Player Matchup

Cernunnos
Cernunnos
D0_a_k1ckfl1p
Cernunnos
Level 111
God Stats
6W - 2L
1,641 SR
Queue Stats
165W - 143L
1,540 Elo+
Solo
Discordia
Discordia
Gold5582
Discordia
Level 22
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
Penz16
Shiva
Level 62
God Stats
30W - 19L
1,663 SR
Queue Stats
96W - 91L
1,542 Elo+
Solo
Cerberus
Cerberus
Phase_Phantom
Cerberus
Level 75
God Stats
1W - 2L
1,575 SR
Queue Stats
14W - 27L
1,547 Elo+
Solo
Osiris
Osiris
RachelRosie88
Osiris
Level 101
God Stats
0W - 2L
1,405 SR
Queue Stats
21W - 35L
1,418 Elo+
Party 2
Team Averages
Level 74
1,510 SR
1,510 Elo+

VS

Team Averages
Level 91
1,545 SR
1,518 Elo+
Hercules
Hercules
Capitan Pedro
Hercules
Level 129
God Stats
79W - 81L
1,510 SR
Queue Stats
230W - 238L
1,567 Elo+
Solo
Hou Yi
Hou Yi
KarmaTeaster
Hou Yi
Level 86
God Stats
38W - 31L
1,520 SR
Queue Stats
237W - 296L
1,498 Elo+
Party 1
Sobek
Sobek
Kingchristos
Sobek
Level 68
God Stats
7W - 12L
1,408 SR
Queue Stats
133W - 137L
1,490 Elo+
Solo
Hades
Hades
TZW_BARRYCAMP
Hades
Level 46
God Stats
53W - 60L
1,520 SR
Queue Stats
213W - 285L
1,475 Elo+
Party 1
Sol
Sol
Vitali0n
Sol
Level 127
God Stats
4W - 1L
1,767 SR
Queue Stats
102W - 74L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D0_a_k1ckfl1p
Cernunnos
15
2 / 3 / 4
8,385
699
13,414
12,422
6,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Gold5582
Discordia
14
0 / 2 / 5
7,736
645
8,089
9,999
4,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
Penz16
Shiva
14
3 / 1 / 1
7,973
664
9,274
11,334
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Phase_Phantom
Cerberus
14
1 / 4 / 4
8,280
690
5,942
16,336
19,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 5 / 4
7,598
633
5,542
21,933
19,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Capitan Pedro
Hercules
17
3 / 0 / 7
9,587
799
10,612
12,504
9,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hou Yi
15
2 / 1 / 9
8,776
731
12,156
7,979
3,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 9
8,328
694
5,915
13,172
12,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 6
9,560
797
5,590
10,717
7,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 1 / 4
9,412
784
20,363
11,412
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
6
Kills
15
15
Deaths
6
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
Capitan Pedro
Hercules
3
0
7
6.5
L
Cernunnos
D0_a_k1ckfl1p
Cernunnos
2
3
4
1.33
L
Discordia
Gold5582
Discordia
0
2
5
1.25
W
Hou Yi
2
1
9
6.5
W
1
3
9
1.83
L
Shiva
Penz16
Shiva
3
1
1
3.5
L
Cerberus
Phase_Phantom
Cerberus
1
4
4
0.75
L
0
5
4
0.4
W
5
1
6
8
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,261
Damage
54,636
72,024
Taken
55,784
56,633
Mitigated
36,884
16,188
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Capitan Pedro
Hercules
10,612
3,169
0
4,861
12,504
9,254
1,087
3,687
8,817
0
38,184
L
Cernunnos
D0_a_k1ckfl1p
Cernunnos
13,414
4,808
0
2,190
12,422
6,141
564
5,624
6,798
0
50,393
L
Discordia
Gold5582
Discordia
8,089
1,352
0
2,527
9,999
4,361
420
3,307
6,692
22,101
0
W
Hou Yi
12,156
5,044
0
1,268
7,979
3,608
2,423
2,408
5,571
0
31,627
W
5,915
273
0
507
13,172
12,056
441
2,893
10,279
12,569
0
L
Shiva
Penz16
Shiva
9,274
2,405
1,414
1,625
11,334
7,641
627
7,201
4,133
0
18,744
L
Cerberus
Phase_Phantom
Cerberus
5,942
372
249
3,747
16,336
19,386
432
8,739
7,597
20,783
0
L
5,542
1,810
0
4,436
21,933
19,104
0
6,997
14,936
0
21,258
W
5,590
908
246
3,538
10,717
7,176
981
2,672
8,045
27,174
0
W
20,363
8,651
0
6,282
11,412
4,790
1,296
2,371
9,041
52,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
45,663
205
Minions Killed
239
0
Camps Cleared
0
1,130,199
Distance Traveled
1,143,342
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,587
799
74
6
0
262,302
0
L
Cernunnos
8,385
699
79
7
0
226,707
1
L
Discordia
7,736
645
36
3
0
201,110
0
W
Hou Yi
8,776
731
45
4
0
238,124
0
W
Sobek
8,328
694
17
1
0
212,265
0
L
Shiva
7,973
664
22
2
0
239,047
0
L
Cerberus
8,280
690
40
3
0
243,682
0
L
Osiris
7,598
633
28
2
0
219,653
1
W
Hades
9,560
797
43
4
0
222,998
0
W
Sol
9,412
784
60
5
0
207,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role