Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Joshua111299
Agni
Level 121
God Stats
2W - 0L
1,240 SR
Queue Stats
26W - 25L
1,485 Elo+
Solo
Nu Wa
Nu Wa
MindControlRueTV
Nu Wa
Level 149
God Stats
71W - 66L
1,520 SR
Queue Stats
1,224W - 1,467L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Show5y
Danzaburou
Level 28
God Stats
8W - 6L
1,418 SR
Queue Stats
27W - 32L
1,376 Elo+
Party 2
Artio
Artio
madampoke
Artio
Level 87
God Stats
4W - 1L
1,520 SR
Queue Stats
65W - 72L
1,428 Elo+
Party 2
Team Averages
Level 101
1,440 SR
1,456 Elo+

VS

Team Averages
Level 93
1,496 SR
1,432 Elo+
Chernobog
Chernobog
FirexIceDragon
Chernobog
Level 142
God Stats
25W - 27L
1,562 SR
Queue Stats
457W - 482L
1,531 Elo+
Party 1
Cerberus
Cerberus
GAMBREWSKE
Cerberus
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 29L
1,409 Elo+
Solo
Achilles
Achilles
GrumpyAmari
Achilles
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Nu Wa
Nu Wa
deathblossom777
Nu Wa
Level 106
God Stats
43W - 34L
1,460 SR
Queue Stats
92W - 99L
1,489 Elo+
Solo
Zeus
Zeus
mochalatte99
Zeus
Level 149
God Stats
83W - 90L
1,458 SR
Queue Stats
585W - 652L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 1 / 4
9,410
1,176
7,662
6,398
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 11
8,738
1,092
8,985
4,273
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 9
8,618
1,077
12,008
8,485
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Show5y
Danzaburou
15
4 / 2 / 8
9,637
1,205
9,633
7,511
3,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
madampoke
Artio
14
1 / 1 / 10
9,004
1,126
4,061
12,863
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

312

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FirexIceDragon
Chernobog
14
3 / 7 / 4
9,300
1,163
11,806
15,783
5,908
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
GAMBREWSKE
Cerberus
13
0 / 1 / 2
7,576
947
2,451
8,229
6,793
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
GrumpyAmari
Achilles
14
0 / 3 / 7
8,121
1,015
3,667
8,007
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 4
7,860
983
5,158
7,232
3,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 0 / 2
9,743
1,218
12,991
7,426
2,613
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
15
Kills
8
8
Deaths
15
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
4
8
L
Chernobog
FirexIceDragon
Chernobog
3
7
4
0.71
L
Cerberus
GAMBREWSKE
Cerberus
0
1
2
1
L
Achilles
GrumpyAmari
Achilles
0
3
7
1.17
W
1
0
11
6.5
W
3
4
9
1.88
W
Danzaburou
Show5y
Danzaburou
4
2
8
4
L
0
4
4
0.5
W
Artio
madampoke
Artio
1
1
10
6
L
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,349
Damage
36,073
39,530
Taken
46,677
26,678
Mitigated
27,693
12,737
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,662
1,963
0
3,870
6,398
3,265
0
3,451
2,912
0
20,525
L
Chernobog
FirexIceDragon
Chernobog
11,806
7,984
0
3,141
15,783
5,908
0
8,199
7,584
0
34,360
L
Cerberus
GAMBREWSKE
Cerberus
2,451
177
161
1,554
8,229
6,793
0
3,499
4,730
7,940
0
L
Achilles
GrumpyAmari
Achilles
3,667
900
0
590
8,007
9,363
0
4,415
3,592
0
6,083
W
8,985
629
0
125
4,273
1,874
0
2,395
1,775
24,511
0
W
12,008
5,183
114
424
8,485
3,709
0
2,611
5,874
18,783
0
W
Danzaburou
Show5y
Danzaburou
9,633
5,470
0
1,237
7,511
3,545
0
3,851
3,575
0
37,676
L
5,158
2,037
187
742
7,232
3,016
0
3,447
3,785
22,619
0
W
Artio
madampoke
Artio
4,061
773
1,730
5,237
12,863
14,285
0
8,292
4,359
9,506
0
L
12,991
3,187
70
1,029
7,426
2,613
0
5,494
1,932
36,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,407
Gold Earned
42,600
154
Minions Killed
152
4
Camps Cleared
7
756,568
Distance Traveled
591,733
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,410
1,176
31
4
2
154,694
0
L
Chernobog
9,300
1,163
44
6
3
128,493
1
L
Cerberus
7,576
947
11
1
0
104,463
1
L
Achilles
8,121
1,015
5
1
0
112,618
2
W
Agni
8,738
1,092
39
5
0
158,719
0
W
Nu Wa
8,618
1,077
8
1
0
134,222
0
W
Danzaburou
9,637
1,205
66
8
1
139,314
0
L
Nu Wa
7,860
983
46
6
0
84,789
0
W
Artio
9,004
1,126
10
1
1
169,619
0
L
Zeus
9,743
1,218
46
6
4
161,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role