Player Matchup

Sol
Sol
Platinum II
GBGBigDaffi
Sol
Platinum II
Level 127
God Stats
43W - 32L
1,688 SR
Queue Stats
260W - 205L
1,836 MMR
Party 1
Neith
Neith
Gold I
NaVy motor b0at
Neith
Gold I
Level 123
God Stats
5W - 4L
1,595 SR
Queue Stats
109W - 101L
1,555 MMR
Party 1
Hercules
Hercules
Gold II
O fresh cakes O
Hercules
Gold II
Level 126
God Stats
2W - 3L
1,595 SR
Queue Stats
235W - 223L
1,584 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,626 SR
1,658 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,566 SR
1,580 MMR
Kukulkan
Kukulkan
Bronze V
Tristo151-
Kukulkan
Bronze V
Level 103
God Stats
0W - 2L
1,632 SR
Queue Stats
10W - 9L
1,538 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
VaporCoast
Gilgamesh
Gold III
Level 129
God Stats
2W - 10L
1,494 SR
Queue Stats
92W - 111L
1,617 MMR
Solo
Horus
Horus
Gold II
thaoneguyy
Horus
Gold II
Level 84
God Stats
38W - 32L
1,571 SR
Queue Stats
313W - 354L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
9,854
704
16,004
13,020
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 0 / 8
9,965
712
14,243
9,367
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
13
1 / 2 / 7
9,096
650
9,504
12,916
12,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
GebBaron SamediAh Muzen CabAresAchilles

VS

Bans
BastetPersephoneAtlasScyllaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Tristo151-
Kukulkan
12
1 / 3 / 2
8,506
608
10,736
11,903
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
VaporCoast
Gilgamesh
11
1 / 4 / 1
8,293
592
9,395
15,658
15,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
10
1 / 4 / 1
8,902
636
8,593
17,158
22,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
3
0
8
7
W
Hercules
1
2
7
2.25
L
Kukulkan
Tristo151-
Kukulkan
1
3
2
0.67
L
Gilgamesh
VaporCoast
Gilgamesh
1
4
1
0.38
L
Horus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,751
Damage
28,724
35,303
Taken
44,719
22,256
Mitigated
44,734
12,862
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,004
5,681
0
7,189
13,020
5,858
851
3,784
8,950
48,773
5,151
W
14,243
4,126
0
2,563
9,367
3,669
237
2,972
6,239
0
44,609
W
Hercules
9,504
3,004
236
2,874
12,916
12,729
0
3,563
8,915
0
15,925
L
Kukulkan
Tristo151-
Kukulkan
10,736
997
0
1,927
11,903
6,103
0
3,195
8,708
34,984
0
L
Gilgamesh
VaporCoast
Gilgamesh
9,395
3,599
0
1,567
15,658
15,847
0
5,209
10,449
0
25,687
L
Horus
8,593
3,571
2,516
5,399
17,158
22,784
0
6,099
11,059
0
11,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
25,701
165
Minions Killed
116
10
Camps Cleared
2
774,131
Distance Traveled
771,393
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,854
704
65
5
8
260,585
5
W
Neith
9,965
712
89
6
1
260,088
0
W
Hercules
9,096
650
11
1
1
253,458
3
L
Kukulkan
8,506
608
77
6
0
234,932
2
L
Gilgamesh
8,293
592
35
3
1
275,030
1
L
Horus
8,902
636
4
0
1
261,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role