Player Matchup

Bellona
Bellona
Silver III
ChaosWolf718_YT
Bellona
Silver III
Level 94
God Stats
3W - 4L
1,572 SR
Queue Stats
18W - 17L
1,440 MMR
Party 1
Janus
Janus
Gold V
IceArcher002
Janus
Gold V
Level 98
God Stats
4W - 10L
1,385 SR
Queue Stats
104W - 108L
1,442 MMR
Party 1
Jormungandr
Jormungandr
Silver I
Laughedpeach4
Jormungandr
Silver I
Level 142
God Stats
13W - 10L
1,520 SR
Queue Stats
69W - 71L
1,270 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,492 SR
1,384 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,417 SR
1,342 MMR
Danzaburou
Danzaburou
Gold V
Kingtxikis
Danzaburou
Gold V
Level 156
God Stats
19W - 8L
1,672 SR
Queue Stats
156W - 179L
1,339 MMR
Solo
Scylla
Scylla
Silver II
Mugetsu90
Scylla
Silver II
Level 160
God Stats
10W - 5L
1,319 SR
Queue Stats
263W - 274L
1,369 MMR
Solo
Shiva
Shiva
Silver II
eegiit
Shiva
Silver II
Level 144
God Stats
3W - 1L
1,261 SR
Queue Stats
24W - 24L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 11
11,608
645
10,045
22,046
26,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 9 / 8
11,323
629
14,583
17,410
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Laughedpeach4
Jormungandr
18
12 / 4 / 4
14,086
783
27,580
30,580
14,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ZeusAtlasBastetArtemisAchilles

VS

Bans
AthenaNeithHou YiAresAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kingtxikis
Danzaburou
18
8 / 6 / 8
14,077
782
22,435
22,092
10,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Mugetsu90
Scylla
18
4 / 6 / 10
12,581
699
17,631
16,939
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
eegiit
Shiva
17
7 / 4 / 6
13,378
743
17,759
21,295
21,236
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
16
Kills
19
19
Deaths
16
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
11
1.25
L
2
9
8
0.67
W
Danzaburou
Kingtxikis
Danzaburou
8
6
8
2
L
Jormungandr
Laughedpeach4
Jormungandr
12
4
4
3.5
W
Scylla
Mugetsu90
Scylla
4
6
10
1.5
W
Shiva
eegiit
Shiva
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,208
Damage
57,825
70,036
Taken
60,326
47,217
Mitigated
38,191
11,785
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,045
3,370
0
2,713
22,046
26,559
726
3,781
18,265
0
35,055
L
14,583
311
0
1,364
17,410
6,611
28
4,895
12,515
38,331
0
W
Danzaburou
Kingtxikis
Danzaburou
22,435
10,010
0
5,782
22,092
10,506
2,417
15,862
5,574
0
63,495
L
Jormungandr
Laughedpeach4
Jormungandr
27,580
6,104
0
7,708
30,580
14,047
60
9,728
20,852
67,037
0
W
Scylla
Mugetsu90
Scylla
17,631
1,627
112
4,475
16,939
6,449
470
12,514
3,813
45,803
0
W
Shiva
eegiit
Shiva
17,759
2,947
596
4,011
21,295
21,236
244
13,585
6,949
0
36,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
40,036
201
Minions Killed
173
12
Camps Cleared
2
886,160
Distance Traveled
907,359
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,608
645
48
3
5
293,991
2
L
Janus
11,323
629
72
4
2
279,646
2
W
Danzaburou
14,077
782
70
4
1
290,791
5
L
Jormungandr
14,086
783
81
5
5
312,523
0
W
Scylla
12,581
699
74
4
0
294,962
3
W
Shiva
13,378
743
29
2
1
321,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role