Player Matchup

Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GetBeanedSir
Izanami
Level 160
God Stats
2W - 1L
1,819 SR
Queue Stats
57W - 47L
1,580 Elo+
Party 2
Skadi
Skadi
KreissZero
Skadi
Level 157
God Stats
2W - 1L
1,867 SR
Queue Stats
94W - 96L
1,589 Elo+
Solo
Hercules
Hercules
PetsmartGaming
Hercules
Level 149
God Stats
0W - 1L
1,100 SR
Queue Stats
33W - 21L
1,641 Elo+
Party 2
Danzaburou
Danzaburou
xFadedNGHTMREx
Danzaburou
Level 128
God Stats
0W - 3L
1,476 SR
Queue Stats
30W - 28L
1,493 Elo+
Party 2
Team Averages
Level 149
1,552 SR
1,561 Elo+

VS

Team Averages
Level 131
1,470 SR
1,540 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Handlin
Anhur
Level 138
God Stats
2W - 1L
1,263 SR
Queue Stats
83W - 97L
1,512 Elo+
Solo
Persephone
Persephone
LoneMono
Persephone
Level 145
God Stats
1W - 0L
1,567 SR
Queue Stats
53W - 32L
1,612 Elo+
Party 3
Hun Batz
Hun Batz
Mortivia
Hun Batz
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
appfan61
Danzaburou
Level 84
God Stats
2W - 1L
1,523 SR
Queue Stats
101W - 97L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 5 / 8
7,325
733
3,046
13,064
11,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
GetBeanedSir
Izanami
15
5 / 3 / 5
8,501
850
9,602
6,614
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
11
0 / 1 / 4
6,523
652
2,119
3,963
1,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
14
2 / 4 / 7
7,618
762
8,463
14,478
11,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
xFadedNGHTMREx
Danzaburou
13
1 / 3 / 7
7,313
731
4,716
8,139
3,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 1 / 11
8,353
835
8,166
4,923
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Handlin
Anhur
13
2 / 4 / 9
8,040
804
4,253
9,197
3,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
LoneMono
Persephone
15
3 / 1 / 9
8,742
874
9,128
4,436
1,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Mortivia
Hun Batz
14
4 / 5 / 7
8,674
867
14,839
11,343
5,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
appfan61
Danzaburou
15
4 / 1 / 7
8,786
879
3,047
4,823
2,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
9
Kills
14
16
Deaths
12
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
8
1
W
Poseidon
 
Poseidon
1
1
11
6.5
L
Izanami
GetBeanedSir
Izanami
5
3
5
2.5
W
Anhur
Handlin
Anhur
2
4
9
1.63
L
Skadi
0
1
4
2
W
Persephone
LoneMono
Persephone
3
1
9
7.5
W
Hun Batz
Mortivia
Hun Batz
4
5
7
1.5
L
Hercules
2
4
7
1.38
W
Danzaburou
appfan61
Danzaburou
4
1
7
7.5
L
Danzaburou
xFadedNGHTMREx
Danzaburou
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,946
Damage
39,433
46,258
Taken
34,722
30,635
Mitigated
14,604
12,923
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,046
202
1,095
1,390
13,064
11,237
0
5,177
7,887
4,531
0
W
Poseidon
 
Poseidon
8,166
1,087
1,400
1,546
4,923
1,929
1,224
804
4,119
25,152
0
L
Izanami
GetBeanedSir
Izanami
9,602
4,732
0
250
6,614
3,132
880
1,957
4,657
0
25,761
W
Anhur
Handlin
Anhur
4,253
2,068
1,167
1,406
9,197
3,621
2,169
814
8,383
0
7,141
L
Skadi
2,119
126
837
1,250
3,963
1,402
0
1,307
2,656
0
9,713
W
Persephone
LoneMono
Persephone
9,128
429
1,041
866
4,436
1,915
1,265
350
4,085
15,952
0
W
Hun Batz
Mortivia
Hun Batz
14,839
1,840
841
606
11,343
5,000
608
490
10,853
0
23,578
L
Hercules
8,463
1,826
890
4,145
14,478
11,661
444
5,889
8,589
0
14,674
W
Danzaburou
appfan61
Danzaburou
3,047
812
339
1,189
4,823
2,139
2,811
588
4,235
0
13,399
L
Danzaburou
xFadedNGHTMREx
Danzaburou
4,716
1,244
1,034
2,032
8,139
3,203
512
2,964
5,175
0
12,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
42,595
90
Minions Killed
112
0
Camps Cleared
0
827,327
Distance Traveled
971,308
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,325
733
3
0
0
177,150
2
W
Poseidon
8,353
835
43
4
0
216,569
3
L
Izanami
8,501
850
41
4
0
173,496
3
W
Anhur
8,040
804
17
2
0
175,447
3
L
Skadi
6,523
652
15
2
0
106,429
1
W
Persephone
8,742
874
16
2
0
183,374
0
W
Hun Batz
8,674
867
16
2
0
187,720
4
L
Hercules
7,618
762
10
1
0
176,716
1
W
Danzaburou
8,786
879
20
2
0
208,198
0
L
Danzaburou
7,313
731
21
2
0
193,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role