Player Matchup

Awilix
Awilix
BrreakfastBandit
Awilix
Level 128
God Stats
5W - 5L
1,614 SR
Queue Stats
229W - 199L
1,538 Elo+
Party 1
Ratatoskr
Ratatoskr
DivineElemento
Ratatoskr
Level 64
God Stats
0W - 1L
1,495 SR
Queue Stats
150W - 119L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
LarsAlter
Jing Wei
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
NoSoulGinger189
Bacchus
Level 69
God Stats
20W - 15L
1,554 SR
Queue Stats
102W - 85L
1,541 Elo+
Party 2
Vulcan
Vulcan
UnluckyBiscuit
Vulcan
Level 69
God Stats
2W - 7L
1,301 SR
Queue Stats
67W - 52L
1,547 Elo+
Party 1
Team Averages
Level 89
1,493 SR
1,535 Elo+

VS

Team Averages
Level 95
1,437 SR
1,489 Elo+
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Joe CDV
Aphrodite
Level 58
God Stats
6W - 13L
1,184 SR
Queue Stats
182W - 248L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
Neatofrito
Baron Samedi
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 83L
1,626 Elo+
Party 3
Bastet
Bastet
PlzDontPentaMe
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
8,386
493
9,497
14,020
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
DivineElemento
Ratatoskr
15
0 / 1 / 1
8,397
494
4,389
13,628
6,712
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
LarsAlter
Jing Wei
13
0 / 2 / 0
7,592
447
2,750
8,330
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 1
7,520
442
6,299
14,735
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 1
7,249
426
4,979
8,390
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 0 / 1
9,881
581
12,035
9,203
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Medusa
 
Medusa
15
1 / 0 / 1
8,633
508
6,880
14,900
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Joe CDV
Aphrodite
14
0 / 1 / 3
6,983
411
1,310
5,032
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Neatofrito
Baron Samedi
14
1 / 0 / 4
8,059
474
9,436
8,120
4,525
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 3
8,778
516
8,539
16,166
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
1
5.5
W
Medusa
 
Medusa
1
0
1
1.5
L
3
4
0
0.75
L
Ratatoskr
DivineElemento
Ratatoskr
0
1
1
0.5
W
Aphrodite
Joe CDV
Aphrodite
0
1
3
1.5
L
Jing Wei
LarsAlter
Jing Wei
0
2
0
0
W
Baron Samedi
Neatofrito
Baron Samedi
1
0
4
3
L
0
0
1
0.5
W
5
2
3
3.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
38,200
59,103
Taken
53,421
33,299
Mitigated
31,173
12,274
Healing
30,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,035
3,597
0
4,039
9,203
9,884
828
1,024
8,179
0
66,873
W
Medusa
 
Medusa
6,880
2,104
0
8,365
14,900
6,597
264
2,173
12,727
0
75,845
L
9,497
3,739
0
4,612
14,020
5,700
0
2,331
11,533
0
63,413
L
Ratatoskr
DivineElemento
Ratatoskr
4,389
954
0
3,287
13,628
6,712
0
2,163
10,858
0
57,047
W
Aphrodite
Joe CDV
Aphrodite
1,310
357
2,694
2,958
5,032
3,314
318
2,281
2,751
25,008
0
L
Jing Wei
LarsAlter
Jing Wei
2,750
1,332
0
500
8,330
3,228
288
0
8,330
0
54,325
W
Baron Samedi
Neatofrito
Baron Samedi
9,436
1,030
1,025
3,503
8,120
4,525
900
2,882
5,238
70,200
0
L
6,299
1,018
0
3,065
14,735
14,286
56
3,571
11,124
31,403
0
W
8,539
2,414
0
8,323
16,166
6,853
0
2,918
13,248
0
67,970
L
4,979
431
0
810
8,390
3,373
37
3,283
5,020
49,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,144
Gold Earned
42,334
456
Minions Killed
521
0
Camps Cleared
0
1,504,135
Distance Traveled
1,627,038
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,881
581
121
7
0
312,719
7
W
Medusa
8,633
508
123
7
0
256,406
4
L
Awilix
8,386
493
116
7
0
354,529
5
L
Ratatoskr
8,397
494
131
8
0
351,802
3
W
Aphrodite
6,983
411
50
3
0
343,362
4
L
Jing Wei
7,592
447
89
5
0
228,631
2
W
Baron Samedi
8,059
474
131
8
0
327,445
5
L
Bacchus
7,520
442
46
3
0
289,525
3
W
Bastet
8,778
516
96
6
0
387,106
5
L
Vulcan
7,249
426
74
4
0
279,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role