Player Matchup

Osiris
Osiris
Aggressing
Osiris
Level 160
God Stats
3W - 4L
1,433 SR
Queue Stats
104W - 48L
1,730 Elo+
Party 1
Shiva
Shiva
Ifufffy
Shiva
Level 156
God Stats
3W - 1L
1,764 SR
Queue Stats
59W - 47L
1,672 Elo+
Party 1
Ymir
Ymir
JadedBla
Ymir
Level 95
God Stats
4W - 2L
1,597 SR
Queue Stats
10W - 11L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
Joegyy
Hou Yi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 172L
1,691 Elo+
Party 1
Yu Huang
Yu Huang
Royaℓ
Yu Huang
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 49L
1,679 Elo+
Party 1
Team Averages
Level 145
1,559 SR
1,657 Elo+

VS

Team Averages
Level 138
1,501 SR
1,603 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DJR901
Izanami
Level 144
God Stats
0W - 1L
1,430 SR
Queue Stats
65W - 49L
1,725 Elo+
Solo
Atlas
Atlas
Skyedo
Atlas
Level 109
God Stats
25W - 26L
1,593 SR
Queue Stats
412W - 386L
1,654 Elo+
Solo
Guan Yu
Guan Yu
panchovax19
Guan Yu
Level 148
God Stats
3W - 6L
1,483 SR
Queue Stats
165W - 152L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aggressing
Osiris
19
11 / 0 / 4
11,511
640
13,976
14,019
11,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
Ifufffy
Shiva
16
3 / 1 / 0
10,104
561
9,043
15,285
11,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
12
1 / 2 / 8
8,910
495
2,987
11,922
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Joegyy
Hou Yi
17
4 / 2 / 8
11,245
625
14,103
14,880
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Royaℓ
Yu Huang
16
1 / 1 / 5
9,623
535
10,184
6,830
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
2 / 1 / 0
9,933
552
5,279
13,121
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Set
 
Set
13
0 / 8 / 2
7,934
441
6,514
18,236
6,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
DJR901
Izanami
15
2 / 3 / 1
9,396
522
4,435
8,764
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Skyedo
Atlas
13
1 / 3 / 3
7,923
440
7,095
14,980
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
panchovax19
Guan Yu
16
1 / 5 / 1
9,442
525
9,095
16,647
17,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
6
6
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
1
0
2
L
Set
 
Set
0
8
2
0.13
W
Osiris
Aggressing
Osiris
11
0
4
13
L
Izanami
DJR901
Izanami
2
3
1
0.83
W
Shiva
Ifufffy
Shiva
3
1
0
3
W
Ymir
1
2
8
2.5
W
Hou Yi
Joegyy
Hou Yi
4
2
8
4
W
Yu Huang
Royaℓ
Yu Huang
1
1
5
3.5
L
Atlas
Skyedo
Atlas
1
3
3
0.83
L
Guan Yu
panchovax19
Guan Yu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,293
Damage
32,418
62,936
Taken
71,748
42,881
Mitigated
49,530
17,220
Healing
18,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,279
1,320
0
7,854
13,121
6,339
0
1,569
11,552
83,106
0
L
Set
 
Set
6,514
2,970
0
1,715
18,236
6,901
0
2,043
15,725
0
65,569
W
Osiris
Aggressing
Osiris
13,976
6,390
0
5,513
14,019
11,285
931
1,036
12,983
0
109,182
L
Izanami
DJR901
Izanami
4,435
2,184
0
1,560
8,764
3,896
864
3,144
5,620
0
100,644
W
Shiva
Ifufffy
Shiva
9,043
1,595
37
5,050
15,285
11,645
68
4,933
9,964
0
74,171
W
Ymir
2,987
682
0
1,292
11,922
10,923
145
5,195
6,529
25,512
0
W
Hou Yi
Joegyy
Hou Yi
14,103
9,210
0
4,475
14,880
5,749
1,404
647
14,233
0
90,307
W
Yu Huang
Royaℓ
Yu Huang
10,184
1,095
0
853
6,830
3,279
420
751
6,079
89,546
0
L
Atlas
Skyedo
Atlas
7,095
2,744
0
2,715
14,980
15,239
0
6,075
8,905
27,304
0
L
Guan Yu
panchovax19
Guan Yu
9,095
1,733
151
4,388
16,647
17,155
0
340
16,307
0
72,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,393
Gold Earned
44,628
583
Minions Killed
616
0
Camps Cleared
0
1,791,960
Distance Traveled
1,594,004
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,933
552
168
9
0
301,253
9
L
Set
7,934
441
88
5
0
327,719
2
W
Osiris
11,511
640
153
9
0
414,873
7
L
Izanami
9,396
522
196
11
0
311,290
3
W
Shiva
10,104
561
113
6
0
367,479
2
W
Ymir
8,910
495
37
2
0
344,072
3
W
Hou Yi
11,245
625
144
8
0
305,605
0
W
Yu Huang
9,623
535
136
8
0
359,931
5
L
Atlas
7,923
440
29
2
0
325,025
7
L
Guan Yu
9,442
525
135
8
0
328,717
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role