Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CS_Poppin
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
CelestialCleric
Nu Wa
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 265L
1,498 Elo+
Party 1
Izanami
Izanami
Moist-Starfish-
Izanami
Level 46
God Stats
19W - 21L
1,504 SR
Queue Stats
95W - 123L
1,462 Elo+
Solo
Danzaburou
Danzaburou
pomowarrior
Danzaburou
Level 49
God Stats
73W - 75L
1,428 SR
Queue Stats
131W - 146L
1,358 Elo+
Solo
Team Averages
Level 76
1,486 SR
1,444 Elo+

VS

Team Averages
Level 84
1,601 SR
1,573 Elo+
Sol
Sol
AnubisVermillion
Sol
Level 43
God Stats
3W - 0L
1,721 SR
Queue Stats
12W - 9L
1,372 Elo+
Solo
Amaterasu
Amaterasu
Determinism
Amaterasu
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 125L
1,724 Elo+
Party 2
Janus
Janus
GawdLyke
Janus
Level 124
God Stats
1W - 2L
1,300 SR
Queue Stats
66W - 54L
1,569 Elo+
Solo
Fenrir
Fenrir
Luis2266
Fenrir
Level 29
God Stats
19W - 4L
1,911 SR
Queue Stats
141W - 51L
1,717 Elo+
Party 2
Cupid
Cupid
ragnarokedge6
Cupid
Level 105
God Stats
17W - 17L
1,572 SR
Queue Stats
256W - 271L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 7 / 3
7,822
1,117
10,086
16,271
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
CS_Poppin
Anubis
13
1 / 7 / 4
8,005
1,144
8,948
13,349
7,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 3
8,014
1,145
8,057
8,432
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 8 / 1
8,423
1,203
5,243
11,629
4,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
pomowarrior
Danzaburou
12
0 / 2 / 0
6,573
939
943
3,074
1,266
Team 1 Tickets

166

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 16
8,745
1,249
6,978
9,919
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Determinism
Amaterasu
15
1 / 0 / 24
9,330
1,333
7,428
8,661
8,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
GawdLyke
Janus
15
9 / 1 / 12
9,974
1,425
12,279
3,870
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Luis2266
Fenrir
15
9 / 2 / 10
9,921
1,417
10,211
8,791
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 0 / 19
9,014
1,288
11,807
6,320
2,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
109
6
Kills
28
28
Deaths
6
11
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
3
0.36
W
4
3
16
4
L
Anubis
CS_Poppin
Anubis
1
7
4
0.43
L
1
4
3
0.63
W
Amaterasu
Determinism
Amaterasu
1
0
24
13
W
Janus
GawdLyke
Janus
9
1
12
15
W
Fenrir
Luis2266
Fenrir
9
2
10
7
L
3
8
1
0.44
L
Danzaburou
pomowarrior
Danzaburou
0
2
0
0
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
48,703
52,755
Taken
37,561
29,073
Mitigated
21,198
5,122
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,086
2,081
77
2,953
16,271
12,760
0
5,398
10,796
0
22,319
W
6,978
3,451
0
1,567
9,919
3,935
0
5,444
4,333
22,962
2,672
L
Anubis
CS_Poppin
Anubis
8,948
403
0
1,542
13,349
7,024
0
2,405
10,871
15,424
0
L
8,057
1,467
0
550
8,432
3,301
0
4,543
3,792
25,476
0
W
Amaterasu
Determinism
Amaterasu
7,428
3,889
1,698
4,801
8,661
8,294
0
2,942
5,627
0
13,742
W
Janus
GawdLyke
Janus
12,279
459
0
632
3,870
1,393
0
1,416
2,389
27,566
0
W
Fenrir
Luis2266
Fenrir
10,211
2,848
0
994
8,791
5,169
0
4,290
4,381
0
14,941
L
5,243
3,103
0
0
11,629
4,722
0
5,130
6,433
0
14,070
L
Danzaburou
pomowarrior
Danzaburou
943
223
0
0
3,074
1,266
0
694
2,339
0
3,027
W
11,807
10,284
710
2,145
6,320
2,407
0
2,913
3,251
0
21,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,837
Gold Earned
46,984
104
Minions Killed
135
6
Camps Cleared
4
508,082
Distance Traveled
785,386
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,822
1,117
29
4
0
131,035
0
W
Sol
8,745
1,249
50
7
1
147,031
0
L
Anubis
8,005
1,144
16
2
1
98,239
0
L
Nu Wa
8,014
1,145
38
5
2
135,876
0
W
Amaterasu
9,330
1,333
10
1
2
192,934
0
W
Janus
9,974
1,425
36
5
0
166,473
1
W
Fenrir
9,921
1,417
8
1
1
138,325
1
L
Izanami
8,423
1,203
17
2
3
126,194
1
L
Danzaburou
6,573
939
4
1
0
16,738
0
W
Cupid
9,014
1,288
31
4
0
140,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role