Player Matchup

Bacchus
Bacchus
Silver I
Bigjerm789
Bacchus
Silver I
Level 66
God Stats
30W - 27L
1,510 SR
Queue Stats
90W - 108L
1,125 MMR
Solo
Fenrir
Fenrir
Bronze III
Firekiller219
Fenrir
Bronze III
Level 82
God Stats
0W - 3L
1,502 SR
Queue Stats
15W - 24L
1,071 MMR
Solo
Artio
Artio
Silver II
O_Othatguy
Artio
Silver II
Level 102
God Stats
7W - 11L
1,489 SR
Queue Stats
48W - 65L
1,185 MMR
Party 1
Artemis
Artemis
Gold V
Shaboopalab00py
Artemis
Gold V
Level 143
God Stats
7W - 4L
1,586 SR
Queue Stats
360W - 362L
1,212 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
The-Burro6
Zhong Kui
Silver III
Level 84
God Stats
4W - 6L
1,580 SR
Queue Stats
14W - 24L
1,425 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,533 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,523 SR
1,196 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
KidBooPK
Ah Muzen Cab
Silver I
Level 132
God Stats
11W - 8L
1,532 SR
Queue Stats
161W - 175L
1,238 MMR
Solo
Vulcan
Vulcan
Silver I
NEONSATAN
Vulcan
Silver I
Level 129
God Stats
22W - 28L
1,613 SR
Queue Stats
112W - 123L
1,275 MMR
Party 2
Vamana
Vamana
Gold V
funkychicken89
Vamana
Gold V
Level 160
God Stats
52W - 46L
1,507 SR
Queue Stats
205W - 206L
1,362 MMR
Party 2
Sylvanus
Sylvanus
Silver I
joshvelra
Sylvanus
Silver I
Level 122
God Stats
5W - 4L
1,322 SR
Queue Stats
231W - 226L
1,222 MMR
Solo
Lancelot
Lancelot
Silver III
sk8kage
Lancelot
Silver III
Level 129
God Stats
6W - 8L
1,639 SR
Queue Stats
120W - 130L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bigjerm789
Bacchus
17
1 / 9 / 3
10,363
415
6,951
26,166
33,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 9 / 5
10,614
425
12,771
25,540
11,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
17
1 / 10 / 3
10,910
436
9,880
30,014
40,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 10 / 3
11,683
467
20,523
27,849
9,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
The-Burro6
Zhong Kui
18
4 / 5 / 5
11,521
461
17,329
23,764
20,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MedusaZeusTsukuyomiChironLoki

VS

Bans
KhepriRavanaCthulhuKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KidBooPK
Ah Muzen Cab
20
11 / 3 / 11
14,311
572
25,910
21,514
11,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
NEONSATAN
Vulcan
20
2 / 2 / 11
13,241
530
22,601
11,190
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 3 / 10
15,498
620
23,994
33,094
26,074
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
joshvelra
Sylvanus
19
3 / 2 / 21
13,833
553
12,497
34,521
53,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
sk8kage
Lancelot
20
18 / 3 / 8
15,681
627
24,404
27,415
17,674
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
13
Kills
43
43
Deaths
13
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bigjerm789
Bacchus
1
9
3
0.28
L
4
9
5
0.72
W
Ah Muzen Cab
KidBooPK
Ah Muzen Cab
11
3
11
5.5
W
Vulcan
NEONSATAN
Vulcan
2
2
11
3.75
L
Artio
1
10
3
0.25
L
3
10
3
0.45
L
Zhong Kui
The-Burro6
Zhong Kui
4
5
5
1.3
W
9
3
10
4.67
W
Sylvanus
joshvelra
Sylvanus
3
2
21
6.75
W
Lancelot
sk8kage
Lancelot
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,454
Damage
109,406
133,333
Taken
127,734
115,453
Mitigated
114,440
29,930
Healing
50,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bigjerm789
Bacchus
6,951
1,129
0
2,103
26,166
33,615
0
9,839
16,183
32,785
0
L
12,771
2,488
0
7,652
25,540
11,575
0
4,168
21,292
0
77,390
W
Ah Muzen Cab
KidBooPK
Ah Muzen Cab
25,910
11,570
0
6,220
21,514
11,789
2,055
2,848
18,666
0
126,595
W
Vulcan
NEONSATAN
Vulcan
22,601
10,378
70
1,959
11,190
5,871
1,044
5,032
6,158
125,393
0
L
Artio
9,880
1,972
289
6,033
30,014
40,894
0
4,251
25,577
70,658
0
L
20,523
12,714
0
6,741
27,849
9,216
0
6,171
21,678
0
93,566
L
Zhong Kui
The-Burro6
Zhong Kui
17,329
1,698
0
7,112
23,764
20,153
312
10,669
12,935
93,492
0
W
23,994
12,737
0
7,575
33,094
26,074
6,564
9,875
23,219
0
138,460
W
Sylvanus
joshvelra
Sylvanus
12,497
3,320
5,473
13,452
34,521
53,032
1,448
11,190
23,331
53,546
0
W
Lancelot
sk8kage
Lancelot
24,404
5,905
0
15,607
27,415
17,674
2,759
6,119
21,296
0
137,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,091
Gold Earned
72,564
572
Minions Killed
763
0
Camps Cleared
0
2,165,199
Distance Traveled
2,385,731
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,363
415
43
2
0
433,715
5
L
Fenrir
10,614
425
106
4
0
499,461
5
W
Ah Muzen Cab
14,311
572
158
6
0
424,452
2
W
Vulcan
13,241
530
174
7
0
511,806
4
L
Artio
10,910
436
116
5
0
402,311
0
L
Artemis
11,683
467
142
6
0
396,036
2
L
Zhong Kui
11,521
461
165
7
0
433,676
5
W
Vamana
15,498
620
210
8
0
468,743
0
W
Sylvanus
13,833
553
53
2
0
420,811
0
W
Lancelot
15,681
627
168
7
0
559,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role