Player Matchup

Bastet
Bastet
AngryTuna
Bastet
Level 48
God Stats
7W - 9L
1,696 SR
Queue Stats
107W - 132L
1,499 Elo+
Party 3
Vulcan
Vulcan
Dwreck772
Vulcan
Level 122
God Stats
1W - 2L
1,238 SR
Queue Stats
27W - 42L
1,472 Elo+
Party 3
Hercules
Hercules
Evolios
Hercules
Level 148
God Stats
1W - 2L
1,539 SR
Queue Stats
117W - 93L
1,605 Elo+
Party 2
Neith
Neith
FoodWantedNow69
Neith
Level 24
God Stats
8W - 4L
1,505 SR
Queue Stats
13W - 7L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
JowKeen
Cthulhu
Level 63
God Stats
10W - 8L
1,626 SR
Queue Stats
192W - 193L
1,513 Elo+
Solo
Team Averages
Level 81
1,521 SR
1,516 Elo+

VS

Team Averages
Level 61
1,520 SR
1,621 Elo+
Zeus
Zeus
Blarghatize
Zeus
Level 61
God Stats
25W - 20L
1,596 SR
Queue Stats
124W - 115L
1,519 Elo+
Solo
Sylvanus
Sylvanus
Derpules
Sylvanus
Level 46
God Stats
5W - 7L
1,422 SR
Queue Stats
52W - 60L
1,527 Elo+
Solo
Charybdis
Charybdis
MissLoserLover
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,871 Elo+
Party 1
Lancelot
Lancelot
MrTwistty
Lancelot
Level 147
God Stats
3W - 5L
1,555 SR
Queue Stats
88W - 110L
1,481 Elo+
Solo
Merlin
Merlin
woods01
Merlin
Level 33
God Stats
17W - 16L
1,527 SR
Queue Stats
421W - 454L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AngryTuna
Bastet
17
4 / 1 / 11
10,709
1,071
13,501
15,118
6,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Dwreck772
Vulcan
17
5 / 0 / 10
11,389
1,139
15,250
6,867
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Evolios
Hercules
17
4 / 2 / 13
11,214
1,121
15,406
18,920
18,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
11 / 1 / 8
12,623
1,262
22,208
12,163
6,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
JowKeen
Cthulhu
17
0 / 3 / 15
10,085
1,009
15,196
15,779
17,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

280

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
9,772
977
15,880
11,049
4,798
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Derpules
Sylvanus
15
2 / 5 / 4
9,960
996
8,410
21,250
28,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
MissLoserLover
Charybdis
15
0 / 8 / 2
9,256
926
10,855
21,145
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
MrTwistty
Lancelot
15
3 / 5 / 3
10,777
1,078
10,171
16,104
7,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
woods01
Merlin
15
1 / 5 / 5
9,809
981
15,236
17,945
8,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
24
Kills
7
7
Deaths
24
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
AngryTuna
Bastet
4
1
11
9.5
L
1
1
6
4
L
Sylvanus
Derpules
Sylvanus
2
5
4
0.8
W
Vulcan
Dwreck772
Vulcan
5
0
10
10
W
Hercules
Evolios
Hercules
4
2
13
5.25
W
11
1
8
15
W
Cthulhu
JowKeen
Cthulhu
0
3
15
2.5
L
Charybdis
MissLoserLover
Charybdis
0
8
2
0.13
L
Lancelot
MrTwistty
Lancelot
3
5
3
0.9
L
Merlin
woods01
Merlin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,561
Damage
60,552
68,847
Taken
87,493
51,049
Mitigated
58,624
13,063
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AngryTuna
Bastet
13,501
4,498
0
2,507
15,118
6,144
0
8,681
6,437
0
20,067
L
15,880
1,736
0
0
11,049
4,798
0
5,022
5,909
28,408
0
L
Sylvanus
Derpules
Sylvanus
8,410
1,302
3,337
4,223
21,250
28,689
0
7,056
13,948
25,399
0
W
Vulcan
Dwreck772
Vulcan
15,250
5,128
0
925
6,867
3,177
0
3,690
3,177
47,476
0
W
Hercules
Evolios
Hercules
15,406
6,021
1,055
4,360
18,920
18,568
0
11,693
7,227
5,457
16,800
W
22,208
14,091
0
2,796
12,163
6,125
0
6,824
5,339
0
38,643
W
Cthulhu
JowKeen
Cthulhu
15,196
616
330
1,090
15,779
17,035
0
8,638
6,709
24,814
0
L
Charybdis
MissLoserLover
Charybdis
10,855
6,095
0
2,145
21,145
9,335
0
6,211
14,741
0
31,536
L
Lancelot
MrTwistty
Lancelot
10,171
1,617
10
699
16,104
7,608
0
5,813
10,046
0
26,356
L
Merlin
woods01
Merlin
15,236
1,029
0
50
17,945
8,194
0
7,542
10,201
32,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,020
Gold Earned
49,574
187
Minions Killed
199
6
Camps Cleared
6
1,030,376
Distance Traveled
941,503
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,709
1,071
22
2
1
219,419
1
L
Zeus
9,772
977
34
3
1
207,034
0
L
Sylvanus
9,960
996
30
3
0
162,629
2
W
Vulcan
11,389
1,139
91
9
2
216,529
0
W
Hercules
11,214
1,121
13
1
2
200,285
1
W
Neith
12,623
1,262
45
5
1
181,607
0
W
Cthulhu
10,085
1,009
16
2
0
212,536
0
L
Charybdis
9,256
926
59
6
2
168,924
0
L
Lancelot
10,777
1,078
40
4
3
214,687
0
L
Merlin
9,809
981
36
4
0
188,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role