Player Matchup

Cupid
Cupid
SatanicShaggy
Cupid
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,584 Elo+
Party 2
Jing Wei
Jing Wei
ScottySquishi
Jing Wei
Level 129
God Stats
3W - 1L
1,614 SR
Queue Stats
113W - 94L
1,609 Elo+
Party 2
Mulan
Mulan
UcIswearr
Mulan
Level 135
God Stats
14W - 9L
1,657 SR
Queue Stats
318W - 279L
1,596 Elo+
Party 2
Anubis
Anubis
YaBoiDolo
Anubis
Level 139
God Stats
7W - 4L
1,712 SR
Queue Stats
332W - 299L
1,595 Elo+
Party 2
Arachne
Arachne
vCrossx
Arachne
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 212L
1,579 Elo+
Party 2
Team Averages
Level 110
1,597 SR
1,593 Elo+

VS

Team Averages
Level 79
1,433 SR
1,470 Elo+
Olorun
Olorun
Arizan
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo
Bacchus
Bacchus
GuilsAlev
Bacchus
Level 123
God Stats
1W - 3L
1,526 SR
Queue Stats
243W - 252L
1,489 Elo+
Party 1
Ymir
Ymir
Joker11Hunk
Ymir
Level 112
God Stats
2W - 1L
1,468 SR
Queue Stats
258W - 290L
1,449 Elo+
Party 1
Nox
Nox
Novak0001
Nox
Level 122
God Stats
0W - 4L
1,174 SR
Queue Stats
303W - 307L
1,490 Elo+
Party 1
Osiris
Osiris
bronko27
Osiris
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 57L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 12
7,751
775
2,376
3,843
1,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
ScottySquishi
Jing Wei
15
2 / 1 / 19
8,541
854
14,463
6,414
3,105
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
UcIswearr
Mulan
14
2 / 2 / 14
7,948
795
7,379
9,106
10,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
YaBoiDolo
Anubis
16
4 / 2 / 16
8,859
886
8,115
9,115
5,437
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
vCrossx
Arachne
16
12 / 3 / 6
9,631
963
9,976
10,008
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arizan
Olorun
13
1 / 4 / 4
7,214
721
7,894
7,770
3,885
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
GuilsAlev
Bacchus
13
1 / 3 / 2
6,835
684
4,814
9,756
12,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 2
7,108
711
4,451
10,248
12,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 5
7,018
702
3,799
7,960
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
bronko27
Osiris
12
1 / 6 / 0
6,628
663
3,027
10,626
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
21
Kills
4
8
Deaths
21
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
Arizan
Olorun
1
4
4
0.75
L
Bacchus
GuilsAlev
Bacchus
1
3
2
0.67
L
1
4
2
0.5
L
0
4
5
0.63
W
1
0
12
7
W
Jing Wei
ScottySquishi
Jing Wei
2
1
19
11.5
W
Mulan
UcIswearr
Mulan
2
2
14
4.5
W
Anubis
YaBoiDolo
Anubis
4
2
16
6
L
Osiris
bronko27
Osiris
1
6
0
0.17
W
Arachne
vCrossx
Arachne
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,309
Damage
23,985
38,486
Taken
46,360
27,190
Mitigated
39,494
18,923
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Arizan
Olorun
7,894
3,885
374
1,484
7,770
3,885
0
263
7,507
18,545
0
L
Bacchus
GuilsAlev
Bacchus
4,814
135
763
997
9,756
12,143
0
1,895
7,861
9,546
0
L
4,451
501
368
869
10,248
12,139
0
1,558
8,690
11,867
0
L
3,799
1,009
461
1,161
7,960
4,688
0
2,368
5,592
17,328
0
W
2,376
1,602
1,853
1,223
3,843
1,725
735
2,574
1,269
0
7,289
W
Jing Wei
ScottySquishi
Jing Wei
14,463
8,915
478
2,228
6,414
3,105
1,237
3,292
3,064
0
28,409
W
Mulan
UcIswearr
Mulan
7,379
866
2,566
3,144
9,106
10,418
360
4,869
4,104
0
12,696
W
Anubis
YaBoiDolo
Anubis
8,115
643
1,027
2,760
9,115
5,437
852
4,263
4,717
22,039
0
L
Osiris
bronko27
Osiris
3,027
1,639
0
550
10,626
6,639
0
2,031
8,595
0
10,368
W
Arachne
vCrossx
Arachne
9,976
7,493
1,423
2,221
10,008
6,505
669
5,534
4,374
0
14,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
34,803
104
Minions Killed
112
0
Camps Cleared
0
911,839
Distance Traveled
839,306
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,214
721
36
4
0
162,759
3
L
Bacchus
6,835
684
13
1
0
193,417
0
L
Ymir
7,108
711
13
1
0
159,941
1
L
Nox
7,018
702
36
4
0
161,716
4
W
Cupid
7,751
775
14
1
0
191,582
0
W
Jing Wei
8,541
854
31
3
0
172,288
0
W
Mulan
7,948
795
9
1
0
185,569
0
W
Anubis
8,859
886
38
4
0
179,279
0
L
Osiris
6,628
663
14
1
0
161,473
1
W
Arachne
9,631
963
12
1
0
183,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role