 1
7,120
475
7,068
15,245
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
12
5 / 2 / 2
7,524
502
11,621
8,840
2,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
9
9
Deaths
19
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
4
2.5
W
Erlang Shen
 
Erlang Shen
4
4
6
1.75
W
Janus
 
Janus
4
1
3
5.5
L
Morgan Le Fay
BigBiscuit021
Morgan Le Fay
0
8
3
0.19
L
Ganesha
Fyruss
Ganesha
0
2
5
1.25
L
1
3
3
0.83
L
Mercury
Hakson03
Mercury
3
4
1
0.88
W
Danzaburou
MopStick15
Danzaburou
5
0
4
7
W
Fenrir
3
2
7
3.25
L
Cupid
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,111
Damage
39,341
56,900
Taken
61,726
38,207
Mitigated
36,366
18,549
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,482
1,369
0
2,918
8,461
7,552
234
1,718
6,743
52,130
0
W
Erlang Shen
 
Erlang Shen
10,746
5,348
0
5,045
16,454
10,139
0
2,830
13,624
0
56,780
W
Janus
 
Janus
5,411
525
0
500
7,055
2,932
0
1,430
5,625
47,356
0
L
Morgan Le Fay
BigBiscuit021
Morgan Le Fay
5,834
1,039
0
549
11,818
4,890
0
3,176
8,642
38,125
0
L
Ganesha
Fyruss
Ganesha
5,688
927
0
2,387
11,348
11,119
0
2,246
9,102
19,230
0
L
9,130
2,119
0
5,840
14,475
11,170
306
4,808
9,667
0
55,873
L
Mercury
Hakson03
Mercury
7,068
3,901
0
255
15,245
6,242
0
4,732
10,513
0
51,945
W
Danzaburou
MopStick15
Danzaburou
12,430
7,139
0
5,895
10,512
4,960
294
1,186
9,326
0
85,636
W
Fenrir
7,042
1,774
346
3,845
14,418
12,624
0
4,358
10,060
0
18,687
L
Cupid
11,621
6,714
465
2,921
8,840
2,945
0
1,096
7,744
0
42,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
34,929
430
Minions Killed
358
0
Camps Cleared
0
1,491,837
Distance Traveled
1,483,771
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,265
551
99
7
0
285,025
0
W
Erlang Shen
8,132
542
87
6
0
323,571
4
W
Janus
8,003
534
89
6
0
289,925
5
L
Morgan Le Fay
6,338
423
73
5
0
253,426
2
L
Ganesha
6,562
437
5
0
0
290,081
5
L
Chaac
7,385
492
115
8
0
301,738
4
L
Mercury
7,120
475
85
6
0
342,925
2
W
Danzaburou
9,425
628
126
8
0
264,947
4
W
Fenrir
7,922
528
29
2
0
328,369
3
L
Cupid
7,524
502
80
5
0
295,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role