Player Matchup

Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GEt THaT KuSH69
Medusa
Level 26
God Stats
2W - 0L
1,702 SR
Queue Stats
11W - 13L
1,302 Elo+
Party 2
Nox
Nox
SAUL291100
Nox
Level 116
God Stats
2W - 1L
1,484 SR
Queue Stats
226W - 274L
1,392 Elo+
Party 1
Odin
Odin
SMiTH JHONSON
Odin
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 30L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
The One Vid
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,347 Elo+
Party 2
Team Averages
Level 70
1,537 SR
1,399 Elo+

VS

Team Averages
Level 43
1,471 SR
1,415 Elo+
Zhong Kui
Zhong Kui
GB DubEye
Zhong Kui
Level 108
God Stats
5W - 6L
1,404 SR
Queue Stats
304W - 339L
1,468 Elo+
Solo
Camazotz
Camazotz
Glizz_Gladiator4
Camazotz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,566 Elo+
Party 3
Anhur
Anhur
JamieShane88
Anhur
Level 24
God Stats
7W - 8L
1,676 SR
Queue Stats
212W - 254L
1,329 Elo+
Solo
Olorun
Olorun
Jesmi
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,161 Elo+
Solo
Tiamat
Tiamat
Yazkin
Tiamat
Level 23
God Stats
0W - 1L
1,278 SR
Queue Stats
5W - 4L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 2 / 24
10,027
771
12,258
13,165
6,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
14 / 3 / 14
11,663
897
21,317
14,345
7,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 2 / 26
10,846
834
17,969
11,486
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 31
10,053
773
9,994
21,889
17,670
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
The One Vid
Baron Samedi
19
8 / 2 / 27
11,419
878
20,017
12,555
7,496
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GB DubEye
Zhong Kui
16
6 / 10 / 3
11,164
859
14,362
22,781
14,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 9
8,596
661
8,836
19,310
8,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 7
8,664
666
10,287
16,428
7,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Jesmi
Olorun
15
0 / 8 / 7
8,332
641
5,415
14,916
6,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
Yazkin
Tiamat
16
3 / 8 / 6
9,760
751
17,509
17,437
13,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
43
38
Kills
11
14
Deaths
39
122
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
24
8.5
L
Zhong Kui
GB DubEye
Zhong Kui
6
10
3
0.75
W
14
3
14
7
L
0
6
9
0.75
L
2
7
7
0.79
L
Olorun
Jesmi
Olorun
0
8
7
0.44
W
8
2
26
10.5
W
3
5
31
3.7
W
Baron Samedi
The One Vid
Baron Samedi
8
2
27
10.75
L
Tiamat
Yazkin
Tiamat
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,555
Damage
56,409
73,440
Taken
90,872
44,857
Mitigated
51,482
34,084
Healing
25,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,258
5,820
2,494
2,315
13,165
6,258
2,414
7,840
5,325
0
23,466
L
Zhong Kui
GB DubEye
Zhong Kui
14,362
1,112
1,529
5,741
22,781
14,974
533
9,568
13,213
23,565
0
W
21,317
10,964
294
3,781
14,345
7,535
3,355
10,551
3,794
0
43,915
L
8,836
2,554
484
6,529
19,310
8,373
168
7,011
12,299
0
17,579
L
10,287
6,646
593
2,759
16,428
7,985
726
6,306
10,122
0
20,122
L
Olorun
Jesmi
Olorun
5,415
2,868
839
1,797
14,916
6,915
290
6,517
8,399
11,378
0
W
17,969
112
2,243
1,907
11,486
5,898
533
6,311
5,175
28,442
0
W
9,994
2,499
925
5,913
21,889
17,670
261
7,455
14,434
353
18,917
W
Baron Samedi
The One Vid
Baron Samedi
20,017
1,229
8,518
5,694
12,555
7,496
1,446
5,129
7,426
41,521
0
L
Tiamat
Yazkin
Tiamat
17,509
994
1,594
3,458
17,437
13,235
0
8,838
8,599
32,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,008
Gold Earned
46,516
133
Minions Killed
111
0
Camps Cleared
0
1,182,218
Distance Traveled
978,519
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,027
771
11
1
0
222,287
0
L
Zhong Kui
11,164
859
37
3
0
178,620
0
W
Medusa
11,663
897
33
3
0
220,985
1
L
Camazotz
8,596
661
16
1
0
221,474
0
L
Anhur
8,664
666
18
1
0
181,950
0
L
Olorun
8,332
641
16
1
0
187,822
1
W
Nox
10,846
834
25
2
0
258,401
2
W
Odin
10,053
773
22
2
0
229,653
0
W
Baron Samedi
11,419
878
42
3
0
250,892
0
L
Tiamat
9,760
751
24
2
0
208,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role