Player Matchup

Guan Yu
Guan Yu
BrokenLunge
Guan Yu
Level 56
God Stats
6W - 3L
1,500 SR
Queue Stats
324W - 326L
1,474 Elo+
Party 2
Artemis
Artemis
DepthSound
Artemis
Level 28
God Stats
9W - 7L
1,731 SR
Queue Stats
211W - 215L
1,447 Elo+
Party 2
Thanatos
Thanatos
Kelserion
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,264 Elo+
Party 3
Olorun
Olorun
alohaloosers
Olorun
Level 160
God Stats
0W - 2L
1,459 SR
Queue Stats
125W - 156L
1,408 Elo+
Solo
Vamana
Vamana
nars4rmars
Vamana
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Team Averages
Level 71
1,538 SR
1,419 Elo+

VS

Team Averages
Level 45
1,467 SR
1,414 Elo+
Nu Wa
Nu Wa
Daypanda2003726
Nu Wa
Level 109
God Stats
1W - 0L
1,268 SR
Queue Stats
63W - 65L
1,433 Elo+
Solo
Kali
Kali
Kaosue
Kali
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
narpigger
Gilgamesh
Level 24
God Stats
4W - 2L
1,339 SR
Queue Stats
27W - 37L
1,385 Elo+
Party 1
Cerberus
Cerberus
snowfrost22
Cerberus
Level 15
God Stats
2W - 1L
1,528 SR
Queue Stats
12W - 13L
1,487 Elo+
Party 1
Artemis
Artemis
snowfrostthe22
Artemis
Level 39
God Stats
3W - 2L
1,700 SR
Queue Stats
21W - 32L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrokenLunge
Guan Yu
12
2 / 2 / 1
7,313
457
5,689
15,644
10,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
DepthSound
Artemis
12
1 / 3 / 0
7,110
444
4,271
12,173
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Kelserion
Thanatos
12
4 / 2 / 1
7,312
457
4,330
10,102
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
13
0 / 1 / 2
7,560
473
7,135
11,842
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
nars4rmars
Vamana
11
2 / 2 / 1
7,149
447
3,749
11,772
6,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,042
503
8,359
11,035
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
Kaosue
Kali
12
1 / 3 / 3
7,806
488
6,495
13,715
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
narpigger
Gilgamesh
15
4 / 3 / 1
9,239
577
10,653
11,747
9,802
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
snowfrost22
Cerberus
12
2 / 0 / 1
7,628
477
3,178
5,866
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 3
8,223
514
11,270
7,586
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
10
10
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BrokenLunge
Guan Yu
2
2
1
1.25
W
2
2
1
1.25
L
Artemis
DepthSound
Artemis
1
3
0
0.33
W
Kali
Kaosue
Kali
1
3
3
0.83
L
Thanatos
Kelserion
Thanatos
4
2
1
2.25
L
Olorun
0
1
2
1
W
Gilgamesh
narpigger
Gilgamesh
4
3
1
1.5
L
Vamana
nars4rmars
Vamana
2
2
1
1.25
W
Cerberus
snowfrost22
Cerberus
2
0
1
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,174
Damage
39,955
61,533
Taken
49,949
31,565
Mitigated
25,976
27,494
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BrokenLunge
Guan Yu
5,689
1,144
2,642
3,656
15,644
10,162
0
2,514
13,010
0
30,262
W
8,359
1,435
0
2,813
11,035
4,163
0
5,781
5,254
58,475
0
L
Artemis
DepthSound
Artemis
4,271
1,027
0
4,253
12,173
4,442
0
1,682
10,417
0
47,552
W
Kali
Kaosue
Kali
6,495
3,141
0
2,245
13,715
5,474
0
1,165
12,550
0
49,620
L
Thanatos
Kelserion
Thanatos
4,330
1,017
0
7,836
10,102
5,263
165
1,403
8,561
0
44,729
L
Olorun
7,135
2,916
360
5,735
11,842
4,964
0
4,701
6,737
76,343
0
W
Gilgamesh
narpigger
Gilgamesh
10,653
3,831
0
724
11,747
9,802
1,086
0
11,747
0
60,273
L
Vamana
nars4rmars
Vamana
3,749
2,071
0
3,012
11,772
6,734
632
431
11,271
0
36,876
W
Cerberus
snowfrost22
Cerberus
3,178
271
0
1,377
5,866
3,789
234
189
5,677
25,778
0
W
11,270
5,952
0
2,285
7,586
2,748
2,287
0
7,586
0
72,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
40,938
396
Minions Killed
449
0
Camps Cleared
0
1,414,100
Distance Traveled
1,441,778
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,313
457
48
3
0
328,053
3
W
Nu Wa
8,042
503
121
8
0
261,085
3
L
Artemis
7,110
444
100
6
0
247,432
1
W
Kali
7,806
488
71
4
0
325,177
1
L
Thanatos
7,312
457
68
4
0
307,633
3
L
Olorun
7,560
473
116
7
0
298,964
5
W
Gilgamesh
9,239
577
107
7
0
277,408
0
L
Vamana
7,149
447
64
4
0
232,018
0
W
Cerberus
7,628
477
39
2
0
318,752
5
W
Artemis
8,223
514
111
7
0
259,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role