Player Matchup

Skadi
Skadi
Kojankoryu
Skadi
Level 88
God Stats
20W - 29L
1,621 SR
Queue Stats
222W - 264L
1,408 Elo+
Party 1
Lancelot
Lancelot
NateTheDisciple
Lancelot
Level 96
God Stats
1W - 2L
1,436 SR
Queue Stats
9W - 11L
1,509 Elo+
Solo
Anubis
Anubis
freebandz352
Anubis
Level 155
God Stats
14W - 18L
1,406 SR
Queue Stats
544W - 598L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
nomadalcoholic
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,311 Elo+
Party 1
Yemoja
Yemoja
yTURDSANDWICHy
Yemoja
Level 85
God Stats
14W - 15L
1,465 SR
Queue Stats
59W - 82L
1,366 Elo+
Party 1
Team Averages
Level 88
1,485 SR
1,395 Elo+

VS

Team Averages
Level 85
1,481 SR
1,426 Elo+
Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
HoCbasto125
Hades
Level 86
God Stats
7W - 10L
1,499 SR
Queue Stats
264W - 286L
1,482 Elo+
Party 2
Athena
Athena
Scuttlebottom
Athena
Level 129
God Stats
3W - 2L
1,438 SR
Queue Stats
145W - 160L
1,378 Elo+
Solo
Loki
Loki
SuperbBook253
Loki
Level 67
God Stats
4W - 9L
1,280 SR
Queue Stats
103W - 121L
1,296 Elo+
Solo
Medusa
Medusa
tutiperzag
Medusa
Level 40
God Stats
10W - 7L
1,686 SR
Queue Stats
149W - 149L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
2 / 1 / 1
5,400
450
8,258
8,606
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
7
2 / 4 / 1
5,067
422
6,274
9,602
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
9
1 / 2 / 0
5,410
451
6,300
6,056
2,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
nomadalcoholic
Gilgamesh
8
0 / 3 / 0
4,851
404
259
5,714
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 2 / 4
5,279
440
2,291
9,400
4,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 0 / 0
7,692
641
3,698
4,602
2,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 3
6,460
538
4,271
8,794
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 1 / 7
5,733
478
4,099
10,183
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
5 / 1 / 3
6,014
501
6,217
6,759
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
tutiperzag
Medusa
10
3 / 2 / 2
5,907
492
9,018
7,022
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
12
12
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
0
3
W
1
1
3
2.5
L
Skadi
2
1
1
2.5
L
Lancelot
2
4
1
0.63
W
0
1
7
3.5
W
5
1
3
6.5
L
Anubis
1
2
0
0.5
L
Gilgamesh
nomadalcoholic
Gilgamesh
0
3
0
0
W
Medusa
tutiperzag
Medusa
3
2
2
2
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,382
Damage
27,303
39,378
Taken
37,360
15,022
Mitigated
16,490
12,397
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,698
951
0
2,385
4,602
2,366
0
619
3,983
0
53,299
W
4,271
399
372
4,748
8,794
4,026
0
4,616
4,178
47,487
0
L
Skadi
8,258
3,943
0
1,376
8,606
2,405
0
1,386
7,220
0
36,087
L
Lancelot
6,274
1,309
159
2,761
9,602
3,488
0
1,721
7,881
0
25,170
W
4,099
834
181
3,516
10,183
5,714
100
1,207
8,976
19,942
0
W
6,217
1,414
0
1,498
6,759
2,204
0
927
5,832
0
20,807
L
Anubis
6,300
764
0
2,255
6,056
2,691
258
2,567
3,489
33,440
0
L
Gilgamesh
nomadalcoholic
Gilgamesh
259
82
0
494
5,714
2,242
0
0
5,714
0
15,814
W
Medusa
tutiperzag
Medusa
9,018
5,000
253
1,736
7,022
2,180
0
1,222
5,800
0
36,652
L
2,291
946
2,714
2,638
9,400
4,196
0
2,696
6,704
7,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
31,806
171
Minions Killed
321
0
Camps Cleared
0
1,013,007
Distance Traveled
1,186,345
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,692
641
123
10
0
253,288
4
W
Hades
6,460
538
94
8
0
219,718
2
L
Skadi
5,400
450
53
4
0
200,138
2
L
Lancelot
5,067
422
37
3
0
260,711
0
W
Athena
5,733
478
21
2
0
229,237
0
W
Loki
6,014
501
35
3
0
259,274
0
L
Anubis
5,410
451
43
4
0
159,532
1
L
Gilgamesh
4,851
404
25
2
0
177,868
0
W
Medusa
5,907
492
48
4
0
224,828
2
L
Yemoja
5,279
440
13
1
0
214,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role