Player Matchup

Hel
Hel
Jakeyboi123
Hel
Level 13
God Stats
2W - 1L
1,273 SR
Queue Stats
2W - 1L
1,234 Elo+
Party 2
Nu Wa
Nu Wa
Pandakinzz
Nu Wa
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,234 Elo+
Party 2
Guan Yu
Guan Yu
dj12123
Guan Yu
Level 121
God Stats
4W - 0L
1,820 SR
Queue Stats
325W - 191L
1,570 Elo+
Party 2
Ares
Ares
iSpyiPopiDrop
Ares
Level 84
God Stats
6W - 4L
1,830 SR
Queue Stats
122W - 80L
1,569 Elo+
Party 2
Da Ji
Da Ji
zingbingding
Da Ji
Level 115
God Stats
3W - 3L
1,600 SR
Queue Stats
216W - 109L
1,678 Elo+
Party 2
Team Averages
Level 85
1,605 SR
1,457 Elo+

VS

Team Averages
Level 100
1,658 SR
1,626 Elo+
Jing Wei
Jing Wei
BoldWords
Jing Wei
Level 103
God Stats
2W - 2L
1,629 SR
Queue Stats
298W - 292L
1,584 Elo+
Solo
Hercules
Hercules
GabbyRollins
Hercules
Level 158
God Stats
4W - 5L
1,653 SR
Queue Stats
69W - 46L
1,646 Elo+
Party 1
Ra
Ra
GilbertMan
Ra
Level 100
God Stats
0W - 2L
1,552 SR
Queue Stats
10W - 12L
1,641 Elo+
Party 1
Freya
Freya
ScrumptiousFawwt
Freya
Level 126
God Stats
0W - 1L
1,673 SR
Queue Stats
11W - 11L
1,674 Elo+
Party 1
Hun Batz
Hun Batz
UnaskedJester4
Hun Batz
Level 12
God Stats
6W - 4L
1,786 SR
Queue Stats
11W - 12L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 17
13,144
939
19,100
9,852
7,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
19
5 / 0 / 20
13,291
949
27,988
7,666
5,915
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
dj12123
Guan Yu
19
4 / 1 / 13
14,218
1,016
12,056
24,995
33,947
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
6 / 1 / 16
15,300
1,093
14,537
13,381
23,950
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 0 / 14
14,158
1,011
31,514
17,653
16,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoldWords
Jing Wei
17
0 / 9 / 2
12,467
891
14,687
26,492
10,144
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
GabbyRollins
Hercules
16
0 / 2 / 3
12,497
893
8,905
31,812
47,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 3 / 1
11,122
794
3,628
4,980
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 3
12,007
858
12,414
26,271
12,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
17
3 / 7 / 0
12,457
890
13,698
21,461
9,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
12
25
Kills
3
3
Deaths
25
80
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BoldWords
Jing Wei
0
9
2
0.11
L
Hercules
GabbyRollins
Hercules
0
2
3
0.75
L
0
3
1
0.17
W
2
1
17
10.5
W
Nu Wa
5
0
20
15
L
0
4
3
0.38
L
Hun Batz
3
7
0
0.43
W
Guan Yu
dj12123
Guan Yu
4
1
13
10.5
W
6
1
16
14
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,195
Damage
53,332
73,547
Taken
111,016
87,969
Mitigated
81,169
42,899
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BoldWords
Jing Wei
14,687
11,165
0
609
26,492
10,144
0
11,836
14,622
0
54,541
L
Hercules
GabbyRollins
Hercules
8,905
1,799
0
9,308
31,812
47,590
0
20,098
11,301
0
14,282
L
3,628
273
240
188
4,980
1,765
0
2,802
2,178
11,813
0
W
19,100
0
12,932
5,143
9,852
7,729
0
2,211
7,641
47,310
0
W
Nu Wa
27,988
7,232
0
180
7,666
5,915
0
895
6,771
42,935
0
L
12,414
3,236
0
3,139
26,271
12,055
0
13,441
12,830
45,632
0
L
Hun Batz
13,698
698
0
0
21,461
9,615
0
12,951
8,460
0
29,255
W
Guan Yu
dj12123
Guan Yu
12,056
1,915
9,313
8,793
24,995
33,947
0
6,274
14,006
0
30,280
W
14,537
250
0
656
13,381
23,950
0
2,767
9,648
22,782
0
W
31,514
15,251
0
5,882
17,653
16,428
0
3,895
13,758
0
58,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,111
Gold Earned
60,550
250
Minions Killed
184
6
Camps Cleared
9
1,472,371
Distance Traveled
994,224
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,467
891
63
5
6
226,506
1
L
Hercules
12,497
893
7
1
0
235,960
0
L
Ra
11,122
794
18
1
0
85,634
1
W
Hel
13,144
939
103
7
1
306,623
0
W
Nu Wa
13,291
949
26
2
0
241,386
0
L
Freya
12,007
858
56
4
2
210,841
0
L
Hun Batz
12,457
890
40
3
1
235,283
0
W
Guan Yu
14,218
1,016
37
3
1
300,926
2
W
Ares
15,300
1,093
9
1
0
297,958
0
W
Da Ji
14,158
1,011
75
5
4
325,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role